Pirx
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9f1720e970
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work in progress...
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2022-05-30 05:54:00 -04:00 |
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Pirx
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2df28af79c
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WIP: hunting for #47
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2022-05-29 08:00:23 -04:00 |
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Pirx
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defbde5b87
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cosmetics
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2022-05-29 00:25:19 -04:00 |
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Pirx
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0820124f9f
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LimitForce added #70
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2022-05-28 21:43:55 -04:00 |
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Pirx
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61ff5e47e1
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build 141
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2022-05-22 21:54:34 -04:00 |
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Pirx
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2d8c71e9ff
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smalls and #13
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2022-05-22 21:23:56 -04:00 |
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Pirx
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fd1a61c1f9
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display fix
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2022-05-22 14:14:23 -04:00 |
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Pirx
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eb8360dcd0
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Merge branch 'develop' of github.com:pkali/scorch_src into develop
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2022-05-22 13:09:04 -04:00 |
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Pirx
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3d8ec72da0
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glich #55
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2022-05-22 13:08:42 -04:00 |
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Pecusx
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2f099897c7
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Cleanup
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2022-05-22 18:25:31 +02:00 |
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Pirx
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26f82b59c1
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code cleanup
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2022-05-22 11:25:40 -04:00 |
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Pirx
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9a3cf1251f
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ESC updt #74
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2022-05-22 10:59:06 -04:00 |
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Pirx
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ec5838ebaf
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ESCape from menus #74
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2022-05-22 10:12:52 -04:00 |
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Pirx
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5e476eb742
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[SHIFT] bug #61
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2022-05-21 19:21:42 -04:00 |
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Pirx
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3701accfc9
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glitches when switches #72
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2022-05-21 18:29:56 -04:00 |
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Pirx
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fb54230ea7
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white flag #62
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2022-05-21 13:19:55 -04:00 |
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Pecusx
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620bcf5aa8
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Small bugfix and optymalisation
Bugfix in drawnountains (now ground 0 is possible: ) )
Otymized flight proc - explosions no wrap around screen - why? :)
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2022-05-18 20:00:27 +02:00 |
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Pirx
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68bf4a9541
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build 140
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2022-05-15 23:21:47 -04:00 |
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Pecusx
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08f7680563
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Colors on tanks names screen
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2022-05-14 20:28:14 +02:00 |
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Pecusx
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de5bfab2a8
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Tank colors bugfix & new DLI for purchase screen
He, he.
The tank colors were not taken from the table :)
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2022-05-13 09:18:50 +02:00 |
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Pecusx
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572bee982a
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Test
I'am in develop branch :)
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2022-05-12 19:02:26 +02:00 |
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Pecusx
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0ba4594712
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Playfield in niverse
Playfield is now drawn in inverse for better color control (in future ;) )
Problems in DLI!
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2022-05-11 19:03:35 +02:00 |
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Pirx
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123dac1ff2
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build 139
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2022-05-09 01:30:24 -04:00 |
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Pirx
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37560be9e3
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sfx 0d1 + hiding unavailable weapons
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2022-05-08 13:38:40 -04:00 |
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Pirx
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fa6bd51abc
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seppuku always kills
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2022-05-08 12:49:47 -04:00 |
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Pirx
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e789569058
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WIP: sfx 0d
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2022-05-08 12:29:43 -04:00 |
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Pirx
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4a50184b92
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WIP: sfx 3
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2022-05-08 11:17:46 -04:00 |
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Pirx
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676dbe2877
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WIP: sfx 09
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2022-05-08 09:17:48 -04:00 |
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Pirx
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08964e2f68
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SFX: work in progress
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2022-05-08 01:10:33 -04:00 |
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Pecusx
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70b197392e
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Very old bug fixed in soil down!
An old and rare bug that crashes the program if there is nothing to fall.
Also I leave the procedure helpful in testing new weapons.
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2022-05-07 13:59:19 +02:00 |
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Pecusx
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ca7a61873c
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wrong array range
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2022-05-02 13:23:00 +02:00 |
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Pecusx
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41747cfadd
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better death handling and bottom line
Weapon of death now is from special table (not fully random value).
Added last line of ground for better experience.
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2022-05-02 13:11:27 +02:00 |
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Pecusx
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c9e9359e1a
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build 138
Better fonts (thanks Adam), black bars in background - bettter look (idea by Adam :) ).
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2022-05-01 22:55:05 +02:00 |
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Pirx
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85ca916674
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release 137
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2022-04-29 22:15:31 -04:00 |
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Pirx
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d57a8265db
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mem optimization, nicer explosions
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2022-04-27 09:09:07 -04:00 |
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Pirx
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5d86373b98
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build 136
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2022-04-24 19:34:52 -04:00 |
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Pirx
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e6ee6a08b7
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pre build. bugfixes + new font
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2022-04-23 13:18:29 -04:00 |
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Pirx
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a3fd31be2d
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build 135
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2022-04-17 16:17:11 -04:00 |
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Pirx
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0f6e171e5c
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build 134
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2022-04-10 11:18:29 -04:00 |
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Pirx
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1833f38f86
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README updt
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2022-04-03 18:25:58 -04:00 |
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Pirx
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73c0b86b90
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build 133
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2022-04-03 18:10:47 -04:00 |
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Pirx
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d343426b63
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build 132
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2022-03-27 23:55:17 -04:00 |
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Pirx
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bea5a776da
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build 131
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2022-03-21 00:06:45 -04:00 |
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Pirx
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cc3bc492fc
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build 130
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2022-03-13 14:49:15 -04:00 |
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Pirx
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c38c87ce44
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build 129
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2022-03-06 14:22:42 -05:00 |
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Pirx
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d54c38d0bf
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build 128
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2022-02-19 15:56:26 -05:00 |
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Pirx
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c5264a2d83
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build 127
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2022-02-14 00:19:27 -05:00 |
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Pawel Kalinowski
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e424064aad
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minor typos and clean-ups
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2022-01-23 21:31:45 -05:00 |
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