ReadMe updt

This commit is contained in:
2018-06-19 23:51:21 +02:00
parent ae702381be
commit 796e5c53a8
3 changed files with 17 additions and 2 deletions
+11
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@@ -1 +1,12 @@
# no_internet
The Atari 8-bit game created for Wapniak'2018 party. Not released in time for reasons.
## TODO
[] perpetual drawing of ground
[] jumping dino
[] dino collisions
[] points
[] game over msg
[] bird
[] clouds
[] fix ground gfx
+3 -2
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@@ -3,8 +3,9 @@
icl 'macro.asm'
.zpvar tmp, tmp0, tmp1, tmp2, tmp3 .word
sw = $80 ;screen width in bytes
sh = 128 ; screen height in lines
sw = $80 ;physical screen width in bytes (distance between beginnings of consecutive lines)
sw_log = 48 ;logical screen width
sh = 128 ;screen height in lines
screen = $4000
pmgraph = $9000
org $2000
+3
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@@ -342,6 +342,8 @@ dino_save_pm_y_prev .by 0
.proc move_dl ;screen window one byte right
;uses: AXY
inc:lda x_scr_offset
cmp #sw_l
mwa #dl_addrs+1 incr+1 ;self mod
ldx #sh
incr inc $ffff
@@ -350,6 +352,7 @@ incr inc $ffff
bne incr
rts
.endp
x_scr_offset .by 0 ;where is the beginning of the screen
.proc move_scr ;screen window one step (1/4 th of byte) right
dec:lda hscr_state