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WIP: unfinished weapons optimization
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+8
-8
@@ -273,9 +273,9 @@ temptankNr .DS 1
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; tables with indexes of weapons on the right lists
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; OK (2022) so, L1 is list of offensive weapons, L2 - defensive
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IndexesOfWeaponsL1
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.ds (last_offensive_____ - first_offensive____)
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.ds (last_offensive_____ - first_offensive____+1)
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IndexesOfWeaponsL2
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.ds (last_defensive_____ - first_defensive____)
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.ds (last_defensive_____ - first_defensive____+1)
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;----------------------------------------------------
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; variables storing amount of weapons on the first and second
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@@ -329,17 +329,17 @@ LaserCoordinate .DS 8 ; 2,2,2,2
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; from $30 the defensive weapons begin
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TanksWeapons
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TanksWeapon1
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.DS [64]
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.DS [last_defensive_____ - first_offensive____ +1]
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TanksWeapon2
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.DS [64]
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.DS [last_defensive_____ - first_offensive____ +1]
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TanksWeapon3
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.DS [64]
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.DS [last_defensive_____ - first_offensive____ +1]
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TanksWeapon4
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.DS [64]
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.DS [last_defensive_____ - first_offensive____ +1]
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TanksWeapon5
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.DS [64]
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.DS [last_defensive_____ - first_offensive____ +1]
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TanksWeapon6
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.DS [64]
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.DS [last_defensive_____ - first_offensive____ +1]
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mountaintable ;table of mountains (size=screenwidth)
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.DS [screenwidth]
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