decrease activated defensives #26

This commit is contained in:
2022-06-15 00:11:01 -04:00
parent 8ab450ff48
commit b19d218670
3 changed files with 11 additions and 1 deletions
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+10
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@@ -780,6 +780,16 @@ invSelectDef
tay
ldx tankNr
sta ActiveDefenceWeapon,x
; decrease number of defensives
lda TanksWeaponsTableL,x
sta weaponPointer
lda TanksWeaponsTableH,x
sta weaponPointer+1
lda (weaponPointer),y
sec
sbc #1
sta (weaponPointer),y
lda DefensiveEnergy,y
sta ShieldEnergy,x
rts
+1 -1
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@@ -49,7 +49,7 @@ moneyH ;we place zero at the end of prices and money
;and have range from 0 to 99990 (not too much)
;money players have (maybe one more byte is needed?)
.DS [MaxPlayers]
moneyL
moneyL
.DS [MaxPlayers]
;----------------------------------------------------
gainH ;how much money player gets after the round