diff --git a/lumber.asm b/lumber.asm index b427702..3132867 100644 --- a/lumber.asm +++ b/lumber.asm @@ -5,7 +5,7 @@ .ENDIF ;--------------------------------------------------- - OPT r+ ; saves 10 bytes, and probably works :) https://github.com/tebe6502/Mad-Assembler/issues/10 + ;OPT r+ ; saves 10 bytes, and probably works :) https://github.com/tebe6502/Mad-Assembler/issues/10 ;--------------------------------------------------- .macro build @@ -130,10 +130,12 @@ dl_title .by $84 ; DLI7 - last clouds :2 .by $04 .by $84 ; DLI8 - hat color change - .by $04 - .by $84 ; DLI9 - timbermaner charset change - :4 .by $04 - .by $84 ; DLI10 - horizon + .by $84 ; DLI9 - color bars + .by $84 ; DLI10 - timbermaner charset change and horizon and color bars + .by $84 ; DLI11 - color bars + .by $84 ; DLI12 - pants color + :2 .by $04 + .by $84 ; DLI13 .by $85 ; DLI_L2 - fonts .by $45+$80 difficulty_text_DL @@ -675,30 +677,62 @@ DLI7 DLI8 pha ; timberman DLI1 - mva GameColors+c_shirtB COLPF2 - ; mva #0 COLBAK - for test + ; end of hat color + mva GameColors+c_shirtA COLPF2 + :7 sta WSYNC + mva GameColors+c_dark_brown COLPF2 ; test only mwa #TitlesDLI1.DLI9 VDSLST pla rti DLI9 pha - ; font for titles and timberman - mva #>font_titles CHBASE + ; color bars + :3 sta WSYNC + mva GameColors+c_shirtA COLPF2 ; test only + :4 sta WSYNC + mva GameColors+c_dark_brown COLPF2 ; test only mwa #TitlesDLI1.DLI10 VDSLST pla rti DLI10 pha - ; font for titles - ;mva #>font_titles CHBASE - :7 sta WSYNC + ; font for titles and timberman + mva #>font_titles CHBASE + sta WSYNC mva GameColors+c_horizonA COLBAK ; thin line sta WSYNC mva GameColors+c_horizonB COLBAK ; additional lines sta WSYNC + ; color bars + mva GameColors+c_shirtA COLPF2 ; test only sta WSYNC mva GameColors+c_grass COLBAK ; green - ; under horizon + ; color bars + :3 sta WSYNC + mva GameColors+c_dark_brown COLPF2 ; test only + mwa #TitlesDLI1.DLI11 VDSLST + pla + rti +DLI11 + pha + ; color bars + :3 sta WSYNC + mva GameColors+c_shirtA COLPF2 ; test only + :4 sta WSYNC + mva GameColors+c_dark_brown COLPF2 ; test only + mwa #TitlesDLI1.DLI12 VDSLST + pla + rti +DLI12 + pha + ; color bars + :2 sta WSYNC + mva GameColors+c_pants COLPF2 ; pants color + mwa #TitlesDLI1.DLI13 VDSLST + pla + rti +DLI13 + pha ; titles font colors mva GameColors+c_font4 COLPF0 mva GameColors+c_font1 COLPF1 diff --git a/lumber.xex b/lumber.xex index ac20578..31baa4a 100644 Binary files a/lumber.xex and b/lumber.xex differ