Pecusx
a01af2a608
New (drawto) barrels finished
2022-07-27 20:55:14 +02:00
Pecusx
47dcfa1af4
Final Shields fix
...
Now shields are draw ONLY in DrawTankNr proc.
2022-07-27 18:01:33 +02:00
Pecusx
9b42e79b61
Shields fix
2022-07-27 13:44:20 +02:00
Pecusx
2c3b4d148e
Barrels optimisation and more
2022-07-27 13:03:10 +02:00
Pirx
992130f267
WIP: barrels anew
2022-07-24 09:19:03 -04:00
Pirx
1de19dfd26
WIP: drawto barrels
2022-07-23 15:42:22 -04:00
Pirx
960675d4ac
WIP: drawto barrels
2022-07-23 15:20:19 -04:00
Pirx
dc9e2de8df
WIP: drawto barrels
2022-07-23 15:14:47 -04:00
Pecusx
19200be905
Game Over "animation" - TEST ONLY!
2022-07-18 12:44:33 +02:00
Pecusx
00b9575bcb
Besto of the best laser
...
And code ordering.
2022-07-17 12:42:54 +02:00
Pecusx
bc0148eb0f
Fix for last fix :)
2022-07-16 14:52:45 +02:00
Pecusx
25dfe09a9d
Real fix for rollers bug.
2022-07-16 14:44:12 +02:00
Pecusx
12150a47c1
Slight graphic glitches when switching screens.
2022-07-15 10:18:57 +02:00
Pecusx
99d08367c4
PM code optimisation
2022-07-14 00:13:36 +02:00
Pirx
9acada4e9f
FOX PLOTS FASTER
2022-07-13 17:18:34 -04:00
Pecusx
9806613f2f
New PMG for 6 colored tanks
...
but colors not set to new scheme.
2022-07-13 22:53:54 +02:00
Pecusx
9ece051472
IA code optimisation
...
and "better" shields shapes.
2022-07-13 09:06:37 +02:00
Pirx
c28d243719
improved mountains heights #86
2022-07-10 12:00:53 -04:00
Pirx
51975ccfbf
first cheap attempt mountains heights #86
2022-07-09 22:35:12 -04:00
Pecusx
e307f1a14a
"New" shape of Force Shield
2022-07-07 20:04:32 +02:00
Pecusx
2fecc8d630
Different shape of Heavy Shield
2022-07-07 19:52:30 +02:00
Pecusx
9ee021b1f5
Small Soildown oprimization
2022-07-06 18:21:52 +02:00
Pirx
3fb83583c3
AI fix and optimization
2022-07-03 13:22:44 -04:00
Pirx
e9a59b1475
sensible angles work!
2022-07-03 00:02:06 -04:00
Pirx
2907fe7a91
whiter color of pale #76
2022-06-26 21:26:22 -04:00
Pecusx
623c9c9583
White Flag works!
2022-06-20 21:01:01 +02:00
Pecusx
9aaa4fec69
Displaying White Flag and inverse reaction to fire button.
2022-06-20 13:23:36 +02:00
Pecusx
67b5dfb110
Strong Parachute (with energy) added!
...
and defensive (really all) weapons indexes (numbers) as constans.
2022-06-20 10:43:16 +02:00
Pirx
98e866abdd
elaborate fix of a simple issue... #92
2022-06-18 20:17:16 -04:00
Pecusx
c86dcd7c59
cosmetics
2022-06-16 18:34:00 +02:00
Pirx
5e2ab7f206
defensives activate #26
2022-06-14 09:26:38 -04:00
Pecusx
cd69bf22db
Shield energy table added.
...
... for easier activation.
Defensive weapon numbering revised.
2022-06-13 09:18:05 +02:00
Pirx
c1aa177767
WIP: press I for inventory #26
2022-06-11 05:51:13 -04:00
Pecusx
41900d7671
Mag Deflector added
...
Only for test.
Now all players has active Mag Deflector with energy (99) before game.
2022-06-10 18:48:19 +02:00
Pecusx
6a6689b9b7
Auto Defence added
...
Only for test.
Now all players has active Auto Defence with energy (99) before game.
2022-06-10 11:13:20 +02:00
Pecusx
1b983b8d92
Index of hit tank in HitFlag
...
For future use.
Easier to check whether the hit tank or ground.
2022-06-09 18:06:31 +02:00
Pecusx
53e9f89012
Shield "horns" drawing.
...
For future use (defensive but aggressive :) ) weapons.
2022-06-09 14:40:48 +02:00
Pecusx
91b613f166
Shield witch parachute added
...
Only for test.
Now all players has active Shield with energy (99) and witch parachute before game.
Alo added display name of active defensive weapon on statusbar, and some fixes.
2022-06-09 09:46:09 +02:00
Pecusx
eace9eb5cf
Shield with energy added
...
Only for test.
Now all players has active Shield with energy (99) before game.
2022-06-08 21:52:19 +02:00
Pecusx
4c6b56a1e2
Now shield is displayed on a tank without PM
...
Small bugfix.
2022-06-08 14:40:29 +02:00
Pecusx
7b86fc98cd
Simple shield added
...
Only for test.
Now all players has active Shield before game.
2022-06-08 11:14:03 +02:00
Pecusx
6013986e51
Minor changes
2022-06-02 21:40:09 +02:00
Pecusx
0fbe3de569
Improved checking collision with the tank.
...
And other optimizations.
2022-06-02 15:01:49 +02:00
Pecusx
9569b3365a
First attempt to 2 bytes Y
...
Not everywhere yet, but in the most important procedures.
2022-06-02 10:01:06 +02:00
Pecusx
17e653b37d
Flashing before tank explodes #84
2022-05-31 10:44:47 +02:00
Pecusx
bef3c0f080
MIRV bugfix #66
...
I think so.
2022-05-30 22:41:45 +02:00
Pecusx
0ddbe41005
Hit one pixel over ground
2022-05-30 14:34:58 +02:00
Pecusx
7cd31450c7
Better ground hit handling and small bugfix
...
But.... no effect in #66 :(
2022-05-30 14:17:46 +02:00
Pirx
a556e50e53
seppuku fix
2022-05-30 07:12:10 -04:00
Pirx
9f1720e970
work in progress...
2022-05-30 05:54:00 -04:00