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sfx 0d1 + hiding unavailable weapons
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@@ -1224,7 +1224,7 @@ TankFont
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MODUL equ $b000 ;address of RMT module
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opt h- ;RMT module is standard Atari binary file already
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ins "artwork/sfx/scorch_trial0d_stripped.rmt" ;include music RMT module
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ins "artwork/sfx/scorch_trial0d1_stripped.rmt" ;include music RMT module
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opt h+
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;
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;
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