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readme updt
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@@ -7,6 +7,9 @@ by Tomasz 'Pecus' Pecko and Pawel 'pirx' Kalinowski
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Warsaw, Miami 2000, 2001, 2002, 2003, 2009, 2012, 2013, 2022, 2023
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[Game manual in PDF (layout by Bocianu)](Manuals/scorch_manual_en.pdf)
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Contributors:
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- Miker ([mikerro](https://github.com/mikerro)) - in-game music and sfx, ideas, QA
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- Kaz - original splash screen, SV Atari 50 splash screen, ideas
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@@ -14,7 +17,7 @@ Contributors:
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- Bocianu ([bocianu](https://github.com/bocianu)) - important ideas, FujiNet implementation, QA, DTP
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- Emkay - splash screen music
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- Fox ([pfusik](https://github.com/pfusik)) - plot and point optimization
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- xorcerer ([xauberer](https://github.com/xauberer)) - AI generated splash and sticker
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- xorcerer ([xauberer](https://github.com/xauberer)) - AI generated splash screen
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QA: Probabilitydragon, EnderDude, Dracon, Beeblebrox, KrzysRog, lopezpb,
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@@ -27,7 +30,7 @@ You can contact us via [AtariAge](https://atariage.com) or [AtariOnLine](https:/
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This source code was originally compiled with [OMC65 crossassembler](https://github.com/pkali/omc65) and on 2012-06-21 translated to [mads](https://github.com/tebe6502/Mad-Assembler).
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Compilation: (requires mads newer than 2023-06-03)
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Compilation: (requires mads newer than 2023-09-13)
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- `mads scorch.asm -o:scorch.xex -d:TARGET=800` for Atari800 version
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- `mads scorch.asm -o:scorch.bin -d:TARGET=5200` for Atari 5200 version
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- `mads scorchC64.asm -o:scorchC64.prg` for C64 version (WIP, not playable yet)
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