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MagDeflector is working properly
And an attempt to repair the blue zombie tank.
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@@ -618,6 +618,8 @@ skipThisPlayer
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sta Force
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lda ForceTableH,x
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sta Force+1
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lda #ind_Baby_Missile___
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sta ActiveWeapon,x
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; now we have initial valuses
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mva #$ff TestFlightFlag
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; check targeting direction
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+1
-2
@@ -441,8 +441,6 @@ RoboTanks
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seq:rts
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@
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; let's move the tank's barrel so it points the right
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; direction
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jmp AfterManualShooting
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ManualShooting
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@@ -738,6 +736,7 @@ NotShooter
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lda Energy,x
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cmp EnergyDecrease
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bcc ldahashzero
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beq ldahashzero
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;sec
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sbc EnergyDecrease
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bpl NotNegativeEnergy
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BIN
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@@ -1889,6 +1889,9 @@ RightDeflection
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bcs EndOfMagDeflector ; hit of course but we need RTS
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sbw XHit #36 ; change to left
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EndOfMagDeflector
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lda #0
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sta ActiveDefenceWeapon,x ; deactivate used mag deflector weapon
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sta ShieldEnergy,x
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mwa XHit xdraw ; why? !!!
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NoTankHitAtEndOfFight
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NoHitAtEndOfFight
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