diff --git a/artwork/Scorch50.asm b/artwork/Scorch50.asm index ecc2f78..fd231d5 100644 --- a/artwork/Scorch50.asm +++ b/artwork/Scorch50.asm @@ -4,6 +4,8 @@ /***************************************/ ;icl "Scorch50.h" + ;icl "../lib/ATARISYS.ASM" + ;icl "../lib/macro.hea" ; --- dmsc LZSS player routine on zero page org $80 @@ -64,8 +66,6 @@ song_data ins 'mmm_16.lzs' song_end -POKEY = $D200 - buffers .ds 256 * 9 @@ -216,7 +216,7 @@ main ift USESPRITES mva >pmg pmbase ;missiles and players data address - mva #$03 pmcntl ;enable players and missiles + mva #$03 GRACTL ;enable players and missiles eif lda:cmp:req $14 ;wait 1 frame @@ -228,13 +228,13 @@ main ;mwa #NMI $fffa ;new NMI handler - sta colbaks + sta COLOR4 lda #$0E - sta colpf1s + sta COLOR1 lda #$84 - sta colpf2s + sta COLOR2 lda #$0E - sta colpf3s + sta COLOR3 lda #$02 @@ -267,7 +267,7 @@ stop cli vmain sysvbv,6 - mva #$00 pmcntl ;PMG disabled + mva #$00 GRACTL ;PMG disabled tax sta:rne hposp0,x+ @@ -408,7 +408,7 @@ x16 lda #$4A sta hposp1 c10 lda #$D4 sta wsync ;line=133 - sta color2 + sta colpf2 s8 lda #$C3 x17 ldx #$5A sta wsync ;line=134 @@ -464,7 +464,7 @@ c13 ldy #$02 sta wsync ;line=157 c14 lda #$04 sta wsync ;line=158 - sta color0 + sta colpf0 DLINEW dli7 1 1 1 dli7 @@ -497,7 +497,7 @@ c16 ldx #$0E c17 lda #$0A c18 ldx #$34 sta wsync ;line=188 - sta color1 + sta colpf1 stx colpm3 s13 lda #$43 x23 ldx #$49 @@ -507,47 +507,47 @@ x23 ldx #$49 c19 lda #$08 c20 ldx #$34 sta wsync ;line=190 - sta color1 + sta colpf1 stx colpm2 sta wsync ;line=191 c21 lda #$0A sta wsync ;line=192 - sta color1 + sta colpf1 c22 lda #$08 sta wsync ;line=193 - sta color1 + sta colpf1 c23 lda #$0A sta wsync ;line=194 - sta color1 + sta colpf1 c24 lda #$34 sta wsync ;line=195 - sta color2 + sta colpf2 c25 lda #$0C sta wsync ;line=196 - sta color1 + sta colpf1 c26 lda #$0A sta wsync ;line=197 - sta color1 + sta colpf1 c27 lda #$0C sta wsync ;line=198 - sta color1 + sta colpf1 sta wsync ;line=199 sta wsync ;line=200 c28 lda #$0E sta wsync ;line=201 - sta color1 + sta colpf1 c29 lda #$0C sta wsync ;line=202 - sta color1 + sta colpf1 c30 lda #$0E sta wsync ;line=203 - sta color1 + sta colpf1 c31 lda #$0C sta wsync ;line=204 - sta color1 + sta colpf1 c32 lda #$0E sta wsync ;line=205 - sta color1 + sta colpf1 DLINEW dli16 1 1 1 dli16 @@ -557,13 +557,13 @@ dli16 sta wsync ;line=209 c33 lda #$0C sta wsync ;line=210 - sta color1 + sta colpf1 c34 lda #$0E sta wsync ;line=211 - sta color1 + sta colpf1 c35 lda #$0C sta wsync ;line=212 - sta color1 + sta colpf1 DLINEW dli9 1 0 0 dli9 @@ -574,15 +574,15 @@ dli9 c36 ldx #$0A sta wsync ;line=216 sta chbase - stx color1 + stx colpf1 c37 lda #$0C sta wsync ;line=217 - sta color1 + sta colpf1 c38 lda #$0A x24 ldx #$9D c39 ldy #$34 sta wsync ;line=218 - sta color1 + sta colpf1 stx hposm1 sty colpm1 s14 lda #$03 @@ -594,7 +594,7 @@ c40 lda #$08 s15 ldx #$13 x26 ldy #$45 sta wsync ;line=220 - sta color1 + sta colpf1 stx sizem sty hposm2 s16 lda #$03 @@ -612,8 +612,8 @@ x29 ldy #$79 c41 lda #$06 c42 ldx #$00 sta wsync ;line=223 - sta color1 - stx color2 + sta colpf1 + stx colpf2 lda >fnt+$400*$01 s18 ldx #$50 x30 ldy #$44 @@ -624,15 +624,15 @@ x30 ldy #$44 sta wsync ;line=225 c43 lda #$08 sta wsync ;line=226 - sta color1 + sta colpf1 c44 lda #$0C sta wsync ;line=227 - sta color1 + sta colpf1 sta wsync ;line=228 sta wsync ;line=229 c45 lda #$0E sta wsync ;line=230 - sta color1 + sta colpf1 DLINEW dli10 1 1 1 dli10 @@ -699,15 +699,15 @@ VBL c0 lda #$00 sta colbak c1 lda #$0E - sta color1 + sta colpf1 c2 lda #$84 - sta color2 + sta colpf2 c3 lda #$0E - sta color3 + sta colpf3 lda #$02 - sta chrctl + sta CHACTL lda #$01 - sta gtictl + sta PRIOR sta sizep0 s0 lda #$03 sta sizem @@ -741,7 +741,7 @@ x6 lda #$A4 x7 lda #$A6 sta hposm1 c8 lda #$00 - sta color0 + sta colpf0 mwa #DLI.dli_start dliv ;set the first address of DLI interrupt diff --git a/artwork/talk.asm b/artwork/talk.asm index b9f26a1..f598d2b 100644 --- a/artwork/talk.asm +++ b/artwork/talk.asm @@ -126,3 +126,7 @@ OffensiveTextTableH NumberOfOffensiveTexts=54 NumberOfDeffensiveTexts=60 .endp +;hoverFull dta d"MY HOVERCRAFT IS FULL OF EELS!" +hoverFullEnd +;hoverEmpty dta d"RUNNING OUT OF EELS" +hoverEmptyEnd \ No newline at end of file diff --git a/grafproc.asm b/grafproc.asm index 39029a6..73152c9 100644 --- a/grafproc.asm +++ b/grafproc.asm @@ -971,7 +971,7 @@ DoNotClearParachute lda #08 sta temp ; Loop Counter ByteBelowTank - jsr point + jsr point_plot beq EmptyPoint2 sec ror UnderTank2 @@ -1243,7 +1243,7 @@ drawmountainspixelloop NextColumn1 mwa #0 ydraw NextPoint1 - jsr point + jsr point_plot beq StillNothing ldy #0 lda ydraw @@ -1294,7 +1294,7 @@ FalloutOfLine sta (tempor2),y ; and checking if there is a pixel there sta ydraw - jsr point + jsr point_plot bne ThereIsPixelHere ; if no pixel we plot it mva #1 color @@ -1622,7 +1622,7 @@ ClearPlot .endp ; ----------------------------------------- -.proc point +.proc point_plot ; ----------------------------------------- ; checks state of the pixel (coordinates in xdraw and ydraw) ; result is in A (zero or appropriate bit is set) diff --git a/lib/ATARISYS.ASM b/lib/ATARISYS.ASM new file mode 100644 index 0000000..5b3e8ec --- /dev/null +++ b/lib/ATARISYS.ASM @@ -0,0 +1,653 @@ +;**************************************************************************** +;* ATARI PERSONAL COMPUTER * +;* SYSTEM EQUATES * +;**************************************************************************** +; +; OPERATING SYSTEM EQUATE FILE +; +; MODULE ORIGIN TABLE +; +; VECTOR TABLE +; +; HANDLER ENTRY POINTS ARE CALL- +; ED OUT IN THE FOLLOWING VECTOR +; TABLE. THESE ARE THE ADDRESSES +; MINUS ONE. +; +; EXAMPLE FOR EDITOR +; +; E400 OPEN +; 2 CLOSE +; 4 GET +; 6 PUT +; 8 STATUS +; A SPECIAL +; C JUMP TO POWER ON INIT +; F NOT USED +; +EDITRV EQU $E400 ;EDITOR +SCRENV EQU $E410 ;TV SCREEN +KEYBDV EQU $E420 ;KEYBOARD +PRINTV EQU $E430 ;PRINTER +CASETV EQU $E440 ;CASSETTE +; +; JUMP VECTOR TABLE +; +; THE FOLLOWING IS A TABLE OF +; JUMP INSTRUCTIONS TO VARIOUS +; ENTRY POINTS IN THE OPERATING +; SYSTEM +; +DISKIV EQU $E450 ;DISK INITIALIZATION +DSKINV EQU $E453 ;DISK INTERFACE +CIOV EQU $E456 ;CENTRAL I/O ROUTINE +SIOV EQU $E459 ;SERIAL I/O ROUTINE +SETVBV EQU $E45C ;SET SYSTEM TIMERS +SYSVBV EQU $E45F ;VBLANK CALCULATIONS +XITVBV EQU $E462 ;EXIT VBLANK +SIOINV EQU $E465 ;SIO INITIALIZATION +SENDEV EQU $E468 ;SEND ENABLE ROUTINE +INTINV EQU $E46B ;INTRPT HANDLER INIT +CIOINV EQU $E46E ;CIO INITIALIZATION +BLKBDV EQU $E471 ;BLACKBOARD MODE +WARMSV EQU $E474 ;WARM START VECTOR +COLDSV EQU $E477 ;COLD START VECTOR +RBLOKV EQU $E47A ;CASSETTE READ BLOCK +CSOPIV EQU $E47D ;CASSETTE INPUT OPEN +; +; VECTORS ADDED FOR 800XL +; +PUPDIV EQU $E480 ;POWER UP DISPLAY +SLFTSV EQU $E483 ;SELF TEST PROGRAM +PHENTV EQU $E486 ;UPLOADED HANDLER ENTER +PHULNV EQU $E489 ;UPLOADED HANDLER UNLINK +PHINIV EQU $E48C ;UPLOADED HANDLER INIT +; +; OPERATING SYSTEM EQUATES +; +; COMMAND CODES FOR IOCBS +; +OPEN EQU $03 ;OPEN FOR I/O +GETREC EQU $05 ;GET RECORD (TEXT) +GETCHR EQU $07 ;GET CHARACTER(S) +PUTREC EQU $09 ;PUT RECORD (TEXT) +PUTCHR EQU $0B ;PUT CHARACTER(S) +CLOSE EQU $0C ;CLOSE DEVICE +STATIS EQU $0D ;STATUS REQUEST +SPECIL EQU $0E ;SPECIAL ENTRY COMMAND +; +; SPECIAL ENTRY COMMANDS +; +DRAWLN EQU $11 ;DRAW LINE +FILLIN EQU $12 ;FILL +RENAME EQU $20 ;RENAME DISK FILE +DELETE EQU $21 ;DELETE DISK FILE +FORMAT EQU $22 ;FORMAT DISK +LOCKFL EQU $23 ;LOCK FILE +UNLOCK EQU $24 ;UNLOCK FILE +POINT EQU $25 ;POINT SECTOR +NOTE EQU $26 ;NOTE SECTOR +IOCFRE EQU $FF ;IOCB "FREE" +; +; AUX1 EQUATES +; () INDICATES WHICH DEVICES +; +APPEND EQU $01 ;WR APPEND(D)-SCN RD(E) +DIRECT EQU $02 ;OPEN DIRECTORY(D) +OPNIN EQU $04 ;OPEN FOR INPUT(ALL) +OPNOT EQU $08 ;OPEN FOR OUTPUT(ALL) +OPNINO EQU $0C ;OPEN INPUT&OUTPUT(ALL) +MXDMOD EQU $10 ;OPEN MIXED MODE(E,S) +INSCLR EQU $20 ;OPEN W/O CLEAR(E,S) +; +; DEVICE NAMES +; +SCREDT EQU 'E' ;SCREEN EDITOR (R/W) +KBD EQU 'K' ;KEYBOARD (R ONLY) +DISPLY EQU 'S' ;SCREEN DISPLAY (R/W) +PRINTR EQU 'P' ;PRINTER (W ONLY) +CASSET EQU 'C' ;CASSETTE (R/W) +RS232 EQU 'R' ;MODEM (R/W) +DISK EQU 'D' ;DISK (R/W) +; +; +; +; OPERATING SYSTEM STATUS CODES +; +SUCCES EQU $01 ;SUCCESSFUL OPERATION +BRKABT EQU $80 ;BREAK KEY ABORT +PRVOPN EQU $81 ;IOCB ALREADY OPEN +NONDEV EQU $82 ;NON-EXISTANT DEVICE +WRONLY EQU $83 ;IOCB OPEN FOR W ONLY +NVALID EQU $84 ;INVALID COMMAND +NOTOPN EQU $85 ;DEVICE/FILE NOT OPEN +BADIOC EQU $86 ;INVALID IOCB # +RDONLY EQU $87 ;IOCB OPEN FOR R ONLY +EOFERR EQU $88 ;END OF FILE +TRNRCD EQU $89 ;TRUNCATED RECORD +TIMOUT EQU $8A ;PERIPHERAL TIMEOUT +DNACK EQU $8B ;DEVICE NO ACKNOWLEDGE +FRMERR EQU $8C ;SERIAL BUS FRAME ERR +CRSROR EQU $8D ;CURSOR OVERRANGE +OVRRUN EQU $8E ;SERIAL DATA OVERRUN +CHKERR EQU $8F ;SERIAL CHECKSUM ERR +DERRER EQU $90 ;PERIPHRAL DEVICE ERR +BADMOD EQU $91 ;BAD SCREEN MODE # +FNCNOT EQU $92 ;NONEXISTANT FUNCTION +SCRMEM EQU $93 ;SCREEN MEM TOO SMALL +; +; PAGE ZERO RAM ASSIGNMENTS +; +LNFLG EQU $00 ;LINBUG RAM +NGFLAG EQU $01 ;POWER-UP SELF-TEST FLAG +; +; THESE LOCATIONS NOT CLEARED +; +CASINI EQU $02 ;CASSETTE INIT LOC +RAMLO EQU $04 ;RAM POINTER MEM TST +TRAMSZ EQU $06 ;TEMP REG RAM SIZE +TSTDAT EQU $07 ;RAM TEST DATA REG +; +;CLEARED ON COLDSTART ONLY +; +WARMST EQU $08 ;WARM START FLAG +BOOTQ EQU $09 ;SUCCESSFUL BOOT FLG +DOSVEC EQU $0A ;DOS START VECTOR +DOSINI EQU $0C ;DOS INIT ADDRESS +APPMHI EQU $0E ;APPL MEM HI LIMIT +; +;CLEARED ON COLD OR WARM START +; +POKMSK EQU $10 ;MASK POKEY IRQ +BRKKEY EQU $11 ;BREAK KEY FLAG +RTCLOK EQU $12 ;REAL TIME CLOCK +BUFADR EQU $15 ;INDIRECT BUFF ADDR +ICCOMT EQU $17 ;COMMAND FOR VECTOR +DSKFMS EQU $18 ;FMS POINTER +DSKUTL EQU $1A ;DISK UTILITIES PTR +ABUFPT EQU $1C ;RESERVED +ICHIDZ EQU $20 ;HANDLER INDEX # +ICDNOZ EQU $21 ;DEVICE NUMBER +ICCOMZ EQU $22 ;COMMAND CODE +ICSTAZ EQU $23 ;STATUS RETURN +ICBALZ EQU $24 ;BUFFER ADDRESS +ICBAHZ EQU $25 +ICPTLZ EQU $26 ;PUT BYTE ROUTINE-1 +ICPTHZ EQU $27 +ICBLLZ EQU $28 ;BUFFER LENGTH +ICBLHZ EQU $29 +ICAX1Z EQU $2A ;AUXILIARY BYTES +ICAX2Z EQU $2B +ICSPRZ EQU $2C ;SPARE BYTES +ICIDNO EQU $2E ;IOCB # X 16 +CIOCHR EQU $2F ;CIO CHARACTER BYTE +STATUS EQU $30 ;INTERNAL STATUS +CHKSUM EQU $31 ;CHECKSUM +BUFRLO EQU $32 ;DATA BUFFER LO BYTE +BUFRHI EQU $33 ;DATA BUFFER HI BYTE +BFENLO EQU $34 ;NEXT BYTE PAST DATA +BFENHI EQU $35 ;BUFFER (HI & LO) +LTEMP EQU $36 ;LOADER TEMP +BUFRFL EQU $38 ;DATA BUFFR FULL FLG +RECVDN EQU $39 ;RECIEVE DONE FLAG +XMTDON EQU $3A ;XMIT DONE FLAG +CHKSNT EQU $3B ;CHECKSUM SENT FLAG +NOCKSM EQU $3C ;NO CHKSUM SENT FLAG +;BPTR EQU $3D ;CASSETTE DATA INDEX +FTYPE EQU $3E ;INTERRECORD GAP TYPE +FEOF EQU $3F ;END OF FILE FLAG +FREQ EQU $40 ;BEEP COUNT +SOUNDR EQU $41 ;NOISY I/O FLAG +CRITIC EQU $42 ;CRITICAL MODE +FMSZPG EQU $43 ;FMS ZERO PAGE +ZCHAIN EQU $4A ;HANDLER LOADER TEMP +DSTAT EQU $4C ;DISPLAY STATUS +ATRACT EQU $4D ;ATTRACT FLAG +DRKMSK EQU $4E ;DARK ATTRACT MASK +COLRSH EQU $4F ;COLOR SHIFTER +TMPCHR EQU $50 ;TEMP STORAGE +HOLD1 EQU $51 ;TEMP STORAGE +LMARGN EQU $52 ;LEFT MARGIN (1) +RMARGN EQU $53 ;RIGHT MARGIN (38) +ROWCRS EQU $54 ;CURSOR COUNTERS +COLCRS EQU $55 +DINDEX EQU $57 ;DISPLAY MODE # +SAVMSC EQU $58 ;SCREEN MEM ADDR +OLDROW EQU $5A ;DRAW START POSIT +OLDCOL EQU $5B +OLDCHR EQU $5D ;DATA UNDER CURSOR +OLDADR EQU $5E ;CURSOR MEM ADDR +FKDEF EQU $60 ;FUNC KEY DEFEAT POINTER +PALNTS EQU $62 ;PAL/NTSC FLAG +LOGCOL EQU $63 ;COL IN LOGICAL LINE +ADRESS EQU $64 ;TEMP STORAGE +MLTEMP EQU $66 ;TEMP STORAGE +SAVADR EQU $68 ;TEMP STORAGE +RAMTOP EQU $6A ;AVAILABLE RAM PAGES +BUFCNT EQU $6B ;BUFFER COUNT +BUFSTR EQU $6C ;EDITOR GETCH POINTR +BITMSK EQU $6E ;BIT MASK +SHFAMT EQU $6F ;PIXEL JUSTIFICATION +ROWAC EQU $70 ;ROW ACCUMULATOR +COLAC EQU $72 ;COLUMN ACCUMULATOR +ENDPT EQU $74 ;LINE LENGTH +DELTAR EQU $76 ;DELTA ROW +DELTAC EQU $77 ;DELTA COLUMN +KEYDEF EQU $79 ;KEY DEFEAT POINTER +SWPFLG EQU $7B ;SPLIT SCN CURS CNTL +HOLDCH EQU $7C ;KB CHAR TEMP HOLD +INSDAT EQU $7D ;TEMP STORAGE +COUNTR EQU $7E ;DRAW ITERATION CNT +; +; 80-FF ARE RESERVED FOR USER +; +; NOTE: SEE FLOATING POINT +; SUBROUTINE AREA FOR ZERO +; PAGE CELLS +; +; PAGE 1 - HARDWARE STACK +; +; PAGE TWO RAM ASSIGNMENTS +; +VDSLST EQU $0200 ;DSP LIST NMI VECTOR +VPRCED EQU $0202 ;PROCEED IRQ VECTOR +VINTER EQU $0204 ;INTERUPT IRQ VECTOR +VBREAK EQU $0206 ;BRK INST IRQ VECTOR +VKEYBD EQU $0208 ;POKEY KB IRQ VECTOR +VSERIN EQU $020A ;POKEY INPUT RDY IRQ +VSEROR EQU $020C ;POKEY OUTPUT RDY +VSEROC EQU $020E ;POKEY OUTPUT DONE +VTIMR1 EQU $0210 ;POKEY TIMER 1 IRQ +VTIMR2 EQU $0212 ;POKEY TIMER 2 IRQ +VTIMR4 EQU $0214 ;POKEY TIMER 4 IRQ +VIMIRQ EQU $0216 ;IMMED IRQ VECTOR +CDTMV1 EQU $0218 ;COUNT DOWN TIMER 1 +CDTMV2 EQU $021A ;COUNT DOWN TIMER 2 +CDTMV3 EQU $021C ;COUNT DOWN TIMER 3 +CDTMV4 EQU $021E ;COUNT DOWN TIMER 4 +CDTMV5 EQU $0220 ;COUNT DOWN TIMER 5 +VVBLKI EQU $0222 ;IMM VBLK NMI VECTOR +VVBLKD EQU $0224 ;DEF VBLK NMI VECTOR +CDTMA1 EQU $0226 ;CDTMV1 JSR ADDRESS +CDTMA2 EQU $0228 ;CDTMV2 JSR ADDRESS +CDTMF3 EQU $022A ;CDTMV3 FLAG +SRTIMR EQU $022B ;SOFTWARE REPEAT TMR +CDTMF4 EQU $022C ;CDTMV4 FLAG +INTEMP EQU $022D ;IAN'S TEMP +CDTMF5 EQU $022E ;CDTMV5 FLAG +DMACTLS EQU $022F ;SAVE DMACTL REG +DLPTRS EQU $0230 ;SAVE DISP LIST LO +;SDLSTH EQU $0231 ;SAVE DISP LIST HI +SSKCTL EQU $0232 ;SKCTL REGISTER RAM +LCOUNT EQU $0233 ;LOADER TEMP +LPENH EQU $0234 ;LIGHT PEN HORIZONTAL +LPENV EQU $0235 ;LIGHT PEN VERTICAL +BRKKY EQU $0236 ;BREAK KEY VECTOR +RELADR EQU $0238 ;LOADER REL ADDR +CDEVIC EQU $023A ;COMMAND BUFFER-DEV +CCOMND EQU $023B ;COMMAND BUFFER-CMND +CAUX1 EQU $023C ;COMMAND BUFFER AUX1 +CAUX2 EQU $023D ;COMMAND BUFFER AUX2 +;TEMP EQU $023E ;TEMPORARY RAM CELL +ERRFLG EQU $023F ;DEVICE ERROR FLAG +DFLAGS EQU $0240 ;DISK FLAGS(SECTOR1) +DBSECT EQU $0241 ;# DISK BOOT SECTORS +BOOTAD EQU $0242 ;DISK BOOT ADDRESS +COLDST EQU $0244 ;COLDSTART FLAG 1=CS +RECLEN EQU $0245 ;LOADER LENGTH +DSKTIM EQU $0246 ;DISK TIME OUT REG +VSFLAG EQU $026C ;FINE SCROLL TEMP +KEYDIS EQU $026D ;KEY DISABLE FLAG +FINE EQU $026E ;FINE SCROLL ENABLE(A1200) +GPRIOR EQU $026F ;GLOBAL PRIORITY +PADDL0 EQU $0270 ;POT 0 RAM CELL +PADDL1 EQU $0271 +PADDL2 EQU $0272 +PADDL3 EQU $0273 +STICK0 EQU $0278 ;JOYSTICK 0 RAM CELL +STICK1 EQU $0279 +PTRIG0 EQU $027C ;PADDLE TRIGGER 0 +PTRIG1 EQU $027D +PTRIG2 EQU $027E +PTRIG3 EQU $027F +STRIG0 EQU $0284 ;JOYSTICK TRIGGER 0 +STRIG1 EQU $0285 +HIBYTE EQU $0288 ;LOADER +WMODE EQU $0289 ;CASSETTE R/W MODE +BLIM EQU $028A ;CASSETTE RECORD SIZE +IMASK EQU $028B +JVECK EQU $028C ;JUMP VECTOR +NEWADR EQU $028E ;LOADER NEW ADDRESS +TXTROW EQU $0290 ;TEXT ROWCRS +TXTCOL EQU $0291 ;TEXT COLCRS +TINDEX EQU $0293 ;TEXT INDEX +TXTMSC EQU $0294 ;TEXT WINDOW MEM ADD +TXTOLD EQU $0296 ;TEXT OLDROW & COL +CRETRY EQU $029C ;# COMMAND RETRIES +HOLD3 EQU $029D +SUBTMP EQU $029E +HOLD2 EQU $029F +DMASK EQU $02A0 ;PIXEL LOCATION MASK +TMPLBT EQU $02A1 +ESCFLG EQU $02A2 ;ESCAPE FLAG +TABMAP EQU $02A3 ;TAB STOP MAP +LOGMAP EQU $02B2 ;LINE START BIT MAP +INVFLG EQU $02B6 ;INVERSE VIDEO FLAG +FILFLG EQU $02B7 ;FILL FLAG FOR DRAW +TMPROW EQU $02B8 +TMPCOL EQU $02B9 +SCRFLG EQU $02BB ;SET IF SCROLLING +HOLD4 EQU $02BC ;TEMP USED BY DRAW +DRETRY EQU $02BD ;# OF DEVICE RETRIES +SHFLOK EQU $02BE ;SHIFT/CTL LOCK FLAG +BOTSCR EQU $02BF ;BOTTOM OF SCREEN +PCOLR0 EQU $02C0 ;P0 COLOR +PCOLR1 EQU $02C1 ;P1 COLOR +PCOLR2 EQU $02C2 ;P2 COLOR +PCOLR3 EQU $02C3 ;P3 COLOR +COLOR0 EQU $02C4 ;COLOR 0 +COLOR1 EQU $02C5 +COLOR2 EQU $02C6 +COLOR3 EQU $02C7 +COLOR4 EQU $02C8 +RUNADR EQU $02C9 ;LOADER +HIUSED EQU $02CB ;LOADER +ZHIUSE EQU $02CD ;LOADER +GBYTEA EQU $02CF ;LOADER +LOADAD EQU $02D1 ;LOADER +ZLOADA EQU $02D3 ;LOADER +DSCTLN EQU $02D5 ;DISK SECTOR LENGTH +ACMISR EQU $02D7 ;RESERVED +KRPDEL EQU $02D9 ;KEY REPEAT DELAY +KEYREP EQU $02DA ;KEY REPEAT RATE(VBLANKS) +NOCLIK EQU $02DB ;CLICK ENABLE/DISABLE +HELPFG EQU $02DC ;HELP KEY FLAG +DMASAV EQU $02DD ;DMA SAVE STATE +PBPNT EQU $02DE ;PRINT BUFFER POINTER +PBUFSZ EQU $02DF ;PRINT BUFFER SIZE +DOSRUN EQU $02E0 ;DOS RUN/INIT ADDRESSES +RAMSIZ EQU $02E4 ;RAM SIZE-HIGH BYTE +MEMTOP EQU $02E5 ;TOP OF AVAIL MEMORY +MEMLO EQU $02E7 ;BOTTOM OF AVAIL MEM +HNDLOD EQU $02E9 ;POLL FLAG (1200) +DVSTAT EQU $02EA ;STATUS BUFFER +CBAUDL EQU $02EE ;CASSETTE BAUD RATE +CBAUDH EQU $02EF +CRSINH EQU $02F0 ;CURSOR INHIBIT 0=ON +KEYDEL EQU $02F1 ;KEY DELAY +CH1 EQU $02F2 ;PRIOR KB CHAR CODE +CHACT EQU $02F3 ;CHACTL REGISTER RAM +CHBAS EQU $02F4 ;CHBAS REGISTER RAM +NEWROW EQU $02F5 ;POINT DRAW GOES TO +NEWCOL EQU $02F6 +ROWINC EQU $02F8 ;ROW INCREMENT VALUE +COLINC EQU $02F9 ;COL INCREMENT VALUE +CHAR EQU $02FA ;INTERNAL CHAR CODE +ATACHR EQU $02FB ;ATASCII CHARACTER +CHKEY EQU $02FC ;KB CHAR CODE (FIFO) +FILDAT EQU $02FD ;RIGHT FILL DATA +DSPFLG EQU $02FE ;DISPLAY FLAG +SSFLAG EQU $02FF ;START/STOP FLAG +; +; PAGE THREE RAM ASSIGNMENTS +; +DDEVIC EQU $0300 ;BUS I.D. NUMBER +DUNIT EQU $0301 ;UNIT NUMBER +DCOMND EQU $0302 ;BUS COMMAND +DSTATS EQU $0303 ;COMMAND TYPE/STATUS +DBUFLO EQU $0304 ;DATA BUFFER LO BYTE +DBUFHI EQU $0305 ;DATA BUFFER HI BYTE +DTIMLO EQU $0306 ;DEVICE TIMEOUT SECS +DUNUSE EQU $0307 ;UNUSED BYTE +DBYTLO EQU $0308 ;# OF BYTES XFERRED +DBYTHI EQU $0309 +DAUX1 EQU $030A ;COMMAND AUX BYTE 1 +DAUX2 EQU $030B ;COMMAND AUX BYTE 2 +TIMER1 EQU $030C ;INITIAL TIMER VALUE +JMPERS EQU $030E ;OPTIONS (1200) +CASFLG EQU $030F ;CASSETE MODE IF SET +TIMER2 EQU $0310 ;FINAL TIMER VALUE +;TEMP1 EQU $0312 ;TEMP STORAGE +;TEMP2 EQU $0313 ;TEMP STORAGE +PTIMOT EQU $0314 ;PRINTER TIMEOUT REG +;TEMP3 EQU $0315 ;TEMP STORAGE +SAVIO EQU $0316 ;SAVE SERIAL IN DATA +TIMFLG EQU $0317 ;TIMEOUT FLAG C BAUD +STACKP EQU $0318 ;SIO STACK PTR SAVE +TSTAT EQU $0319 ;TEMP STATUS HOLDER +HATABS EQU $031A ;HANDLER ADDR TABLE +PUPBT1 EQU $033D ;POWER/UP RESET +PUPBT2 EQU $033E +PUPBT3 EQU $033F +ICHID EQU $0340 ;HANDLER INDEX # +ICDNO EQU $0341 ;DEVICE NUMBER +ICCOM EQU $0342 ;COMMAND CODE +ICSTA EQU $0343 ;STATUS +ICBAL EQU $0344 ;BUFFER ADDR LO BYTE +ICBAH EQU $0345 ;BUFFER ADDR HI BYTE +ICPTL EQU $0346 ;PUT ROUTINE ADDR-1 +ICPTH EQU $0347 +ICBLL EQU $0348 ;BUFFER LENGTH LO +ICBLH EQU $0349 ;BUFFER LENGTH HI +ICAX1 EQU $034A ;AUX BYTE 1 +ICAX2 EQU $034B ;AUX BYTE 2 +ICSPR EQU $034C ;SPARE BYTES +PRNBUF EQU $03C0 ;PRINTER BUFFER (40 BYTES) +SUPERF EQU $03E8 ;SCREEN EDITOR +CKEY EQU $03E9 ;START KEY FLAG +CASSBT EQU $03EA ;CASSETTE BOOT FLAG +CARTCK EQU $03EB ;CARTRIDGE CHECKSUM +ACMVAR EQU $03ED ;RESERVED +MINTLK EQU $03F9 ;RESERVED +GINTLK EQU $03FA ;CART INTERLOCK +CHLINK EQU $03FB ;HANDLER CHAIN +; +; PAGE FOUR RAM ASSIGNMENTS +; +CASBUF EQU $03FD ;CASSETTE BUFFER (131 BYTES) +USAREA EQU $0480 ;USER AREA +; +; PAGE FIVE AND SIX ARE RESERVED +; FOR USER WORK SPACE +; +; COLLEEN MNEMONICS +; +; --------------------------------------------------------------------------- +POKEY EQU $D200 +; --------------------------------------------------------------------------- +; +; READ +; +POT0 EQU POKEY+$00 +POT1 EQU POKEY+$01 +POT2 EQU POKEY+$02 +POT3 EQU POKEY+$03 +POT4 EQU POKEY+$04 +POT5 EQU POKEY+$05 +POT6 EQU POKEY+$06 +POT7 EQU POKEY+$07 +ALLPOT EQU POKEY+$08 +KBCODE EQU POKEY+$09 +RANDOM EQU POKEY+$0a +POTGO EQU POKEY+$0b +SERIN EQU POKEY+$0d +IRQST EQU POKEY+$0e +SKSTAT EQU POKEY+$0f +; +; WRITE +; +AUDF1 EQU POKEY+$00 +AUDC1 EQU POKEY+$01 +AUDF2 EQU POKEY+$02 +AUDC2 EQU POKEY+$03 +AUDF3 EQU POKEY+$04 +AUDC3 EQU POKEY+$05 +AUDF4 EQU POKEY+$06 +AUDC4 EQU POKEY+$07 +AUDCTL EQU POKEY+$08 +STIMER EQU POKEY+$09 +SKRES EQU POKEY+$0a +SEROUT EQU POKEY+$0d +IRQEN EQU POKEY+$0e +SKCTL EQU POKEY+$0f +; +; +; +; --------------------------------------------------------------------------- +GTIA EQU $D000 +; --------------------------------------------------------------------------- +; +; WRITE +; +HPOSP0 EQU GTIA+$00 +HPOSP1 EQU GTIA+$01 +HPOSP2 EQU GTIA+$02 +HPOSP3 EQU GTIA+$03 +HPOSM0 EQU GTIA+$04 +HPOSM1 EQU GTIA+$05 +HPOSM2 EQU GTIA+$06 +HPOSM3 EQU GTIA+$07 +SIZEP0 EQU GTIA+$08 +SIZEP1 EQU GTIA+$09 +SIZEP2 EQU GTIA+$0a +SIZEP3 EQU GTIA+$0b +SIZEM EQU GTIA+$0c +GRAFP0 EQU GTIA+$0d +GRAFP1 EQU GTIA+$0e +GRAFP2 EQU GTIA+$0f +GRAFP3 EQU GTIA+$10 +GRAFM EQU GTIA+$11 +COLPM0 EQU GTIA+$12 +COLPM1 EQU GTIA+$13 +COLPM2 EQU GTIA+$14 +COLPM3 EQU GTIA+$15 +COLPF0 EQU GTIA+$16 +COLPF1 EQU GTIA+$17 +COLPF2 EQU GTIA+$18 +COLPF3 EQU GTIA+$19 +COLBAK EQU GTIA+$1a +PRIOR EQU GTIA+$1b +VDELAY EQU GTIA+$1c +GRACTL EQU GTIA+$1d +HITCLR EQU GTIA+$1e +CONSOL EQU GTIA+$1f +; +; READ +; +M0PF EQU GTIA+$00 +M1PF EQU GTIA+$01 +M2PF EQU GTIA+$02 +M3PF EQU GTIA+$03 +P0PF EQU GTIA+$04 +P1PF EQU GTIA+$05 +P2PF EQU GTIA+$06 +P3PF EQU GTIA+$07 +M0PL EQU GTIA+$08 +M1PL EQU GTIA+$09 +M2PL EQU GTIA+$0a +M3PL EQU GTIA+$0b +P0PL EQU GTIA+$0c +P1PL EQU GTIA+$0d +P2PL EQU GTIA+$0e +P3PL EQU GTIA+$0f +TRIG0 EQU GTIA+$10 +TRIG1 EQU GTIA+$11 +TRIG2 EQU GTIA+$12 +TRIG3 EQU GTIA+$13 +PAL EQU GTIA+$14 +; +; +; --------------------------------------------------------------------------- +ANTIC EQU $D400 +; --------------------------------------------------------------------------- +; +DMACTL EQU ANTIC+$00 +CHACTL EQU ANTIC+$01 +DLPTR EQU ANTIC+$02 +;DLISTH EQU ANTIC+$03 +HSCROL EQU ANTIC+$04 +VSCROL EQU ANTIC+$05 +PMBASE EQU ANTIC+$07 +CHBASE EQU ANTIC+$09 +WSYNC EQU ANTIC+$0a +VCOUNT EQU ANTIC+$0b +PENH EQU ANTIC+$0c +PENV EQU ANTIC+$0d +NMIEN EQU ANTIC+$0e +NMIRES EQU ANTIC+$0f +NMIST EQU ANTIC+$0f +; +; +; --------------------------------------------------------------------------- +PIA EQU $D300 +; --------------------------------------------------------------------------- +; +PORTA EQU PIA+0 +PORTB EQU PIA+1 +PACTL EQU PIA+2 +PBCTL EQU PIA+3 +; +; --------------------------------------------------------------------------- +; Atari ANTIC chip display list equates +; --------------------------------------------------------------------------- +; +JUMP EQU $01 ; display list jump instruction (3 byte) +JVB EQU $41 ; display list jump and wait for vblank instruction (3) +; +SCH EQU $10 ; display list horizontal scrolling +SCV EQU $20 ; display list vertical scrolling +LMS EQU $40 ; display list load memory scan instruction (3 byte) +DLII EQU $80 ; display list interrupt instruction +; +SKIP1 EQU $00 ; display list skip 1 scan line instruction +SKIP2 EQU $10 ; display list skip 2 scan lines instruction +SKIP3 EQU $20 ; display list skip 3 scan lines instruction +SKIP4 EQU $30 ; display list skip 4 scan lines instruction +SKIP5 EQU $40 ; display list skip 5 scan lines instruction +SKIP6 EQU $50 ; display list skip 6 scan lines instruction +SKIP7 EQU $60 ; display list skip 7 scan lines instruction +SKIP8 EQU $70 ; display list skip 8 scan lines instruction +; +MODE2 EQU $02 ; display list mode 2 +MODE4 EQU $04 ; display list mode 4 +MODE8 EQU $08 ; display list mode 8 +MODEE EQU $0E ; display list mode E +MODEF EQU $0F ; display list mode F +; --------------------------------------------------------------------------- +; ENUMS +; --------------------------------------------------------------------------- + +.enum @dmactl + blank = %00 + narrow = %01 + standard= %10 + wide = %11 + missiles= %100 + players = %1000 + lineX1 = %10000 + lineX2 = %00000 + dma = %100000 +.ende + +scr48 = @dmactl(wide|dma|players|missiles|lineX1) +scr40 = @dmactl(standard|dma|players|missiles|lineX1) +scr32 = @dmactl(narrow|dma|players|missiles|lineX1) + +.enum @pmcntl + missiles= %1 + players = %10 + trigs = %100 +.ende + +.enum @gtictl + prior0 = %0 + prior1 = %1 + prior2 = %10 + prior4 = %100 + prior8 = %1000 + ply5 = %10000 ; Fifth Player Enable + mlc = %100000 ; Multiple Color Player Enable + mode9 = %01000000 + mode10 = %10000000 + mode11 = %11000000 +.ende diff --git a/scorch.asm b/scorch.asm index e6755e8..f0b6164 100644 --- a/scorch.asm +++ b/scorch.asm @@ -43,7 +43,7 @@ ; icl 'artwork/sfx/rmt_feat.asm' - .zpvar xdraw .word = $80 ;variable X for plot + .zpvar xdraw .word = $64 ;variable X for plot .zpvar ydraw .word ;variable Y for plot (like in Atari Basic - Y=0 in upper right corner of the screen) .zpvar xbyte .word .zpvar ybyte .word @@ -141,7 +141,7 @@ ;------------------------------- - icl 'lib/atari.hea' + icl 'lib/ATARISYS.ASM' icl 'lib/macro.hea' ;splash screen and musix @@ -384,8 +384,8 @@ NoGameOverYet jsr SetPMWidth lda #0 - sta colpf2s ; status line "off" - sta colpf1s + sta COLOR2 ; status line "off" + sta COLOR1 tax @ sta singleRoundVars,x @@ -450,7 +450,7 @@ SettingEnergies mva #$00 TankSequencePointer ;---------round screen is ready--------- - mva #TextForegroundColor colpf1s ; status line "on" + mva #TextForegroundColor COLOR1 ; status line "on" rts .endp @@ -531,7 +531,7 @@ DoNotFinishTheRound ldx tankNr lda TankStatusColoursTable,x - sta colpf2s ; set color of status line + sta COLOR2 ; set color of status line jsr PutTankNameOnScreen jsr DisplayStatus @@ -970,15 +970,15 @@ B0 DEY ;-------------------------------------------------- .proc ColorsOfSprites lda TankColoursTable ; colours of sprites under tanks - sta COLPM0S + sta PCOLR0 lda TankColoursTable+1 - sta COLPM1S + sta PCOLR1 lda TankColoursTable+2 - sta COLPM2S + sta PCOLR2 lda TankColoursTable+3 - sta COLPM3S + sta PCOLR3 LDA TankColoursTable+4 - STA COLPF3S ; joined missiles (5th tank) + STA COLOR3 ; joined missiles (5th tank) rts .endp @@ -1055,10 +1055,10 @@ SetunPlots ; ora #$38 ; Players and Missiles single lined ; sta dmactls lda #$03 ; P/M on - sta pmcntl + sta GRACTL jsr SetPMWidth lda #%00100001 ; P/M priorities (multicolor players on) - prior=1 - sta gtictls + sta GPRIOR jsr PMoutofScreen ;let the tanks be visible! @@ -1150,14 +1150,14 @@ MakeTanksVisible bne EndofPMG lda #%00100001 ; playfield after P/M - prior=1 STA WSYNC - sta gtictl + sta PRIOR bne EndOfDLI_GO EndofPMG cmp #1 bne ColoredLines lda #%00100100 ; playfield before P/M STA WSYNC - sta gtictl + sta PRIOR bne EndOfDLI_GO ColoredLines cmp #9 @@ -1519,7 +1519,7 @@ checkJoyGetKey ;------------JOY------------- ;happy happy joy joy ;check for joystick now - lda JSTICK0 + lda STICK0 and #$0f cmp #$0f beq notpressedJoyGetKey @@ -1529,7 +1529,7 @@ checkJoyGetKey notpressedJoyGetKey ;fire - lda TRIG0S + lda STRIG0 bne @- lda #$0c ;Return key @@ -1550,11 +1550,11 @@ getkeyend ;-------------------------------------------------- .proc WaitForKeyRelease ;-------------------------------------------------- - lda JSTICK0 + lda STICK0 and #$0f cmp #$0f bne WaitForKeyRelease - lda TRIG0S + lda STRIG0 beq WaitForKeyRelease lda SKSTAT cmp #$ff @@ -1568,7 +1568,7 @@ getkeyend and #%00000100 beq @+ lda #1 -@ and TRIG0S +@ and STRIG0 rts .endp ;-------------------------------------------------- diff --git a/scorch.xex b/scorch.xex index e85c9c0..aa0df24 100644 Binary files a/scorch.xex and b/scorch.xex differ diff --git a/textproc.asm b/textproc.asm index baf477f..2e988ff 100644 --- a/textproc.asm +++ b/textproc.asm @@ -26,9 +26,9 @@ lda #%00111110 ; normal screen width, DL on, P/M on sta dmactls jsr SetPMWidth - mva #TextBackgroundColor colpf2s + mva #TextBackgroundColor COLOR2 jsr ColorsOfSprites - mva #$ca colpf1s + mva #$ca COLOR1 VDLI DLIinterruptOptions ; jsr SetDLI for Options text screen @@ -294,7 +294,7 @@ AfterManualPurchase ldx tankNr lda TankStatusColoursTable,x - sta colpf2s + sta COLOR2 ; we are clearing list of the weapons @@ -1050,7 +1050,7 @@ NoArrowDown mva #0 TankNr @ tax lda TankStatusColoursTable,x - sta colpf2s ; set color of player name line + sta COLOR2 ; set color of player name line jsr EnterPlayerName bit escFlag spl:rts @@ -1909,12 +1909,12 @@ FinishResultDisplay lda #%00111110 ; normal screen width, DL on, P/M on sta dmactls lda #%00100100 ; playfield before P/M - sta gtictls + sta GPRIOR jsr SetPMWidth jsr ColorsOfSprites - mva #0 colpf1s + mva #0 COLOR1 sta CreditsVScrol - mva #TextForegroundColor colpf2s + mva #TextForegroundColor COLOR2 VDLI DLIinterruptGameOver ; jsr SetDLI for Game Over screen ; make text and color lines for each tank ldx NumberOfPlayers ;we start from the highest (best) tank @@ -2402,8 +2402,8 @@ NextChar02 mva #GOSbeg hposp0 mva #GOSbeg+12 hposp0+1 - mva #15 COLPM0S - sta COLPM1S + mva #15 PCOLR0 + sta PCOLR1 rts .endp diff --git a/weapons.asm b/weapons.asm index 772b219..3cc365e 100644 --- a/weapons.asm +++ b/weapons.asm @@ -1261,7 +1261,7 @@ checkJoy ;------------JOY------------- ;happy happy joy joy ;check for joystick now - lda JSTICK0 + lda STICK0 and #$0f cmp #$0f beq notpressedJoy @@ -1270,7 +1270,7 @@ checkJoy jmp jumpFromStick notpressedJoy ;fire - lda TRIG0S + lda STRIG0 jeq pressedSpace mva #$ff pressTimer ; stop counting frames jmp notpressed @@ -2493,7 +2493,7 @@ checkJoy ;------------JOY------------- ;happy happy joy joy ;check for joystick now - lda JSTICK0 + lda STICK0 and #$0f cmp #$0f beq notpressedJoy @@ -2502,7 +2502,7 @@ checkJoy jmp jumpFromStick notpressedJoy ;fire - lda TRIG0S + lda STRIG0 jeq pressedSpace mva #$ff pressTimer ; stop counting frames jmp notpressed