Pirx
0820124f9f
LimitForce added #70
2022-05-28 21:43:55 -04:00
Pirx
aa74cf133b
draw jmp(indirect) ellimination
2022-05-28 13:42:42 -04:00
Pirx
2c640c370a
Shooter shooting too strong #70
2022-05-28 09:42:38 -04:00
Pirx
636e121bf7
funkybomb traces deleted #5
2022-05-28 08:38:46 -04:00
Pirx
3c1b0a02aa
cosmetic edits
2022-05-28 01:50:59 -04:00
Pirx
be5652074a
font4x4 xy check removed
2022-05-27 21:40:15 -04:00
Pirx
a425500d4e
seppuku turbo mode
2022-05-27 21:26:18 -04:00
Pirx
a721b82944
chmod fix
2022-05-27 21:12:46 -04:00
Pirx
762b56567b
chmod fix
2022-05-27 21:10:35 -04:00
Pecusx
b11d22d1bb
Correct x position of 4x4 characters
2022-05-26 09:43:12 +02:00
Pirx
c68ba09103
blinking seppuku
2022-05-25 20:47:09 -04:00
Pecusx
e399754e0c
One unified procedure for 4x4 fonts
2022-05-25 20:36:15 +02:00
Pecusx
381495fb5a
Sepuku error :)
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4x4 texts were drawn 4 pixels too high
2022-05-25 19:31:09 +02:00
Pecusx
17b57d1ed2
Better (and faster!) 4x4 char handling.
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New PutChar4x4FULL proc.
2022-05-25 12:05:24 +02:00
Pecusx
2fb04cabff
Description of the EndOfTheBarrel arrays.
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Description only. No code changes.
2022-05-23 08:59:45 +02:00
Pirx
bdf0f10cc0
README updt
2022-05-22 22:00:24 -04:00
Pirx
61ff5e47e1
build 141
2022-05-22 21:54:34 -04:00
Pirx
2d8c71e9ff
smalls and #13
2022-05-22 21:23:56 -04:00
Pirx
fd1a61c1f9
display fix
2022-05-22 14:14:23 -04:00
Pecusx
571b3c137e
Revert "First attempt to 2 bytes Y"
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This reverts commit 7e24e44f1b .
2022-05-22 19:17:17 +02:00
Pecusx
bd8ecad2dd
Merge branch 'develop' of https://github.com/pkali/scorch_src into develop
2022-05-22 19:11:19 +02:00
Pecusx
7e24e44f1b
First attempt to 2 bytes Y
2022-05-22 19:10:52 +02:00
Pirx
eb8360dcd0
Merge branch 'develop' of github.com:pkali/scorch_src into develop
2022-05-22 13:09:04 -04:00
Pirx
3d8ec72da0
glich #55
2022-05-22 13:08:42 -04:00
Pecusx
2f099897c7
Cleanup
2022-05-22 18:25:31 +02:00
Pirx
26f82b59c1
code cleanup
2022-05-22 11:25:40 -04:00
Pirx
9a3cf1251f
ESC updt #74
2022-05-22 10:59:06 -04:00
Pirx
ec5838ebaf
ESCape from menus #74
2022-05-22 10:12:52 -04:00
Pirx
491dc2861c
speed up when [START] #73
2022-05-22 09:39:17 -04:00
Pirx
5e476eb742
[SHIFT] bug #61
2022-05-21 19:21:42 -04:00
Pirx
661d4776c7
cosinus angle fix #65
2022-05-21 18:50:13 -04:00
Pirx
3701accfc9
glitches when switches #72
2022-05-21 18:29:56 -04:00
Pirx
fb54230ea7
white flag #62
2022-05-21 13:19:55 -04:00
Pirx
fb86876d9f
cos table removed #65
2022-05-21 13:12:54 -04:00
Pirx
80bc302689
too much force for AI #70
2022-05-21 11:20:16 -04:00
Pirx
d9645b9c37
post intro glitch fix #67
2022-05-21 08:45:26 -04:00
Pecusx
620bcf5aa8
Small bugfix and optymalisation
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Bugfix in drawnountains (now ground 0 is possible: ) )
Otymized flight proc - explosions no wrap around screen - why? :)
2022-05-18 20:00:27 +02:00
Pirx
68bf4a9541
build 140
2022-05-15 23:21:47 -04:00
Pecusx
08f7680563
Colors on tanks names screen
2022-05-14 20:28:14 +02:00
Pirx
d766088b66
colors upd+weapon change sfx
2022-05-14 08:13:32 -04:00
Pecusx
de5bfab2a8
Tank colors bugfix & new DLI for purchase screen
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He, he.
The tank colors were not taken from the table :)
2022-05-13 09:18:50 +02:00
Pecusx
91b39e736b
Minor optimizations
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LiquidDirt and TypeChar (8x8 on graphics screen - like tanks) are little faster now.
2022-05-12 19:45:42 +02:00
Pecusx
572bee982a
Test
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I'am in develop branch :)
2022-05-12 19:02:26 +02:00
Pirx
b37dc73f52
WIP: colors test
2022-05-12 09:53:56 -04:00
Pecusx
11ddf69de9
Merge branch 'master' of https://github.com/pkali/scorch_src
2022-05-11 19:03:42 +02:00
Pecusx
0ba4594712
Playfield in niverse
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Playfield is now drawn in inverse for better color control (in future ;) )
Problems in DLI!
2022-05-11 19:03:35 +02:00
Pirx
8556dfe0d7
joytest for real hardware
2022-05-11 10:51:22 -04:00
Pecusx
860d0917ad
Fixed bugs in LiqudDirt and Roller
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Correct operation of dirt at the edges of the screen, and now dirt counter is two bytes (more and more dirt is possible).
Correction of the roller's (and LiquidDirtoperation on the right side of the screen. (old stiupid error)
2022-05-09 17:58:07 +02:00
Pecusx
2de2c24373
Very old bug fixed!
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In the second (and next) round, the ground was drawn one pixel lower than it should have been.
2022-05-09 11:20:42 +02:00
Pirx
a6382c5dc0
README UPDT
2022-05-09 01:32:02 -04:00