Opty and prepare for turbo in C64

This commit is contained in:
Pecusx
2023-10-27 09:55:07 +02:00
parent 0320b000b3
commit 0420ec20c6
7 changed files with 26 additions and 23 deletions
+4 -8
View File
@@ -800,8 +800,7 @@ DoNotDrawTankNr
; number of blinking tank in TankNr
mva #18 fs ; temp, how many times flash the tank
tankflash_loop
lda CONSOL ; turbo mode
and #%00000001 ; START KEY
jsr CheckStartKey ; START KEY
sne:mva #1 fs ; finish it
mva #1 Erase
ldx TankNr
@@ -1313,8 +1312,7 @@ NoClearTanks
.IF TARGET >= 800
lda FastSoilDown
bne GoFast
lda CONSOL
and #%00000001 ; START KEY
jsr CheckStartKey ; START KEY
bne @+
GoFast
jmp SoilDownTurbo.NoClearTanks
@@ -1363,8 +1361,7 @@ FoundPeek1
; main loop starts here
MainFallout2
.IF TARGET >= 800
lda CONSOL
and #%00000001 ; START KEY
jsr CheckStartKey ; START KEY
bne NoFastDown
jmp SoilDownTurbo.NoClearTanks
NoFastDown
@@ -1873,8 +1870,7 @@ quit_areyousure
mva #20 fs ; temp, how many times blink the billboard
seppuku_loop
lda CONSOL ; turbo mode
and #%00000001 ; START KEY
jsr CheckStartKey ; START KEY
sne:mva #1 fs ; finish it
mva #4 ResultY ; where seppuku text starts Y-wise on the screen