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No SoilDown after WhiteFlag bug fixed
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+1
-3
@@ -206,9 +206,7 @@ disktance ;tanks distance
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.by screenwidth/5
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.by screenwidth/6
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.by screenwidth/7
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.by screenwidth/8
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.by screenwidth/9
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;max number of players=8 :)
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;max number of players=6 :)
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; this table is for deciding where a tank should slide
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; accordingly to what is below the tank
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@@ -404,6 +404,7 @@ ShootAtomicWinter
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ShootWhiteFlag
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; --- white flag ---
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jsr WhiteFlag
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jsr TankFlying.SoilDownAfterLanding ; Soildown like after Hovercraf landing :)
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jmp NextPlayerShoots ; and we skip shoot
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GoFloat
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jsr TankFlying
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BIN
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BIN
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@@ -2955,6 +2955,7 @@ OnGround
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lda FloatingAlt
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cmp #18
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beq NotHighest
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SoilDownAfterLanding
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jsr ClearScreenSoilRange
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NotHighest
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; calculate range
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