Pecusx
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573b71566b
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Some procedures descriptions.
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2023-10-26 10:07:39 +02:00 |
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Pecusx
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a5b78161a1
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Unused variables removed
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2023-10-04 22:49:38 +02:00 |
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Pecusx
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62ea3efd16
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C64 fixes
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2023-09-30 19:38:38 +02:00 |
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Pecusx
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8557be1450
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Final release? :)
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2023-09-05 08:49:45 +02:00 |
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Pecusx
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08130aa714
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Randomize optimize :)
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2023-08-24 22:20:32 +02:00 |
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Pecusx
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8bed031cc4
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Faster and shorter draw
And C64 version works again :)
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2023-08-11 21:37:39 +02:00 |
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Pecusx
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7eef3851e7
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Smarter bittable generation (thanks @jhusak)
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2023-06-21 14:06:26 +02:00 |
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Pecusx
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189d3ed593
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Long (generated) bittables for fastest plot and point
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2023-06-21 09:43:29 +02:00 |
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Pecusx
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e201bf6fe0
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Energy updates on status bar after AI uses battery
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2023-06-18 14:53:13 +02:00 |
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Pecusx
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86d26fe2a1
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Napalm and Diggers optimizations (TypeChar)
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2023-06-16 17:47:10 +02:00 |
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Pecusx
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54c627b3b5
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Clear weapon list before redraw
Better descriptions of new procedures and fix for bug in drawmountains (C64)
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2023-06-13 10:56:52 +02:00 |
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Pecusx
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ecf02ed94c
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SoulDownTurbo works (press START key)
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2023-06-12 20:03:44 +02:00 |
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Pecusx
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7efb642300
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Fast draw mountains fixed!
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2023-06-12 14:26:06 +02:00 |
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Pecusx
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f2826159c4
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And faster clearscreen :)
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2023-06-06 13:03:59 +02:00 |
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Pecusx
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8a448a6e4b
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Faster clearscreen
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2023-06-06 12:57:23 +02:00 |
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Pirx
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790bfd51b5
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smol optimization by moving out a portion of a proc to a separate subroutine
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2023-06-03 23:27:06 -04:00 |
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Pecusx
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b6dedef462
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Nothing
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2023-06-03 22:42:41 +02:00 |
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Pecusx
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1edf0d5a1e
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Better numers in default tank names
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2023-05-25 08:47:58 +02:00 |
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Pecusx
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9a18bf6c8d
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New dafault tanks names
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2023-05-24 19:54:23 +02:00 |
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Pecusx
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9be7a6577a
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Prepare to better default tank names
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2023-05-24 19:10:13 +02:00 |
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Pecusx
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2f0ea11d2e
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Fix for minimal mountain height drawing.
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2023-05-23 19:17:55 +02:00 |
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Pecusx
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4e73e406a3
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Significant acceleration of drawing mountains on C64 :)
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2023-05-23 14:23:09 +02:00 |
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Pecusx
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b2770d9b82
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Faster C64 drawmountains proc.
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2023-05-22 23:41:12 +02:00 |
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Pirx
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cc99866a12
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jsr/rts to jmp optimiz
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2023-05-21 09:25:22 -04:00 |
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Pirx
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4fa861af3d
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source clean-up
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2023-05-20 09:49:14 -04:00 |
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Pirx
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d0e1dc6f18
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multiple texts improved, tabs elliminated
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2023-05-19 23:16:49 -04:00 |
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Pecusx
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145af2c4e7
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C64 Nulear Winter works natively
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2023-05-16 09:44:08 +02:00 |
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Pecusx
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d17d49c5f0
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Code cleanup and native graphics routines for C64 (almost).
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2023-05-15 19:54:22 +02:00 |
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Pecusx
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ce6f7b3406
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Better C64 code
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2023-05-15 18:15:56 +02:00 |
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Pecusx
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1705c48d79
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C64 wall type indicator
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2023-05-09 21:18:53 +02:00 |
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Pecusx
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6cf4a6d989
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Better C64 wait
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2023-05-09 15:25:45 +02:00 |
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Pecusx
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0385423fb0
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Wait macro for C64
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2023-05-09 14:43:18 +02:00 |
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Pecusx
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5693fffd8a
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C64 colors
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2023-05-09 12:40:57 +02:00 |
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Pecusx
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f79da6ac0f
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First attempt - done!
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2023-05-08 22:24:20 +02:00 |
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Pecusx
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1ce1e978bb
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First "working" try
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2023-05-08 21:45:08 +02:00 |
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Pecusx
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11d9e99b5c
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New set hires proc
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2023-05-08 20:28:24 +02:00 |
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Pecusx
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825ef76362
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Next... try ?
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2023-05-08 15:49:08 +02:00 |
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Pecusx
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c32d7b0ce4
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Next try...
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2023-05-08 11:54:34 +02:00 |
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Pecusx
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56a756f0ba
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First C64 compilation
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2023-05-08 11:30:10 +02:00 |
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Pecusx
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b438982e3d
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Continued work - version for C64
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2023-05-08 09:55:37 +02:00 |
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Pecusx
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b13b53602b
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C64 Random
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2023-05-05 14:13:07 +02:00 |
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Pecusx
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9b34ac0e43
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More C64 "code" 👽
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2023-05-05 12:15:54 +02:00 |
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Pecusx
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be37772b29
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Prepare for C64 port
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2023-05-05 11:29:34 +02:00 |
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