cosmetics

This commit is contained in:
Pecusx
2022-06-21 11:34:05 +02:00
parent 1c277b0e6f
commit 8613854f80
2 changed files with 1 additions and 6 deletions
+1 -1
View File
@@ -413,7 +413,7 @@ ManualShooting
seq:rts
AfterManualShooting
; White Flag handling
; defensive weapons without flight handling
ldx TankNr
lda ActiveDefenceWeapon,x
cmp #ind_White_Flag_____ ; White Flag
-5
View File
@@ -2352,7 +2352,6 @@ MIRValreadyAll
; and replaces Shoot and Flight routines
; X and TankNr - index of shooting tank
; -------------------------------------------------
; now we use xdraw and ydraw as temporary
ldy #0 ; byte counter (from 0 to 39)
NextColumn
sty magic
@@ -2404,10 +2403,6 @@ NextLine2
ldx TankNr
sta ActiveDefenceWeapon,x ; deactivate Nuclear Winter
;temporary tanks removal (would fall down with soil)
;mva #1 Erase
;jsr drawtanks
;mva #0 Erase
mwa #0 RangeLeft ; whole screen in range of soil down
mwa #screenwidth RangeRight
jsr SoilDown2