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WIP: sfx 0d
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+6
-5
@@ -379,7 +379,7 @@ DoNotFinishTheRound
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bcc @+
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mva #0 noDeathCounter
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mva #sfx_seppuku sfx_effect
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jsr DisplaySeppuku
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jmp Seppuku
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@@ -1210,14 +1210,15 @@ TankFont
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.align $100
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.ECHO 'PLAYER: ',*
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icl 'artwork/sfx/rmtplayr_game.asm'
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opt h- ;RMT module is standard Atari binary file already
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ins "artwork/sfx/scorch_trial09_stripped.rmt" ;include music RMT module
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MODUL equ $b000 ;address of RMT module
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opt h- ;RMT module is standard Atari binary file already
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ins "artwork/sfx/scorch_trial0d_stripped.rmt" ;include music RMT module
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opt h+
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;
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;
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MODUL equ $b000 ;address of RMT module
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TheEnd
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.ECHO 'TheEnd:',TheEnd
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.ECHO 'TheEnd: ',TheEnd
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.if TheEnd > PMGraph + $300
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.error memory conflict
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