README updt

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2023-05-21 09:50:31 -04:00
parent cc99866a12
commit e9cde15ee1
+10 -3
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@@ -60,9 +60,16 @@ With the advent of [fujinet](https://fujinet.online/) we are thinking about maki
Okay, okay, we promised that the single-machine game was done, and it was. However, some bug reports came in, and development of the C64 version unearthed some mostly peaceful and dormant pests. As a result, it appears that a new release is happening.
The most important changes:
- most machine-dependent code moved to appropriate folders (`Atari/` and `C64`)
- Game Over results table improved by sorting all 3 values - points, hits and money earned
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- Most machine-dependent code moved to appropriate folders (`Atari/` and `C64`).
- Game Over results table improved by sorting all 3 values - points, hits and money earned. It was possible in the past to get a lower podium place with e.g., more money.
- Game Over screen now displays level of robo tanks and controller number for organic players.
- Gains calculations bug fixed.
- Manuals now include pictures!
- More than 6 tanks possible (not for Atari / 5200 where sprites and memory is the limitation)
- Shield stays up after White Flag bug fixed #138. Finally!!!
- Quit from game and quit to Game Over is now checked much more often, especially when robo tanks are fighting.
- Numerous binary size and source code clarity improvements, mainly to facilitate the above changes.
###### Version 1.28
2023-04-22