mirror of
https://github.com/pkali/Avery_Breakout.git
synced 2026-05-20 22:33:55 +02:00
Prepare for Start Screen
This commit is contained in:
+31
-9
@@ -222,8 +222,15 @@ JNotFire
|
||||
main
|
||||
;--------------------------------------------------
|
||||
jsr initialize
|
||||
mva #$0 AutoPlay
|
||||
jsr StartScreen
|
||||
|
||||
mva #$0 AutoPlay
|
||||
jsr ScoreClear
|
||||
mva #"9" Lives
|
||||
jsr clearscreen
|
||||
mva #$0 LevelType
|
||||
jsr initialize.ClearTables
|
||||
jsr BuildLevelFromBuffer
|
||||
gameloop
|
||||
jsr PlayLevel
|
||||
bit EndLevelFlag ; reason for end level
|
||||
@@ -246,6 +253,24 @@ gameOver
|
||||
sta COLPM0
|
||||
jmp @-
|
||||
|
||||
;--------------------------------------------------
|
||||
.proc StartScreen
|
||||
;--------------------------------------------------
|
||||
mva #$ff AutoPlay
|
||||
sta LevelType ; Title
|
||||
mva #"9" Lives
|
||||
jsr clearscreen
|
||||
jsr BuildLevelFromBuffer
|
||||
StartLoop
|
||||
jsr PlayLevel
|
||||
bit EndLevelFlag ; reason for end level
|
||||
bmi EndOfStartScreen
|
||||
; end of level (level up)
|
||||
jsr NextLevel
|
||||
jmp StartLoop
|
||||
EndOfStartScreen
|
||||
rts
|
||||
.endp
|
||||
;--------------------------------------------------
|
||||
.proc NextLive
|
||||
;--------------------------------------------------
|
||||
@@ -274,7 +299,6 @@ levelTitle
|
||||
jsr clearscreen
|
||||
jsr BuildLevelFromBuffer
|
||||
jsr initialize.ClearTables
|
||||
jsr cyclecolorsReset
|
||||
rts ; start level
|
||||
level000
|
||||
mva #1 LevelType ; switch to files
|
||||
@@ -741,12 +765,15 @@ endOfBallzLoop
|
||||
bit AutoPlay
|
||||
bpl NoAuto
|
||||
pause 2 ;additional pause if auto play mode
|
||||
lda CONSOL
|
||||
and #%00000001 ; START
|
||||
beq LevelOver ; Start pressed in Auto Play - exit
|
||||
|
||||
NoAuto
|
||||
lda eXistenZstackPtr
|
||||
cmp #maxBalls
|
||||
jne loop
|
||||
|
||||
LevelOver
|
||||
; level over
|
||||
mva #$ff EndLevelFlag
|
||||
rts
|
||||
@@ -1050,12 +1077,6 @@ brickcolorTab
|
||||
mva #$7C COLBAKS
|
||||
|
||||
mva #0 dliCount
|
||||
jsr ScoreClear
|
||||
mva #"9" Lives
|
||||
jsr clearscreen
|
||||
;jsr drawBricks
|
||||
mva #$0 LevelType
|
||||
jsr BuildLevelFromBuffer
|
||||
|
||||
lda dmactls
|
||||
and #$fc
|
||||
@@ -1394,6 +1415,7 @@ LevelDataEnd
|
||||
bcc BricksOK ; if defined bricks number is bigger tan real
|
||||
mwa temp BricksInLevel ; set to real brick number
|
||||
BricksOK
|
||||
jsr cyclecolorsReset
|
||||
rts
|
||||
LevelDataError
|
||||
; errer in data - set level to o (internal) and draw level
|
||||
|
||||
Binary file not shown.
Reference in New Issue
Block a user