diff --git a/scorchC64.asm b/scorchC64.asm index b42f537..02d56f7 100644 --- a/scorchC64.asm +++ b/scorchC64.asm @@ -36,7 +36,7 @@ icl 'definitions.asm' ;--------------------------------------------------- -FirstZpageVariable = $51 ; $57 +FirstZpageVariable = $50 ; $57 .zpvar DliColorBack .byte = FirstZpageVariable .zpvar ClearSky .byte ; $ff - Crear sky during drawmountains, 0 - no clear sky .zpvar MeteorsFlag .byte ; set 7th bit - block meteors @@ -47,6 +47,7 @@ FirstZpageVariable = $51 ; $57 .zpvar RandomMountains .byte ; mountains type change after each turn flag - (0 - round only, >0 - each turn) .zpvar FastSoilDown .byte ; 0 - standard, >0 - fast .zpvar BlackHole .byte ; 0 - no, >0 - yes + .zpvar TeamGame .byte ; 0 - no, >0 - Teams .zpvar JoystickNumber .byte .zpvar LazyFlag .byte ; 7 bit - run Lazy Darwin, 6 bit - run Lazy Boy or Darwin (!) after inventory, 0 - nothing .zpvar SpyHardFlag .byte ; >$7f - run SpyHard after inventory diff --git a/scorchC64.prg b/scorchC64.prg index cee2f39..5ead6d9 100644 Binary files a/scorchC64.prg and b/scorchC64.prg differ