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AI tanks display live angle changes.
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@@ -1146,6 +1146,8 @@ LimitForce
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.proc MoveBarrelToNewPosition
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jsr DrawTankNr
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ldx TankNr
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jsr DisplayStatus
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ldx TankNr
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lda NewAngle
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cmp AngleTable,x
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beq BarrelPositionIsFine
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@@ -1791,7 +1791,6 @@ FinishResultDisplay
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;---------------------
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;displaying quantity of the given weapon
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;---------------------
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ldx TankNr
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lda ActiveWeapon,x
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jsr HowManyBullets
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sta decimal
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