Commit Graph

  • a5add9d9c4 Old way of displaying angle #105 Pecusx 2022-07-05 13:09:29 +02:00
  • f2c7b9c5a5 Napalm for AI Pecusx 2022-07-05 10:22:59 +02:00
  • e87d875467 Revert "Napalm for AI" Pecusx 2022-07-05 10:21:19 +02:00
  • 876ea45eaf Napalm for AI Pecusx 2022-07-05 10:20:25 +02:00
  • b164a79fd4 Napalm and Hot Napalm are working! Pecusx 2022-07-05 09:36:50 +02:00
  • 0984aee64f Napalm and Hot Napalm added Pecusx 2022-07-04 21:25:57 +02:00
  • 51c257c8e8 Better Napalm flames (test) Pecusx 2022-07-04 14:49:44 +02:00
  • af4eb201b2 Second Napalm test Pecusx 2022-07-04 14:14:23 +02:00
  • 85d0fb4778 First Napalm test Pecusx 2022-07-04 13:09:07 +02:00
  • 0a7c76f74a Napalm characters (test) Pecusx 2022-07-04 08:36:45 +02:00
  • 6d5f83195f typo Pirx 2022-07-03 23:45:40 -04:00
  • acd3a6abe6 Merge pull request #101 from pkali/develop 146 Pirx 2022-07-03 23:36:12 -04:00
  • bb70b2495a buld 146 Pirx 2022-07-03 23:35:06 -04:00
  • 39433a8cf4 tosser upgr and deathshead fix Pirx 2022-07-03 22:35:47 -04:00
  • 1765489474 weapon price balance Pirx 2022-07-03 14:36:16 -04:00
  • 97c01d2c61 Shooter fix Pirx 2022-07-03 14:01:51 -04:00
  • 3fb83583c3 AI fix and optimization Pirx 2022-07-03 13:22:44 -04:00
  • 2a5595f3c9 New AI tank - Toosser and angle bugfixex Pecusx 2022-07-03 16:43:43 +02:00
  • a860c4dfa1 AI decreases defensive weapon used Pecusx 2022-07-03 15:34:23 +02:00
  • 7bd7105374 AI uses defensives Pecusx 2022-07-03 15:16:58 +02:00
  • 00099f4c27 tank font fix Pirx 2022-07-03 00:09:23 -04:00
  • 4caed19cd1 new angles #87 Pirx 2022-07-03 00:05:03 -04:00
  • e9a59b1475 sensible angles work! Pirx 2022-07-03 00:02:06 -04:00
  • 011364cbeb Parachute is only shown if tank is really falling Pecusx 2022-07-02 15:07:01 +02:00
  • 279a47b29f Dead tanks don't fall :) Pecusx 2022-07-02 14:47:27 +02:00
  • 6ece26237c laser update Pirx 2022-07-02 08:20:32 -04:00
  • 3d159f8439 Small parachute bug in falling procedure Pecusx 2022-07-02 11:34:53 +02:00
  • 6ac4bbe0cd Falling sfx only if Tank really falls Pecusx 2022-07-02 11:29:18 +02:00
  • 4583641207 Completly new tank falling procedure (70bytes saved!) Pecusx 2022-07-02 00:47:56 +02:00
  • 4a32abdc83 New method of checking the tank falling direction. Pecusx 2022-06-28 20:01:24 +02:00
  • d5c1e1e397 Battery activation bug Pecusx 2022-06-28 09:02:58 +02:00
  • 4fe360d63c Merge pull request #100 from pkali/develop 145 Pirx 2022-06-26 22:19:22 -04:00
  • c9ceb58117 build 145 Pirx 2022-06-26 22:18:16 -04:00
  • e10514debd forgot about rounds... #76 Pirx 2022-06-26 21:48:46 -04:00
  • 2907fe7a91 whiter color of pale #76 Pirx 2022-06-26 21:26:22 -04:00
  • a0d5d22e74 small musique fixum-dyrdum Pirx 2022-06-26 11:21:35 -04:00
  • 1ea62798c8 sonico a musica nueva Pirx 2022-06-25 18:02:50 -04:00
  • 42facad64e wrong inventory position fix Pirx 2022-06-25 10:29:12 -04:00
  • 2c98d73877 Nuclear Winter optimization - we save 4 bytes Pecusx 2022-06-22 17:28:31 +02:00
  • 4ae4403448 Battery added! Pecusx 2022-06-21 13:11:07 +02:00
  • 242bc4586c Optimization - we save 15 bytes Pecusx 2022-06-21 12:51:49 +02:00
  • eda0e65189 Small bugfix Pecusx 2022-06-21 12:38:17 +02:00
  • 8613854f80 cosmetics Pecusx 2022-06-21 11:34:05 +02:00
  • 1c277b0e6f Nuclear Winter added. Pecusx 2022-06-21 11:25:45 +02:00
  • 623c9c9583 White Flag works! Pecusx 2022-06-20 21:01:01 +02:00
  • ce55bf0d97 Wrong parachute symbol :) Pecusx 2022-06-20 14:34:36 +02:00
  • 537f88e4c6 Deactivate defensive weapon now possible. Pecusx 2022-06-20 14:07:53 +02:00
  • 9aaa4fec69 Displaying White Flag and inverse reaction to fire button. Pecusx 2022-06-20 13:23:36 +02:00
  • 67b5dfb110 Strong Parachute (with energy) added! Pecusx 2022-06-20 10:43:16 +02:00
  • 4200e60d47 Merge pull request #96 from pkali/develop Pirx 2022-06-19 20:23:25 -04:00
  • 7324203925 README Pirx 2022-06-19 20:23:05 -04:00
  • 634c2f83e9 README Pirx 2022-06-19 20:21:14 -04:00
  • 18f88705e5 Merge pull request #95 from pkali/develop 144 Pirx 2022-06-19 20:05:32 -04:00
  • fe6bd17a66 new xex Pirx 2022-06-19 20:04:08 -04:00
  • 1d8f26d562 Merge pull request #94 from pkali/develop Pirx 2022-06-19 20:01:20 -04:00
  • 2bb8a743e1 inflation and supply chains distuption causes weapon price increase Pirx 2022-06-19 20:00:54 -04:00
  • 708a7b4aa9 Merge pull request #93 from pkali/develop Pirx 2022-06-19 14:43:03 -04:00
  • 8153670711 build 144 Pirx 2022-06-19 14:42:24 -04:00
  • ab140ed5ca short fire - inventory, long fire - fire #75 Pirx 2022-06-19 14:22:54 -04:00
  • cc3e2d1845 power timer 1/2s to speed up #75 Pirx 2022-06-19 12:02:48 -04:00
  • 98e866abdd elaborate fix of a simple issue... #92 Pirx 2022-06-18 20:17:16 -04:00
  • ffa748fb68 font update #26 Pirx 2022-06-18 11:22:04 -04:00
  • de047779ce looks like inventory works... #26 Pirx 2022-06-18 10:40:00 -04:00
  • 3c685b2811 infinite money when purchasing Baby Missile fix #26 Pirx 2022-06-18 07:07:24 -04:00
  • c86dcd7c59 cosmetics Pecusx 2022-06-16 18:34:00 +02:00
  • f924868459 Better (not best) collision with tank check Pecusx 2022-06-16 17:52:34 +02:00
  • 2992bd40b3 no shoot after inventory select #26 Pirx 2022-06-15 07:48:57 -04:00
  • b19d218670 decrease activated defensives #26 Pirx 2022-06-15 00:11:01 -04:00
  • 8ab450ff48 WIP: almost working... #26 Pirx 2022-06-14 10:33:01 -04:00
  • 5e2ab7f206 defensives activate #26 Pirx 2022-06-14 09:26:38 -04:00
  • cd69bf22db Shield energy table added. Pecusx 2022-06-13 09:18:05 +02:00
  • ff8c4d9329 number of shells in inventory #26 Pirx 2022-06-13 01:35:57 -04:00
  • 83e128a1b5 no prices in inventory #26 Pirx 2022-06-13 01:21:27 -04:00
  • cc8688263a Purchase/Activate texts in shop #26 Pirx 2022-06-12 10:18:13 -04:00
  • b5bf6ecc30 joy left change offensive/deffensive #26 Pirx 2022-06-12 09:48:10 -04:00
  • e2c85c98c2 inventory offensive weapons selection #26 Pirx 2022-06-12 00:39:19 -04:00
  • c47a22a833 wip: purchase does not show active weapon #26 Pirx 2022-06-11 20:08:25 -04:00
  • cd4275226a wip: inventory shows active weapon #26 Pirx 2022-06-11 18:08:25 -04:00
  • cb270be865 wip: inventory shows weapons #26 Pirx 2022-06-11 14:53:28 -04:00
  • 7df1d5eff9 isInventory var Pirx 2022-06-11 13:08:49 -04:00
  • c3f6e2399d to be as it was Pirx 2022-06-11 10:04:29 -04:00
  • 598860b7d0 infinite purchases fix #26 Pirx 2022-06-11 09:43:08 -04:00
  • c1aa177767 WIP: press I for inventory #26 Pirx 2022-06-11 05:51:13 -04:00
  • eb7f6369de Collision with tank now checks the shield Pecusx 2022-06-10 19:37:52 +02:00
  • 41900d7671 Mag Deflector added Pecusx 2022-06-10 18:48:19 +02:00
  • 6a6689b9b7 Auto Defence added Pecusx 2022-06-10 11:13:20 +02:00
  • 836c67afcf cosmetics Pecusx 2022-06-09 20:32:37 +02:00
  • 1b983b8d92 Index of hit tank in HitFlag Pecusx 2022-06-09 18:06:31 +02:00
  • 53e9f89012 Shield "horns" drawing. Pecusx 2022-06-09 14:40:48 +02:00
  • cf40bf905d Slight change. Pecusx 2022-06-09 12:57:50 +02:00
  • 91b613f166 Shield witch parachute added Pecusx 2022-06-09 09:46:09 +02:00
  • eace9eb5cf Shield with energy added Pecusx 2022-06-08 21:52:19 +02:00
  • 4c6b56a1e2 Now shield is displayed on a tank without PM Pecusx 2022-06-08 14:40:29 +02:00
  • 7b86fc98cd Simple shield added Pecusx 2022-06-08 11:14:03 +02:00
  • 186cacf5ba The first attempt at handling defensive weapons Pecusx 2022-06-07 10:25:23 +02:00
  • 031416b8e6 "Underground" shot fixed. Pecusx 2022-06-06 17:59:43 +02:00
  • 1394524a26 FunkyBomb and LeapFrog bugfix #89 Pecusx 2022-06-06 09:42:22 +02:00
  • ea6c621d79 Merge pull request #90 from pkali/develop 143 Pirx 2022-06-06 00:23:46 -04:00
  • afd81c08c3 build 143 Pirx 2022-06-06 00:23:02 -04:00
  • a9703609b6 bad tanksequence fix #47 Pirx 2022-06-06 00:01:02 -04:00