C64 ver. update

This commit is contained in:
Pecusx
2025-12-18 14:04:09 +01:00
parent 9be0d0af5c
commit 4c09466506
2 changed files with 2 additions and 1 deletions
+2 -1
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@@ -36,7 +36,7 @@
icl 'definitions.asm'
;---------------------------------------------------
FirstZpageVariable = $51 ; $57
FirstZpageVariable = $50 ; $57
.zpvar DliColorBack .byte = FirstZpageVariable
.zpvar ClearSky .byte ; $ff - Crear sky during drawmountains, 0 - no clear sky
.zpvar MeteorsFlag .byte ; set 7th bit - block meteors
@@ -47,6 +47,7 @@ FirstZpageVariable = $51 ; $57
.zpvar RandomMountains .byte ; mountains type change after each turn flag - (0 - round only, >0 - each turn)
.zpvar FastSoilDown .byte ; 0 - standard, >0 - fast
.zpvar BlackHole .byte ; 0 - no, >0 - yes
.zpvar TeamGame .byte ; 0 - no, >0 - Teams
.zpvar JoystickNumber .byte
.zpvar LazyFlag .byte ; 7 bit - run Lazy Darwin, 6 bit - run Lazy Boy or Darwin (!) after inventory, 0 - nothing
.zpvar SpyHardFlag .byte ; >$7f - run SpyHard after inventory
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