README updt, bin added

This commit is contained in:
2022-11-07 02:00:15 -05:00
parent 096bce6e88
commit 4bd58b40fd
3 changed files with 23 additions and 5 deletions
+22 -4
View File
@@ -8,14 +8,17 @@ by Tomasz 'Pecus' Pecko and Pawel 'pirx' Kalinowski
Warsaw, Miami 2000, 2001, 2002, 2003, 2009, 2012, 2013, 2022
Contributors:
- Miker (@mikerro) - in-game music and sfx, ideas, QA
- Kaz - splash screen, ideas
- Miker (@mikerro) - game sfx, ideas, QA
- Adam (@6502adam) - font, ideas, QA
- Adam (@6502adam) - font, design, QA
- Bocianu (@bocianu) - important ideas, FujiNet implementation, QA
- Emkay - splash screen music
- Fox (@pfusik) - plot and point optimization
QA: Probabilitydragon, KrzysRog, Beeblebrox, EnderDude, lopezpb, Dracon, brad-colbert, archon800, Shaggy the Atarian
QA: Probabilitydragon, KrzysRog, Beeblebrox, EnderDude, lopezpb, Dracon, brad-colbert, archon800,
Shaggy the Atarian, x=usr(1536), Aking, Kenshi
Special thanks to tebe (@tebe6502), JAC! (@peterdell) and phaeron for their fantastic tools and support.
You can contact us via [AtariAge](https://atariage.com) or [AtariOnLine](https://atarionline.pl) forums.
@@ -30,7 +33,7 @@ Game source code is split into 5+4 parts:
- textproc.asm - text routines like list of weapons and shop
- variables.asm - all non-zero page variables
- constants.asm - various tables of constants
- display.asm - display lists and text screen definitions
- display_*.asm - display lists and text screen definitions
- ai.asm - artificial stupidity of computer opponents
- weapons.asm - general arsenal of tankies
- definitions.asm - label definitions, moved to make it work better with Altirra debug (it doesn't).
@@ -48,6 +51,21 @@ With the advent of [fujinet](https://fujinet.online/) we are thinking about maki
## Changelog:
###### Version 1.18
2022-11-07
Possibly the final single-player version of the game, unless our dear players find another breaking issue!
* 5200 keypad works as it should. You can now press these finicky foils to your hearth's desire.
* "Unknown" type Robotanks were attacking with Nuclear Winter every time. Fixed!
* One of variables was declared as a byte but used as a word which might cause some rare instabilities.
* Page zero variables are cleared prior to the game start to eliminate rare issues in some software/hardware configurations.
* The new version of music in NTSC eliminates issues with tempo (not that anyone but the artist noticed that, but still it is an improvement!)
* You can now wrap around inventory and shop to faster access these options far down below.
* Visual improvement of the main menu and fixed some color issues with the title headers.
* Hovercraft was always flying to the top of the screen, it was not intended, it is now hovering just above the mountains!
* The main menu does not blink now when changing options. This was a very minor thing but it bothered me to some extend. Fixing it required a complete rewrite of this portion of the menu.
###### Version 1.17
2022-10-31
+1 -1
View File
@@ -6,7 +6,7 @@
;Miami & Warsaw 2022
;---------------------------------------------------
.def TARGET = 800 ; 5200 ; or 800
.def TARGET = 800; 5200 ; or 800
;atari800 -5200 -cart ${outputFilePath} -cart-type 4
;atari800 -run ${outputFilePath}
;---------------------------------------------------
BIN
View File
Binary file not shown.