Manuals update

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Pecusx
2022-08-24 09:11:58 +02:00
parent 86ae6d55b9
commit 6f2e102c6a
2 changed files with 2 additions and 1 deletions
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@@ -19,9 +19,9 @@ On the first screen, you can configure gameplay options:
* bump - the right and left walls deflect projectiles that want to fly through them
* boxy - just like bump, except that the "ceiling" also reflects projectiles
* rand - at the beginning of each round, one of the above 4 ways the walls work is drawn.
During gameplay, the current mode of the walls is represented by the color of the screen frame: none - black, wrap - purple, bump - blue, boxy - green.
Translated with www.DeepL.com/Translator (free version)
Select options with cursor keys or joystick.
The [RETURN] key or Joystick button moves to the next screen.