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README updt, bin added
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@@ -8,14 +8,17 @@ by Tomasz 'Pecus' Pecko and Pawel 'pirx' Kalinowski
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Warsaw, Miami 2000, 2001, 2002, 2003, 2009, 2012, 2013, 2022
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Contributors:
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- Miker (@mikerro) - in-game music and sfx, ideas, QA
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- Kaz - splash screen, ideas
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- Miker (@mikerro) - game sfx, ideas, QA
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- Adam (@6502adam) - font, ideas, QA
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- Adam (@6502adam) - font, design, QA
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- Bocianu (@bocianu) - important ideas, FujiNet implementation, QA
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- Emkay - splash screen music
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- Fox (@pfusik) - plot and point optimization
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QA: Probabilitydragon, KrzysRog, Beeblebrox, EnderDude, lopezpb, Dracon, brad-colbert, archon800, Shaggy the Atarian
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QA: Probabilitydragon, KrzysRog, Beeblebrox, EnderDude, lopezpb, Dracon, brad-colbert, archon800,
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Shaggy the Atarian, x=usr(1536), Aking, Kenshi
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Special thanks to tebe (@tebe6502), JAC! (@peterdell) and phaeron for their fantastic tools and support.
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You can contact us via [AtariAge](https://atariage.com) or [AtariOnLine](https://atarionline.pl) forums.
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@@ -30,7 +33,7 @@ Game source code is split into 5+4 parts:
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- textproc.asm - text routines like list of weapons and shop
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- variables.asm - all non-zero page variables
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- constants.asm - various tables of constants
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- display.asm - display lists and text screen definitions
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- display_*.asm - display lists and text screen definitions
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- ai.asm - artificial stupidity of computer opponents
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- weapons.asm - general arsenal of tankies
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- definitions.asm - label definitions, moved to make it work better with Altirra debug (it doesn't).
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@@ -48,6 +51,21 @@ With the advent of [fujinet](https://fujinet.online/) we are thinking about maki
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## Changelog:
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###### Version 1.18
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2022-11-07
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Possibly the final single-player version of the game, unless our dear players find another breaking issue!
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* 5200 keypad works as it should. You can now press these finicky foils to your hearth's desire.
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* "Unknown" type Robotanks were attacking with Nuclear Winter every time. Fixed!
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* One of variables was declared as a byte but used as a word which might cause some rare instabilities.
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* Page zero variables are cleared prior to the game start to eliminate rare issues in some software/hardware configurations.
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* The new version of music in NTSC eliminates issues with tempo (not that anyone but the artist noticed that, but still it is an improvement!)
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* You can now wrap around inventory and shop to faster access these options far down below.
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* Visual improvement of the main menu and fixed some color issues with the title headers.
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* Hovercraft was always flying to the top of the screen, it was not intended, it is now hovering just above the mountains!
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* The main menu does not blink now when changing options. This was a very minor thing but it bothered me to some extend. Fixing it required a complete rewrite of this portion of the menu.
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###### Version 1.17
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2022-10-31
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+1
-1
@@ -6,7 +6,7 @@
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;Miami & Warsaw 2022
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;---------------------------------------------------
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.def TARGET = 800 ; 5200 ; or 800
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.def TARGET = 800; 5200 ; or 800
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;atari800 -5200 -cart ${outputFilePath} -cart-type 4
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;atari800 -run ${outputFilePath}
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;---------------------------------------------------
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