79 Commits

Author SHA1 Message Date
Pecusx 49197b1169 C64 update 2025-12-30 13:16:58 +01:00
Pecusx 4c09466506 C64 ver. update 2025-12-18 14:04:09 +01:00
Pecusx 0210a43f7d Executables update 2024-11-07 22:59:59 +01:00
Pecusx 0e699ce41a Strong port flaut fixed! Again :)
And better wind speed display.
2024-03-14 19:47:23 +01:00
Pecusx 630c5eaa1a Strong port flaut fixed! 2024-03-13 22:42:09 +01:00
Pecusx 9e8187fc0d VUmeter bug fix and Oooopty! 2024-03-12 20:49:40 +01:00
Pecusx 72c9d7952b Invisible Napalm bug fixed! 2024-03-12 09:56:57 +01:00
Pecusx 1fb0f39d1f Cyborgs prefer humans again! 2024-03-09 19:28:00 +01:00
Pecusx 09a5459930 Fixet Esc bug (A5200) and VU meters timer set to 1minute 2024-03-03 17:03:02 +01:00
Pecusx 2d1c50bf97 DrawMountains with ClearSky on C64
not tested :)
2024-02-29 14:34:57 +01:00
Pecusx 5852b8f318 Smol opty 2024-02-29 12:58:24 +01:00
Pecusx 77d6e7113f Correct AI purchase 2024-01-30 10:48:01 +01:00
Pecusx ccd30e3700 Better place for propaganda! 2024-01-30 10:41:28 +01:00
Pecusx a6d95b4f8e C64 soildown works! 2024-01-29 21:58:38 +01:00
Pecusx c24e5823fa Happy New Year
C64 version failed! ??
2024-01-29 09:29:44 +01:00
Pecusx 84b5904f44 A slightly faster SoilDown. 2023-11-15 19:14:18 +01:00
Pecusx 19caf28ac5 C64 code update 2023-11-08 11:24:35 +01:00
Pecusx 44610ec89e Fixed WhiteFlag bug and added remembering selected joy port between games 2023-11-07 09:32:33 +01:00
Pecusx aed31b821e All inputs (keyboard and joy) in separate module 2023-10-27 14:27:05 +02:00
Pecusx 0420ec20c6 Opty and prepare for turbo in C64 2023-10-27 09:55:07 +02:00
Pecusx bd6418ce88 Opty - thanks @Irgendwer 2023-10-26 19:51:27 +02:00
Pecusx dc60a1dd52 It works! 2023-10-26 18:50:51 +02:00
Pecusx cb8cd83cd9 Last Opty. Return of last of the texts. Now we have 0 bytes free :) 2023-10-09 22:45:27 +02:00
Pecusx 2d6c19dfe7 Opry - 10B free :) 2023-10-07 15:31:59 +02:00
Pecusx e580ee375b Opty... 2023-10-05 19:44:28 +02:00
Pecusx a5b78161a1 Unused variables removed 2023-10-04 22:49:38 +02:00
Pecusx 54ecb386b7 Smoll opty - dots return :) ! 2023-10-04 13:50:49 +02:00
Pecusx 58170eea81 Black Hole added :) 2023-10-03 10:03:53 +02:00
Pecusx 62ea3efd16 C64 fixes 2023-09-30 19:38:38 +02:00
Pecusx 8557be1450 Final release? :) 2023-09-05 08:49:45 +02:00
Pecusx f701ef3227 Meteors added :) 2023-09-03 15:47:45 +02:00
Pecusx 58f5692090 Proper C64 code and executable 2023-08-24 22:34:46 +02:00
Pecusx f4916107fc Executables 2023-08-24 22:25:01 +02:00
Pecusx 8bed031cc4 Faster and shorter draw
And C64 version works again :)
2023-08-11 21:37:39 +02:00
Pecusx 5e5aa068f8 AI defensives SFX 2023-06-26 08:51:20 +02:00
Pecusx 3d728340ab Faster status line updates after AI uses defensives 2023-06-25 13:05:26 +02:00
Pecusx 7eef3851e7 Smarter bittable generation (thanks @jhusak) 2023-06-21 14:06:26 +02:00
Pecusx 189d3ed593 Long (generated) bittables for fastest plot and point 2023-06-21 09:43:29 +02:00
Pecusx b156b301f9 AI battery with SFX 2023-06-19 09:56:31 +02:00
Pecusx e201bf6fe0 Energy updates on status bar after AI uses battery 2023-06-18 14:53:13 +02:00
Pecusx 86d26fe2a1 Napalm and Diggers optimizations (TypeChar) 2023-06-16 17:47:10 +02:00
Pecusx 4e6b29add7 Very old digger bug fixed! 2023-06-14 22:55:34 +02:00
Pecusx 85cac04328 Extra aiming fix. 2023-06-14 18:32:21 +02:00
Pecusx faa1426e1f AI aiming with barrel animation and sound 2023-06-14 17:28:25 +02:00
Pecusx 54c627b3b5 Clear weapon list before redraw
Better descriptions of new procedures and fix for bug in drawmountains (C64)
2023-06-13 10:56:52 +02:00
Pecusx 7efb642300 Fast draw mountains fixed! 2023-06-12 14:26:06 +02:00
Pirx de0829665c another smol optimization based on a fact that you do not have to store a value before calling displaybyte proc 2023-06-04 10:05:24 -04:00
Pirx a52ce70cd1 smol optimization by setting default color value for DisplayOffTextNr 2023-06-03 23:43:40 -04:00
Pirx 790bfd51b5 smol optimization by moving out a portion of a proc to a separate subroutine 2023-06-03 23:27:06 -04:00
Pirx b97efd2f45 inventory price clearing fix binaries 2023-06-03 23:01:02 -04:00