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https://github.com/Pecusx/Young-lumberjack.git
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All (?) Timberman logo DLIs (wrong colors)
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+47
-13
@@ -5,7 +5,7 @@
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.ENDIF
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;---------------------------------------------------
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OPT r+ ; saves 10 bytes, and probably works :) https://github.com/tebe6502/Mad-Assembler/issues/10
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;OPT r+ ; saves 10 bytes, and probably works :) https://github.com/tebe6502/Mad-Assembler/issues/10
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;---------------------------------------------------
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.macro build
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@@ -130,10 +130,12 @@ dl_title
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.by $84 ; DLI7 - last clouds
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:2 .by $04
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.by $84 ; DLI8 - hat color change
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.by $04
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.by $84 ; DLI9 - timbermaner charset change
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:4 .by $04
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.by $84 ; DLI10 - horizon
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.by $84 ; DLI9 - color bars
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.by $84 ; DLI10 - timbermaner charset change and horizon and color bars
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.by $84 ; DLI11 - color bars
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.by $84 ; DLI12 - pants color
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:2 .by $04
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.by $84 ; DLI13
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.by $85 ; DLI_L2 - fonts
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.by $45+$80
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difficulty_text_DL
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@@ -675,30 +677,62 @@ DLI7
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DLI8
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pha
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; timberman DLI1
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mva GameColors+c_shirtB COLPF2
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; mva #0 COLBAK - for test
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; end of hat color
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mva GameColors+c_shirtA COLPF2
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:7 sta WSYNC
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mva GameColors+c_dark_brown COLPF2 ; test only
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mwa #TitlesDLI1.DLI9 VDSLST
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pla
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rti
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DLI9
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pha
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; font for titles and timberman
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mva #>font_titles CHBASE
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; color bars
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:3 sta WSYNC
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mva GameColors+c_shirtA COLPF2 ; test only
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:4 sta WSYNC
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mva GameColors+c_dark_brown COLPF2 ; test only
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mwa #TitlesDLI1.DLI10 VDSLST
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pla
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rti
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DLI10
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pha
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; font for titles
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;mva #>font_titles CHBASE
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:7 sta WSYNC
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; font for titles and timberman
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mva #>font_titles CHBASE
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sta WSYNC
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mva GameColors+c_horizonA COLBAK ; thin line
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sta WSYNC
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mva GameColors+c_horizonB COLBAK ; additional lines
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sta WSYNC
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; color bars
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mva GameColors+c_shirtA COLPF2 ; test only
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sta WSYNC
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mva GameColors+c_grass COLBAK ; green
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; under horizon
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; color bars
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:3 sta WSYNC
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mva GameColors+c_dark_brown COLPF2 ; test only
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mwa #TitlesDLI1.DLI11 VDSLST
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pla
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rti
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DLI11
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pha
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; color bars
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:3 sta WSYNC
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mva GameColors+c_shirtA COLPF2 ; test only
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:4 sta WSYNC
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mva GameColors+c_dark_brown COLPF2 ; test only
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mwa #TitlesDLI1.DLI12 VDSLST
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pla
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rti
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DLI12
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pha
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; color bars
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:2 sta WSYNC
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mva GameColors+c_pants COLPF2 ; pants color
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mwa #TitlesDLI1.DLI13 VDSLST
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pla
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rti
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DLI13
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pha
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; titles font colors
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mva GameColors+c_font4 COLPF0
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mva GameColors+c_font1 COLPF1
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