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Unused variables removed
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@@ -223,7 +223,6 @@ MinCalculated
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lda #screenheight
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sec
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sbc ydraw
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sta tempbyte01
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jsr plot.MakePlot
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; X - index in bittable (number of bit) and nothing more (for use) in C64 :)
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; jmp IntoDraw ; jumps inside Draw routine
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@@ -100,8 +100,6 @@ LASTeXistenZ ; eXistenZ before shoot
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ResultsTable ;the results in the gameeeeee
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.DS MaxPlayers
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TempResults
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.DS MaxPlayers
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DirectHits
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.DS MaxPlayers
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EarnedMoneyH
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@@ -272,7 +270,6 @@ char1 .DS [8]
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char2 .DS [8]
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;color .DS 1
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ybit .DS 1
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tempbyte01 .DS 1
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;delta .DS 2
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yfloat .DS 2
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deltaX .DS 1
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@@ -378,8 +375,6 @@ previousAngle
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.DS MaxPlayers
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previousEnergyL
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.DS MaxPlayers
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previousLeftRange
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.DS MaxPlayers
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previousEnergyH
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.DS MaxPlayers
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RandBoundaryLow
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