Commit Graph

  • 4c3203854c letting winds #82 Pirx 2022-06-04 16:07:01 -04:00
  • bf11a9967f Atract mode only for human players Pecusx 2022-06-03 21:46:04 +02:00
  • 0d7403d1c0 Laser is working properly. Pecusx 2022-06-03 11:59:11 +02:00
  • 777f5c341a Additional check for 0 bullets in DecreaseWeapon proc #56 Pecusx 2022-06-03 10:48:08 +02:00
  • 8f0bd8ca81 Liquid Dirt bug and little optimization Pecusx 2022-06-03 10:30:02 +02:00
  • c12049d0d7 Sometimes no explosion - solved! Pecusx 2022-06-02 23:38:52 +02:00
  • 6013986e51 Minor changes Pecusx 2022-06-02 21:40:09 +02:00
  • 0fbe3de569 Improved checking collision with the tank. Pecusx 2022-06-02 15:01:49 +02:00
  • 9569b3365a First attempt to 2 bytes Y Pecusx 2022-06-02 10:01:06 +02:00
  • 6d9b2907c5 Flight procedure optimization Pecusx 2022-06-02 09:12:00 +02:00
  • 94e6caebed MIRV bullets over the screen now are visible Pecusx 2022-06-01 11:44:53 +02:00
  • 532ee7dc88 MIRV hit procedure completely rewritten. Pecusx 2022-06-01 11:19:14 +02:00
  • 17e653b37d Flashing before tank explodes #84 Pecusx 2022-05-31 10:44:47 +02:00
  • bef3c0f080 MIRV bugfix #66 Pecusx 2022-05-30 22:41:45 +02:00
  • 7ff3858433 Merge pull request #83 from pkali/develop Pirx 2022-05-30 09:05:04 -04:00
  • eae8cb08d8 build 142 Pirx 2022-05-30 09:04:09 -04:00
  • f13d7ac801 death weapons fix Pirx 2022-05-30 08:36:30 -04:00
  • 0ddbe41005 Hit one pixel over ground Pecusx 2022-05-30 14:34:58 +02:00
  • 7cd31450c7 Better ground hit handling and small bugfix Pecusx 2022-05-30 14:17:46 +02:00
  • a556e50e53 seppuku fix Pirx 2022-05-30 07:12:10 -04:00
  • 9f1720e970 work in progress... Pirx 2022-05-30 05:54:00 -04:00
  • 2df28af79c WIP: hunting for #47 Pirx 2022-05-29 08:00:23 -04:00
  • defbde5b87 cosmetics Pirx 2022-05-29 00:25:19 -04:00
  • 0820124f9f LimitForce added #70 Pirx 2022-05-28 21:43:55 -04:00
  • aa74cf133b draw jmp(indirect) ellimination Pirx 2022-05-28 13:42:42 -04:00
  • 2c640c370a Shooter shooting too strong #70 Pirx 2022-05-28 09:42:38 -04:00
  • 636e121bf7 funkybomb traces deleted #5 Pirx 2022-05-28 08:38:46 -04:00
  • 3c1b0a02aa cosmetic edits Pirx 2022-05-28 01:50:59 -04:00
  • be5652074a font4x4 xy check removed Pirx 2022-05-27 21:40:15 -04:00
  • a425500d4e seppuku turbo mode Pirx 2022-05-27 21:26:18 -04:00
  • a721b82944 chmod fix Pirx 2022-05-27 21:12:46 -04:00
  • 762b56567b chmod fix Pirx 2022-05-27 21:10:35 -04:00
  • b11d22d1bb Correct x position of 4x4 characters Pecusx 2022-05-26 09:43:12 +02:00
  • c68ba09103 blinking seppuku Pirx 2022-05-25 20:47:09 -04:00
  • e399754e0c One unified procedure for 4x4 fonts Pecusx 2022-05-25 20:36:15 +02:00
  • 381495fb5a Sepuku error :) Pecusx 2022-05-25 19:31:09 +02:00
  • 17b57d1ed2 Better (and faster!) 4x4 char handling. Pecusx 2022-05-25 12:05:24 +02:00
  • 2fb04cabff Description of the EndOfTheBarrel arrays. Pecusx 2022-05-23 08:59:45 +02:00
  • 457af6d6b9 Merge pull request #78 from pkali/develop Pirx 2022-05-22 22:01:11 -04:00
  • bdf0f10cc0 README updt Pirx 2022-05-22 22:00:24 -04:00
  • 347e59d5a2 Merge pull request #77 from pkali/develop Pirx 2022-05-22 21:55:20 -04:00
  • 61ff5e47e1 build 141 Pirx 2022-05-22 21:54:34 -04:00
  • 2d8c71e9ff smalls and #13 Pirx 2022-05-22 21:23:56 -04:00
  • fd1a61c1f9 display fix Pirx 2022-05-22 14:14:23 -04:00
  • 571b3c137e Revert "First attempt to 2 bytes Y" Pecusx 2022-05-22 19:17:17 +02:00
  • bd8ecad2dd Merge branch 'develop' of https://github.com/pkali/scorch_src into develop Pecusx 2022-05-22 19:11:19 +02:00
  • 7e24e44f1b First attempt to 2 bytes Y Pecusx 2022-05-22 19:10:52 +02:00
  • eb8360dcd0 Merge branch 'develop' of github.com:pkali/scorch_src into develop Pirx 2022-05-22 13:09:04 -04:00
  • 3d8ec72da0 glich #55 Pirx 2022-05-22 13:08:42 -04:00
  • 2f099897c7 Cleanup Pecusx 2022-05-22 18:25:31 +02:00
  • 26f82b59c1 code cleanup Pirx 2022-05-22 11:25:40 -04:00
  • 9a3cf1251f ESC updt #74 Pirx 2022-05-22 10:59:06 -04:00
  • ec5838ebaf ESCape from menus #74 Pirx 2022-05-22 10:12:52 -04:00
  • 491dc2861c speed up when [START] #73 Pirx 2022-05-22 09:39:17 -04:00
  • 5e476eb742 [SHIFT] bug #61 Pirx 2022-05-21 19:21:42 -04:00
  • 661d4776c7 cosinus angle fix #65 Pirx 2022-05-21 18:50:13 -04:00
  • 3701accfc9 glitches when switches #72 Pirx 2022-05-21 18:29:56 -04:00
  • fb54230ea7 white flag #62 Pirx 2022-05-21 13:19:55 -04:00
  • fb86876d9f cos table removed #65 Pirx 2022-05-21 13:12:54 -04:00
  • 80bc302689 too much force for AI #70 Pirx 2022-05-21 11:20:16 -04:00
  • d9645b9c37 post intro glitch fix #67 Pirx 2022-05-21 08:45:26 -04:00
  • 620bcf5aa8 Small bugfix and optymalisation Pecusx 2022-05-18 20:00:27 +02:00
  • d0a9fb0fbe Merge pull request #60 from pkali/develop Pirx 2022-05-15 23:22:19 -04:00
  • 68bf4a9541 build 140 Pirx 2022-05-15 23:21:47 -04:00
  • 7dd3ecd2bf Merge pull request #59 from pkali/develop Pecusx 2022-05-14 20:33:59 +02:00
  • 08f7680563 Colors on tanks names screen Pecusx 2022-05-14 20:28:14 +02:00
  • d9322221a3 Merge pull request #58 from pkali/develop Pirx 2022-05-14 08:14:25 -04:00
  • d766088b66 colors upd+weapon change sfx Pirx 2022-05-14 08:13:32 -04:00
  • de5bfab2a8 Tank colors bugfix & new DLI for purchase screen Pecusx 2022-05-13 09:18:50 +02:00
  • 91b39e736b Minor optimizations Pecusx 2022-05-12 19:45:42 +02:00
  • 572bee982a Test Pecusx 2022-05-12 19:02:26 +02:00
  • b37dc73f52 WIP: colors test Pirx 2022-05-12 09:53:56 -04:00
  • 11ddf69de9 Merge branch 'master' of https://github.com/pkali/scorch_src Pecusx 2022-05-11 19:03:42 +02:00
  • 0ba4594712 Playfield in niverse Pecusx 2022-05-11 19:03:35 +02:00
  • 8556dfe0d7 joytest for real hardware Pirx 2022-05-11 10:51:22 -04:00
  • 860d0917ad Fixed bugs in LiqudDirt and Roller Pecusx 2022-05-09 17:58:07 +02:00
  • 2de2c24373 Very old bug fixed! Pecusx 2022-05-09 11:20:42 +02:00
  • a6382c5dc0 README UPDT Pirx 2022-05-09 01:32:02 -04:00
  • 123dac1ff2 build 139 Pirx 2022-05-09 01:30:24 -04:00
  • 37560be9e3 sfx 0d1 + hiding unavailable weapons Pirx 2022-05-08 13:38:40 -04:00
  • fa6bd51abc seppuku always kills Pirx 2022-05-08 12:49:47 -04:00
  • e789569058 WIP: sfx 0d Pirx 2022-05-08 12:29:43 -04:00
  • 4a50184b92 WIP: sfx 3 Pirx 2022-05-08 11:17:46 -04:00
  • 676dbe2877 WIP: sfx 09 Pirx 2022-05-08 09:17:48 -04:00
  • 08964e2f68 SFX: work in progress Pirx 2022-05-08 01:10:33 -04:00
  • cd51be825d more liquid dirt Pirx 2022-05-07 14:54:06 -04:00
  • 326e6c9a33 Small LiquidDirt optimisation/bugfix ? Pecusx 2022-05-07 18:40:16 +02:00
  • dde29e2c96 Liquid Dirt weapon Pecusx 2022-05-07 18:06:25 +02:00
  • 70b197392e Very old bug fixed in soil down! Pecusx 2022-05-07 13:59:19 +02:00
  • ca7a61873c wrong array range Pecusx 2022-05-02 13:23:00 +02:00
  • 41747cfadd better death handling and bottom line Pecusx 2022-05-02 13:11:27 +02:00
  • 38dd21d232 Merge pull request #45 from Pecusx/master Pecusx 2022-05-01 22:56:14 +02:00
  • c9e9359e1a build 138 Pecusx 2022-05-01 22:55:05 +02:00
  • 890be77b45 README update2 Pirx 2022-04-29 22:36:55 -04:00
  • f9e49ddfc2 README update Pirx 2022-04-29 22:36:09 -04:00
  • 85ca916674 release 137 Pirx 2022-04-29 22:15:31 -04:00
  • 70ce7890cb Merge pull request #44 from Pecusx/master Pirx 2022-04-27 17:27:06 -04:00
  • e6c2f89f12 Soil fall optymisation Pecusx 2022-04-27 17:08:24 +02:00
  • d57a8265db mem optimization, nicer explosions Pirx 2022-04-27 09:09:07 -04:00
  • 5d86373b98 build 136 Pirx 2022-04-24 19:34:52 -04:00