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https://github.com/pkali/scorch_src.git
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Opty and prepare for turbo in C64
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+4
-8
@@ -800,8 +800,7 @@ DoNotDrawTankNr
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; number of blinking tank in TankNr
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mva #18 fs ; temp, how many times flash the tank
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tankflash_loop
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lda CONSOL ; turbo mode
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and #%00000001 ; START KEY
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jsr CheckStartKey ; START KEY
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sne:mva #1 fs ; finish it
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mva #1 Erase
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ldx TankNr
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@@ -1313,8 +1312,7 @@ NoClearTanks
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.IF TARGET >= 800
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lda FastSoilDown
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bne GoFast
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lda CONSOL
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and #%00000001 ; START KEY
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jsr CheckStartKey ; START KEY
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bne @+
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GoFast
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jmp SoilDownTurbo.NoClearTanks
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@@ -1363,8 +1361,7 @@ FoundPeek1
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; main loop starts here
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MainFallout2
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.IF TARGET >= 800
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lda CONSOL
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and #%00000001 ; START KEY
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jsr CheckStartKey ; START KEY
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bne NoFastDown
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jmp SoilDownTurbo.NoClearTanks
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NoFastDown
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@@ -1873,8 +1870,7 @@ quit_areyousure
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mva #20 fs ; temp, how many times blink the billboard
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seppuku_loop
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lda CONSOL ; turbo mode
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and #%00000001 ; START KEY
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jsr CheckStartKey ; START KEY
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sne:mva #1 fs ; finish it
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mva #4 ResultY ; where seppuku text starts Y-wise on the screen
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