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https://github.com/Pecusx/scorch_src.git
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library switch
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+9
-9
@@ -26,9 +26,9 @@
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lda #%00111110 ; normal screen width, DL on, P/M on
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sta dmactls
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jsr SetPMWidth
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mva #TextBackgroundColor colpf2s
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mva #TextBackgroundColor COLOR2
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jsr ColorsOfSprites
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mva #$ca colpf1s
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mva #$ca COLOR1
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VDLI DLIinterruptOptions ; jsr SetDLI for Options text screen
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@@ -294,7 +294,7 @@ AfterManualPurchase
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ldx tankNr
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lda TankStatusColoursTable,x
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sta colpf2s
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sta COLOR2
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; we are clearing list of the weapons
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@@ -1050,7 +1050,7 @@ NoArrowDown
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mva #0 TankNr
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@ tax
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lda TankStatusColoursTable,x
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sta colpf2s ; set color of player name line
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sta COLOR2 ; set color of player name line
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jsr EnterPlayerName
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bit escFlag
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spl:rts
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@@ -1909,12 +1909,12 @@ FinishResultDisplay
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lda #%00111110 ; normal screen width, DL on, P/M on
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sta dmactls
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lda #%00100100 ; playfield before P/M
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sta gtictls
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sta GPRIOR
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jsr SetPMWidth
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jsr ColorsOfSprites
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mva #0 colpf1s
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mva #0 COLOR1
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sta CreditsVScrol
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mva #TextForegroundColor colpf2s
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mva #TextForegroundColor COLOR2
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VDLI DLIinterruptGameOver ; jsr SetDLI for Game Over screen
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; make text and color lines for each tank
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ldx NumberOfPlayers ;we start from the highest (best) tank
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@@ -2402,8 +2402,8 @@ NextChar02
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mva #GOSbeg hposp0
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mva #GOSbeg+12 hposp0+1
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mva #15 COLPM0S
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sta COLPM1S
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mva #15 PCOLR0
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sta PCOLR1
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rts
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.endp
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