Pecusx
9ee021b1f5
Small Soildown oprimization
2022-07-06 18:21:52 +02:00
Pirx
1765489474
weapon price balance
2022-07-03 14:36:16 -04:00
Pecusx
6ac4bbe0cd
Falling sfx only if Tank really falls
2022-07-02 11:29:18 +02:00
Pirx
1ea62798c8
sonico a musica nueva
2022-06-25 18:02:50 -04:00
Pirx
42facad64e
wrong inventory position fix
2022-06-25 10:29:12 -04:00
Pirx
b19d218670
decrease activated defensives #26
2022-06-15 00:11:01 -04:00
Pirx
cd4275226a
wip: inventory shows active weapon #26
2022-06-11 18:08:25 -04:00
Pirx
7df1d5eff9
isInventory var
2022-06-11 13:08:49 -04:00
Pecusx
1b983b8d92
Index of hit tank in HitFlag
...
For future use.
Easier to check whether the hit tank or ground.
2022-06-09 18:06:31 +02:00
Pecusx
eace9eb5cf
Shield with energy added
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Only for test.
Now all players has active Shield with energy (99) before game.
2022-06-08 21:52:19 +02:00
Pecusx
186cacf5ba
The first attempt at handling defensive weapons
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Only for test.
Now all players has active Parachute berore round.
2022-06-07 10:25:23 +02:00
Pirx
853a597daf
almost done #74
2022-06-05 02:40:07 -04:00
Pirx
4c3203854c
letting winds #82
2022-06-04 16:07:01 -04:00
Pecusx
9569b3365a
First attempt to 2 bytes Y
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Not everywhere yet, but in the most important procedures.
2022-06-02 10:01:06 +02:00
Pecusx
6d9b2907c5
Flight procedure optimization
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3 bytes variable (Result) now is unnecessary.
The code is a bit shorter.
2022-06-02 09:12:00 +02:00
Pecusx
532ee7dc88
MIRV hit procedure completely rewritten.
...
Now wthout bugs :) and much clearer.
2022-06-01 11:19:14 +02:00
Pirx
a556e50e53
seppuku fix
2022-05-30 07:12:10 -04:00
Pirx
0820124f9f
LimitForce added #70
2022-05-28 21:43:55 -04:00
Pirx
aa74cf133b
draw jmp(indirect) ellimination
2022-05-28 13:42:42 -04:00
Pirx
762b56567b
chmod fix
2022-05-27 21:10:35 -04:00
Pirx
ec5838ebaf
ESCape from menus #74
2022-05-22 10:12:52 -04:00
Pirx
68bf4a9541
build 140
2022-05-15 23:21:47 -04:00
Pecusx
860d0917ad
Fixed bugs in LiqudDirt and Roller
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Correct operation of dirt at the edges of the screen, and now dirt counter is two bytes (more and more dirt is possible).
Correction of the roller's (and LiquidDirtoperation on the right side of the screen. (old stiupid error)
2022-05-09 17:58:07 +02:00
Pirx
08964e2f68
SFX: work in progress
2022-05-08 01:10:33 -04:00
Pecusx
dde29e2c96
Liquid Dirt weapon
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Roller bugfix and optimalisations and new weapon: Liquid Dirt (not optimal but works).
2022-05-07 18:06:25 +02:00
Pecusx
e6c2f89f12
Soil fall optymisation
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My first approach after many years :)
The mountaintable3 is no longer needed, and better code in SoulDown2 procedure.
2022-04-27 17:08:24 +02:00
Pirx
e6ee6a08b7
pre build. bugfixes + new font
2022-04-23 13:18:29 -04:00
Pirx
a3fd31be2d
build 135
2022-04-17 16:17:11 -04:00
Pirx
0f6e171e5c
build 134
2022-04-10 11:18:29 -04:00
Pirx
73c0b86b90
build 133
2022-04-03 18:10:47 -04:00
Pirx
d343426b63
build 132
2022-03-27 23:55:17 -04:00
Pirx
bea5a776da
build 131
2022-03-21 00:06:45 -04:00
Pirx
c38c87ce44
build 129
2022-03-06 14:22:42 -05:00
Pirx
d54c38d0bf
build 128
2022-02-19 15:56:26 -05:00
Pirx
c5264a2d83
build 127
2022-02-14 00:19:27 -05:00
Pawel Kalinowski
e424064aad
minor typos and clean-ups
2022-01-23 21:31:45 -05:00
Pawel Kalinowski
4bd1527cde
build 125, splash screen added
2022-01-23 20:50:48 -05:00
Pirx
5dcf6bea02
Initial commit
2018-04-22 01:34:59 +02:00