398 Commits

Author SHA1 Message Date
Pirx 9f1720e970 work in progress... 2022-05-30 05:54:00 -04:00
Pirx 2df28af79c WIP: hunting for #47 2022-05-29 08:00:23 -04:00
Pirx defbde5b87 cosmetics 2022-05-29 00:25:19 -04:00
Pirx 0820124f9f LimitForce added #70 2022-05-28 21:43:55 -04:00
Pirx 61ff5e47e1 build 141 2022-05-22 21:54:34 -04:00
Pirx 2d8c71e9ff smalls and #13 2022-05-22 21:23:56 -04:00
Pirx fd1a61c1f9 display fix 2022-05-22 14:14:23 -04:00
Pirx eb8360dcd0 Merge branch 'develop' of github.com:pkali/scorch_src into develop 2022-05-22 13:09:04 -04:00
Pirx 3d8ec72da0 glich #55 2022-05-22 13:08:42 -04:00
Pecusx 2f099897c7 Cleanup 2022-05-22 18:25:31 +02:00
Pirx 26f82b59c1 code cleanup 2022-05-22 11:25:40 -04:00
Pirx 9a3cf1251f ESC updt #74 2022-05-22 10:59:06 -04:00
Pirx ec5838ebaf ESCape from menus #74 2022-05-22 10:12:52 -04:00
Pirx 5e476eb742 [SHIFT] bug #61 2022-05-21 19:21:42 -04:00
Pirx 3701accfc9 glitches when switches #72 2022-05-21 18:29:56 -04:00
Pirx fb54230ea7 white flag #62 2022-05-21 13:19:55 -04:00
Pecusx 620bcf5aa8 Small bugfix and optymalisation
Bugfix in drawnountains (now ground 0 is possible: ) )
Otymized flight proc - explosions no wrap around screen - why? :)
2022-05-18 20:00:27 +02:00
Pirx 68bf4a9541 build 140 2022-05-15 23:21:47 -04:00
Pecusx 08f7680563 Colors on tanks names screen 2022-05-14 20:28:14 +02:00
Pecusx de5bfab2a8 Tank colors bugfix & new DLI for purchase screen
He, he.
The tank colors were not taken from the table :)
2022-05-13 09:18:50 +02:00
Pecusx 572bee982a Test
I'am in develop branch :)
2022-05-12 19:02:26 +02:00
Pecusx 0ba4594712 Playfield in niverse
Playfield is now drawn in inverse for better color control (in future ;) )
Problems in DLI!
2022-05-11 19:03:35 +02:00
Pirx 123dac1ff2 build 139 2022-05-09 01:30:24 -04:00
Pirx 37560be9e3 sfx 0d1 + hiding unavailable weapons 2022-05-08 13:38:40 -04:00
Pirx fa6bd51abc seppuku always kills 2022-05-08 12:49:47 -04:00
Pirx e789569058 WIP: sfx 0d 2022-05-08 12:29:43 -04:00
Pirx 4a50184b92 WIP: sfx 3 2022-05-08 11:17:46 -04:00
Pirx 676dbe2877 WIP: sfx 09 2022-05-08 09:17:48 -04:00
Pirx 08964e2f68 SFX: work in progress 2022-05-08 01:10:33 -04:00
Pecusx 70b197392e Very old bug fixed in soil down!
An old and rare bug that crashes the program if there is nothing to fall.
Also I leave the procedure helpful in testing new weapons.
2022-05-07 13:59:19 +02:00
Pecusx ca7a61873c wrong array range 2022-05-02 13:23:00 +02:00
Pecusx 41747cfadd better death handling and bottom line
Weapon of death now is from special table (not fully random value).
Added last line of ground for better experience.
2022-05-02 13:11:27 +02:00
Pecusx c9e9359e1a build 138
Better fonts (thanks Adam), black bars in background - bettter look (idea by Adam :) ).
2022-05-01 22:55:05 +02:00
Pirx 85ca916674 release 137 2022-04-29 22:15:31 -04:00
Pirx d57a8265db mem optimization, nicer explosions 2022-04-27 09:09:07 -04:00
Pirx 5d86373b98 build 136 2022-04-24 19:34:52 -04:00
Pirx e6ee6a08b7 pre build. bugfixes + new font 2022-04-23 13:18:29 -04:00
Pirx a3fd31be2d build 135 2022-04-17 16:17:11 -04:00
Pirx 0f6e171e5c build 134 2022-04-10 11:18:29 -04:00
Pirx 1833f38f86 README updt 2022-04-03 18:25:58 -04:00
Pirx 73c0b86b90 build 133 2022-04-03 18:10:47 -04:00
Pirx d343426b63 build 132 2022-03-27 23:55:17 -04:00
Pirx bea5a776da build 131 2022-03-21 00:06:45 -04:00
Pirx cc3bc492fc build 130 2022-03-13 14:49:15 -04:00
Pirx c38c87ce44 build 129 2022-03-06 14:22:42 -05:00
Pirx d54c38d0bf build 128 2022-02-19 15:56:26 -05:00
Pirx c5264a2d83 build 127 2022-02-14 00:19:27 -05:00
Pawel Kalinowski e424064aad minor typos and clean-ups 2022-01-23 21:31:45 -05:00