Strong Parachute (with energy) added!

and defensive (really all) weapons indexes (numbers) as constans.
This commit is contained in:
Pecusx
2022-06-20 10:43:16 +02:00
parent 7324203925
commit 67b5dfb110
6 changed files with 146 additions and 65 deletions
+5 -5
View File
@@ -694,15 +694,15 @@ NoPlayerMissile
; draw defensive weapons like shield ( tank number in X )
; in xdraw, ydraw we have coordinates left LOWER corner of Tank char
lda ActiveDefenceWeapon,x
cmp #57 ; one shot shield activation
cmp #ind_Shield_________ ; one shot shield
beq ShieldDraw
cmp #58 ; shield with energy and parachute activation
cmp #ind_Force_Shield___ ; shield with energy and parachute
beq ShieldDraw
cmp #59 ; shield with energy activation
cmp #ind_Heavy_Shield___ ; shield with energy
beq ShieldDraw
cmp #61 ; Auto Defence
cmp #ind_Auto_Defense___ ; Auto Defence
beq DrawTankShieldWihHorns
cmp #56 ; Mag Deflector
cmp #ind_Mag_Deflector__ ; Mag Deflector
beq DrawTankShieldWihHorns
bne NoShieldDraw
ShieldDraw