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https://github.com/pkali/scorch_src.git
synced 2026-05-20 22:34:21 +02:00
Inventory song added
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@@ -1,11 +1,11 @@
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STEREOMODE equ 0
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;* --------BEGIN--------
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;* C:\Atari\rmt\rmt128\schorch_str2.rmt
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;* C:\Atari\rmt\rmt128\scorch_str3.rmt
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FEAT_SFX equ 1
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FEAT_GLOBALVOLUMEFADE equ 0 ;RMTGLOBALVOLUMEFADE variable
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FEAT_NOSTARTINGSONGLINE equ 0
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FEAT_INSTRSPEED equ 1
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FEAT_CONSTANTSPEED equ 0 ;(19 times)
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FEAT_CONSTANTSPEED equ 0 ;(21 times)
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FEAT_COMMAND1 equ 1 ;(18 times)
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FEAT_COMMAND2 equ 0 ;(0 times)
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FEAT_COMMAND3 equ 0 ;(0 times)
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@@ -207,3 +207,4 @@ song_ingame = $06
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song_round_over = $0b
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song_ending_looped = $0e
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song_supermarket = $1b
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song_inventory = $1d
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+1
-1
@@ -1611,7 +1611,7 @@ PLAYER
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MODUL equ $b000 ;address of RMT module
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opt h- ;RMT module is standard Atari binary file already
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ins "artwork/sfx/schorch_str2.rmt" ;include music RMT module
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ins "artwork/sfx/scorch_str3.rmt" ;include music RMT module
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opt h+
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;
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;
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BIN
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+4
-1
@@ -288,7 +288,10 @@ AfterManualPurchase
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sta dmactls
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lda #song_supermarket
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jsr RmtSongSelect
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bit IsInventory
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bpl @+
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lda #song_inventory
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@ jsr RmtSongSelect
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mwa #ListOfWeapons WeaponsListDL ;switch to the list of offensive weapons
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