mirror of
https://github.com/Pecusx/libretro-atari800.git
synced 2026-05-20 22:33:22 +02:00
20d59afb3f
* Fix first run crashing on Xbox One. * Added savestate support. * Rewind works. Fixes issue #83 and possibly #49. * Added Disc Control menu. Supports Disks, Tapes and M3U files (issue #66). * Added in support for 5200 Super Carts. * Better support for 5200 controller. * Added Paddle support. * Converted Core Options menu to v2. * Moved some core options into submenus. * Added controller mappings for Ports 2-4. * Added options for Dual Stick and Swap Ports. Fixes issue #76. * Joystick/Console now controlled more easily with device type Atari Keyboard. * Added 4 Hi-Res Artifacting modes. Restart does something now. * When core option changed only reboot if necessary. Removed several hardcoded controller binds. Fixed issue #29. Joypad input ignored when virtual keyboard active. * SIO Acceleration now defaults to enabled. Fix for Bounty Bob (5200 & lift fix A800). * Added Atari 800 carts to autodetect DB. * Added more Carts to DB. * Fixed Drive Index not being reset on 'restart'. * Changed Atari Joystick default mappings to something more reasonable.
1006 lines
28 KiB
C
1006 lines
28 KiB
C
/*
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* platform.c - platform interface implementation for libretro
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*
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* Copyright (C) 2010 Atari800 development team (see DOC/CREDITS)
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*
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* This file is part of the Atari800 emulator project which emulates
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* the Atari 400, 800, 800XL, 130XE, and 5200 8-bit computers.
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*
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* Atari800 is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* Atari800 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Atari800; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/* Atari800 includes */
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#include "atari.h"
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#include "input.h"
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#include "log.h"
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#include "binload.h"
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#include "monitor.h"
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#include "platform.h"
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#include "sound.h"
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#include "videomode.h"
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#include "cpu.h"
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#include "devices.h"
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#include "akey.h"
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#include "pokeysnd.h"
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#include "sound.h"
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#include "screen.h"
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#include "colours.h"
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#include "ui.h"
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#include "libretro-core.h"
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#include "libretro.h"
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#include "retroscreen.h"
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#define RETRO_DEVICE_ATARI_KEYBOARD RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_KEYBOARD, 0)
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#define RETRO_DEVICE_ATARI_JOYSTICK RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_JOYPAD, 1)
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#define RETRO_DEVICE_ATARI_5200_JOYSTICK RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_JOYPAD, 2)
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extern char Key_State[512];
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extern int SHIFTON;
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extern int CTRLON;
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extern int UI_is_active;
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extern int SHOWKEY, SHOWKEYDELAY;
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static int swap_joysticks = FALSE;
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int PLATFORM_kbd_joy_0_enabled = TRUE; /* enabled by default, doesn't hurt */
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int PLATFORM_kbd_joy_1_enabled = TRUE;//FALSE; /* disabled, would steal normal keys */
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int PLATFORM_kbd_joy_2_enabled = TRUE;//FALSE; /* disabled, would steal normal keys */
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int PLATFORM_kbd_joy_3_enabled = TRUE;//FALSE; /* disabled, would steal normal keys */
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extern unsigned char MXjoy[4]; // joy
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extern int mbt[4][16];
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extern unsigned atari_devices[4];
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extern int paddle_mode;
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extern int retro_sound_finalized;
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int CURRENT_TV=Atari800_TV_PAL;
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int ToggleTV=0;
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static UWORD *palette = NULL;
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int skel_main(int argc, char **argv)
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{
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/* initialise Atari800 core */
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if (!Atari800_Initialise(&argc, argv)){
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printf("Failed to initialise!\n");
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return 3;
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}
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//POKEYSND_Init(POKEYSND_FREQ_17_EXACT, 44100, 1, 1);
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retro_sound_finalized=1;
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printf("First retrun to main thread!\n");
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co_switch(mainThread);
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/* main loop */
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for (;;) {
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INPUT_key_code = PLATFORM_Keyboard();
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//SDL_INPUT_Mouse();
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Atari800_Frame();
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if (Atari800_display_screen)
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PLATFORM_DisplayScreen();
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if(CURRENT_TV!=Atari800_tv_mode){
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CURRENT_TV=Atari800_tv_mode;
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ToggleTV=1;
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}
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}
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}
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void retro_PaletteUpdate(void)
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{
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int i;
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if (!palette) {
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if ( !(palette = malloc(256 * sizeof(UWORD))) ) {
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Log_print("Cannot allocate memory for palette conversion.");
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return;
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}
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}
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memset(palette, 0, 256 * sizeof(UWORD));
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for (i = 0; i < 256; i++){
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palette[i] = ((Colours_table[i] & 0x00f80000) >> 8) |
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((Colours_table[i] & 0x0000fc00) >> 5) |
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((Colours_table[i] & 0x000000f8) >> 3);
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}
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/* force full redraw */
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Screen_EntireDirty();
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}
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int retro_InitGraphics(void)
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{
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/* Initialize palette */
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retro_PaletteUpdate();
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return TRUE;
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}
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int PLATFORM_Initialise(int *argc, char *argv[])
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{
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Log_print("Core init");
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retro_InitGraphics();
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Devices_enable_h_patch = FALSE;
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INPUT_direct_mouse = TRUE;
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return TRUE;
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}
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void retro_ExitGraphics(void)
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{
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if (palette)
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free(palette);
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palette = NULL;
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}
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int PLATFORM_Exit(int run_monitor)
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{
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if (CPU_cim_encountered) {
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Log_print("CIM encountered");
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return TRUE;
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}
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Log_print("Core_exit");
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retro_ExitGraphics();
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return FALSE;
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}
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static int key_control = 0;
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int PLATFORM_Keyboard(void)
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{
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int shiftctrl = 0;
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int whichButton = 0;
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UI_alt_function = -1;
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if (Key_State[RETROK_LALT]){
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if (Key_State[RETROK_r])
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UI_alt_function = UI_MENU_RUN;
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else if (Key_State[RETROK_y])
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UI_alt_function = UI_MENU_SYSTEM;
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else if (Key_State[RETROK_o])
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UI_alt_function = UI_MENU_SOUND;
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else if (Key_State[RETROK_w])
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UI_alt_function = UI_MENU_SOUND_RECORDING;
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else if (Key_State[RETROK_a])
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UI_alt_function = UI_MENU_ABOUT;
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else if (Key_State[RETROK_s])
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UI_alt_function = UI_MENU_SAVESTATE;
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else if (Key_State[RETROK_d])
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UI_alt_function = UI_MENU_DISK;
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else if (Key_State[RETROK_l])
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UI_alt_function = UI_MENU_LOADSTATE;
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else if (Key_State[RETROK_c])
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UI_alt_function = UI_MENU_CARTRIDGE;
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else if (Key_State[RETROK_t])
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UI_alt_function = UI_MENU_CASSETTE;
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else if (Key_State[RETROK_BACKSLASH])
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return AKEY_PBI_BB_MENU;
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}
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/* SHIFT STATE */
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//if ((Key_State[RETROK_LSHIFT]) || (Key_State[RETROK_RSHIFT]))
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if (SHIFTON == 1)
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INPUT_key_shift = 1;
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else
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INPUT_key_shift = 0;
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/* CONTROL STATE */
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//if ((Key_State[RETROK_LCTRL]) || (Key_State[RETROK_RCTRL]))
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if (CTRLON == 1)
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key_control = 1;
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else
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key_control = 0;
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BINLOAD_pause_loading = FALSE;
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/* OPTION / SELECT / START keys */
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INPUT_key_consol = INPUT_CONSOL_NONE;
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if (Key_State[RETROK_F2])
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INPUT_key_consol &= (~INPUT_CONSOL_OPTION);
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if (Key_State[RETROK_F3])
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INPUT_key_consol &= (~INPUT_CONSOL_SELECT);
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if (Key_State[RETROK_F4])
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INPUT_key_consol &= (~INPUT_CONSOL_START);
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/* Handle movement and special keys. */
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if (Key_State[RETROK_F1]) return AKEY_UI;
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if (Key_State[RETROK_F5] && (Atari800_machine_type != Atari800_MACHINE_5200))
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return INPUT_key_shift ? AKEY_COLDSTART : AKEY_WARMSTART;
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if (Key_State[RETROK_F12]) return AKEY_TURBO;
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if (UI_alt_function != -1) {
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return AKEY_UI;
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}
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if (INPUT_key_shift)
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shiftctrl ^= AKEY_SHFT;
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// Atari 5200 specific. Don't accept joypad input when UI is active. or virtual keyboard is active.
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if (Atari800_machine_type == Atari800_MACHINE_5200 && !UI_is_active)
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{
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INPUT_key_shift = 0;
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if (SHOWKEYDELAY)
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SHOWKEYDELAY--;
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/* Don't accept joypad input when virtual keyboard is active */
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for (int i = 0; i < 4; i++)
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{
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if (SHOWKEY == -1)
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{
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//if (MXjoy[0]&0x40) {
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/* 2nd action button */
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if (atari_devices[i] == RETRO_DEVICE_ATARI_JOYSTICK)
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whichButton = RETRO_DEVICE_ID_JOYPAD_X;
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else if (atari_devices[i] == RETRO_DEVICE_ATARI_5200_JOYSTICK)
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whichButton = RETRO_DEVICE_ID_JOYPAD_A;
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else if (atari_devices[i] == RETRO_DEVICE_ATARI_KEYBOARD && (Key_State[RETROK_RCTRL]))
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INPUT_key_shift = 1;
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if (mbt[i][whichButton]) {
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INPUT_key_shift = 1;
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break;
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}
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/* shared between ATARI_JOYSTICK and ATARI_5200*/
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if (mbt[i][RETRO_DEVICE_ID_JOYPAD_START])
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return AKEY_5200_START ^ shiftctrl;
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/* only Hash # and Asterick * */
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if (atari_devices[i] == RETRO_DEVICE_ATARI_JOYSTICK)
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{
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if (mbt[i][RETRO_DEVICE_ID_JOYPAD_SELECT]) return AKEY_5200_HASH ^ shiftctrl;
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if (mbt[i][RETRO_DEVICE_ID_JOYPAD_L]) return AKEY_5200_ASTERISK ^ shiftctrl;
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}
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/* We map most all keys. Only number keys done are 0-4. This might change */
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/* Not a big fan of this method. Likely creates issues on 2 or more player games. */
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/* But testing seems to show otherwise. Maybe OR the values and then return the result */
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else if (atari_devices[i] == RETRO_DEVICE_ATARI_5200_JOYSTICK)
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{
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if (mbt[i][RETRO_DEVICE_ID_JOYPAD_Y]) return AKEY_5200_HASH ^ shiftctrl;
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if (mbt[i][RETRO_DEVICE_ID_JOYPAD_X]) return AKEY_5200_ASTERISK ^ shiftctrl;
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if (mbt[i][RETRO_DEVICE_ID_JOYPAD_SELECT]) return AKEY_5200_PAUSE ^ shiftctrl;
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if (mbt[i][RETRO_DEVICE_ID_JOYPAD_L]) return AKEY_5200_0 ^ shiftctrl;
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if (mbt[i][RETRO_DEVICE_ID_JOYPAD_R]) return AKEY_5200_1 ^ shiftctrl;
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if (mbt[i][RETRO_DEVICE_ID_JOYPAD_L2]) return AKEY_5200_2 ^ shiftctrl;
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if (mbt[i][RETRO_DEVICE_ID_JOYPAD_R2]) return AKEY_5200_3 ^ shiftctrl;
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if (mbt[i][RETRO_DEVICE_ID_JOYPAD_L3]) return AKEY_5200_7 ^ shiftctrl;
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}
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}
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if (atari_devices[i] == RETRO_DEVICE_ATARI_JOYSTICK)
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whichButton = RETRO_DEVICE_ID_JOYPAD_L3;
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else if (atari_devices[i] == RETRO_DEVICE_ATARI_5200_JOYSTICK)
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whichButton = RETRO_DEVICE_ID_JOYPAD_R3;
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if (mbt[i][whichButton])
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if (!SHOWKEYDELAY)
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{
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SHOWKEY = -SHOWKEY;
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SHOWKEYDELAY = 20;
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}
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}
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/* keyboard mapped to 5200 controls*/
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if (Key_State[RETROK_F4]) return AKEY_5200_START ^ shiftctrl;
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if (Key_State[RETROK_p]) return AKEY_5200_PAUSE ^ shiftctrl;
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if (Key_State[RETROK_r]) return AKEY_5200_RESET ^ shiftctrl;
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if (Key_State[RETROK_0]) return AKEY_5200_0 ^ shiftctrl;
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if (Key_State[RETROK_1]) return AKEY_5200_1 ^ shiftctrl;
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if (Key_State[RETROK_2]) return AKEY_5200_2 ^ shiftctrl;
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if (Key_State[RETROK_3]) return AKEY_5200_3 ^ shiftctrl;
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if (Key_State[RETROK_4]) return AKEY_5200_4 ^ shiftctrl;
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if (Key_State[RETROK_5]) return AKEY_5200_5 ^ shiftctrl;
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if (Key_State[RETROK_6]) return AKEY_5200_6 ^ shiftctrl;
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if (Key_State[RETROK_7]) return AKEY_5200_7 ^ shiftctrl;
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if (Key_State[RETROK_8]) return AKEY_5200_8 ^ shiftctrl;
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if (Key_State[RETROK_9]) return AKEY_5200_9 ^ shiftctrl;
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if (Key_State[RETROK_HASH]) return AKEY_5200_HASH ^ shiftctrl;
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if (Key_State[RETROK_EQUALS]) return AKEY_5200_HASH ^ shiftctrl;
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if (Key_State[RETROK_ASTERISK]) return AKEY_5200_ASTERISK ^ shiftctrl;
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if (Key_State[RETROK_KP_MULTIPLY]) return AKEY_5200_ASTERISK ^ shiftctrl;
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/* virtual keyboard mapped to 5200 controls */
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if (Key_State[RETROK_F5])
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return AKEY_5200_RESET ^ shiftctrl;
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if (Key_State[RETROK_F7])
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{
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SHOWKEY = -1;
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SHOWKEYDELAY = 20;
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return AKEY_UI;
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}
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return AKEY_NONE;
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}
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//else if (Atari800_machine_type != Atari800_MACHINE_5200 && !UI_is_active)
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if (key_control)
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shiftctrl ^= AKEY_CTRL;
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if (Key_State[RETROK_BACKQUOTE] || Key_State[RETROK_LSUPER] )
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return AKEY_ATARI ^ shiftctrl;
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if (Key_State[RETROK_RSUPER] ){
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if (INPUT_key_shift)
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return AKEY_CAPSLOCK;
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else
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return AKEY_CAPSTOGGLE;
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}
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if (Key_State[RETROK_END] || Key_State[RETROK_F6] )
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return AKEY_HELP ^ shiftctrl;
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if (Key_State[RETROK_PAGEDOWN])
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return AKEY_F2 | AKEY_SHFT;
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if (Key_State[RETROK_PAGEUP])
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return AKEY_F1 | AKEY_SHFT;
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if (Key_State[RETROK_HOME])
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return key_control ? AKEY_LESS|shiftctrl : AKEY_CLEAR;
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if (Key_State[RETROK_PAUSE])
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{
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if (BINLOAD_wait_active) {
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BINLOAD_pause_loading = TRUE;
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return AKEY_NONE;
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}
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else
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return AKEY_BREAK;
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}
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if (Key_State[RETROK_CAPSLOCK]){
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if (INPUT_key_shift)
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return AKEY_CAPSLOCK|shiftctrl;
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else
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return AKEY_CAPSTOGGLE|shiftctrl;
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}
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if (Key_State[RETROK_SPACE])
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return AKEY_SPACE ^ shiftctrl;
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if (Key_State[RETROK_BACKSPACE]){
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if (INPUT_key_shift)
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return AKEY_DELETE_CHAR;
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else if (key_control)
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return AKEY_DELETE_LINE;
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else
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return AKEY_BACKSPACE;
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}
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if (Key_State[RETROK_RETURN])
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return AKEY_RETURN ^ shiftctrl;
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if (Key_State[RETROK_LEFT])
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return (!UI_is_active && Atari800_f_keys ? AKEY_F3 : (INPUT_key_shift ? AKEY_PLUS : AKEY_LEFT)) ^ shiftctrl;
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if (Key_State[RETROK_RIGHT])
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return (!UI_is_active && Atari800_f_keys ? AKEY_F4 : (INPUT_key_shift ? AKEY_ASTERISK : AKEY_RIGHT)) ^ shiftctrl;
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if (Key_State[RETROK_UP])
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return (!UI_is_active && Atari800_f_keys ? AKEY_F1 : (INPUT_key_shift ? AKEY_MINUS : AKEY_UP)) ^ shiftctrl;
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if (Key_State[RETROK_DOWN])
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return (!UI_is_active && Atari800_f_keys ? AKEY_F2 : (INPUT_key_shift ? AKEY_EQUAL : AKEY_DOWN)) ^ shiftctrl;
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if (Key_State[RETROK_ESCAPE])
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return AKEY_ESCAPE ^ shiftctrl;
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if (Key_State[RETROK_TAB])
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return AKEY_TAB ^ shiftctrl;
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if (Key_State[RETROK_DELETE]){
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if (INPUT_key_shift)
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return AKEY_DELETE_LINE|shiftctrl;
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else
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return AKEY_DELETE_CHAR;
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}
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if (Key_State[RETROK_INSERT]){
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if (INPUT_key_shift)
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return AKEY_INSERT_LINE|shiftctrl;
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else
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return AKEY_INSERT_CHAR;
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}
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if (INPUT_cx85){
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if (Key_State[RETROK_KP1]) return AKEY_CX85_1;
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else if (Key_State[RETROK_KP2]) return AKEY_CX85_2;
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else if (Key_State[RETROK_KP2]) return AKEY_CX85_3;
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else if (Key_State[RETROK_KP3]) return AKEY_CX85_4;
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else if (Key_State[RETROK_KP4]) return AKEY_CX85_5;
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else if (Key_State[RETROK_KP5]) return AKEY_CX85_6;
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else if (Key_State[RETROK_KP6]) return AKEY_CX85_7;
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else if (Key_State[RETROK_KP7]) return AKEY_CX85_8;
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else if (Key_State[RETROK_KP8]) return AKEY_CX85_9;
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else if (Key_State[RETROK_KP9]) return AKEY_CX85_0;
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else if (Key_State[RETROK_KP0]) return AKEY_CX85_2;
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else if (Key_State[RETROK_KP_PERIOD]) return AKEY_CX85_PERIOD;
|
|
else if (Key_State[RETROK_KP_MINUS]) return AKEY_CX85_MINUS;
|
|
else if (Key_State[RETROK_KP_ENTER]) return AKEY_CX85_PLUS_ENTER;
|
|
else if (Key_State[RETROK_KP_DIVIDE]) return (key_control ? AKEY_CX85_ESCAPE : AKEY_CX85_NO);
|
|
else if (Key_State[RETROK_KP_MULTIPLY]) return AKEY_CX85_DELETE;
|
|
else if (Key_State[RETROK_KP_PLUS]) return AKEY_CX85_YES;
|
|
}
|
|
|
|
/* Handle CTRL-0 to CTRL-9 and other control characters */
|
|
if (key_control) {
|
|
|
|
if (Key_State[RETROK_PERIOD]) return AKEY_FULLSTOP|shiftctrl;
|
|
if (Key_State[RETROK_COMMA]) return AKEY_COMMA|shiftctrl;
|
|
if (Key_State[RETROK_SEMICOLON]) return AKEY_SEMICOLON|shiftctrl;
|
|
if (Key_State[RETROK_SLASH]) return AKEY_SLASH|shiftctrl;
|
|
if (Key_State[RETROK_BACKSLASH]) return AKEY_ESCAPE|shiftctrl;
|
|
if (Key_State[RETROK_0]) return AKEY_CTRL_0|shiftctrl;
|
|
if (Key_State[RETROK_1]) return AKEY_CTRL_1|shiftctrl;
|
|
if (Key_State[RETROK_2]) return AKEY_CTRL_2|shiftctrl;
|
|
if (Key_State[RETROK_3]) return AKEY_CTRL_3|shiftctrl;
|
|
if (Key_State[RETROK_4]) return AKEY_CTRL_4|shiftctrl;
|
|
if (Key_State[RETROK_5]) return AKEY_CTRL_5|shiftctrl;
|
|
if (Key_State[RETROK_6]) return AKEY_CTRL_6|shiftctrl;
|
|
if (Key_State[RETROK_7]) return AKEY_CTRL_7|shiftctrl;
|
|
if (Key_State[RETROK_8]) return AKEY_CTRL_8|shiftctrl;
|
|
if (Key_State[RETROK_9]) return AKEY_CTRL_9|shiftctrl;
|
|
|
|
if (Key_State[RETROK_a]) return AKEY_CTRL_a;
|
|
if (Key_State[RETROK_b]) return AKEY_CTRL_b;
|
|
if (Key_State[RETROK_c]) return AKEY_CTRL_c;
|
|
if (Key_State[RETROK_d]) return AKEY_CTRL_d;
|
|
if (Key_State[RETROK_e]) return AKEY_CTRL_e;
|
|
if (Key_State[RETROK_f]) return AKEY_CTRL_f;
|
|
if (Key_State[RETROK_g]) return AKEY_CTRL_g;
|
|
if (Key_State[RETROK_h]) return AKEY_CTRL_h;
|
|
if (Key_State[RETROK_i]) return AKEY_CTRL_i;
|
|
if (Key_State[RETROK_j]) return AKEY_CTRL_j;
|
|
if (Key_State[RETROK_k]) return AKEY_CTRL_k;
|
|
if (Key_State[RETROK_l]) return AKEY_CTRL_l;
|
|
if (Key_State[RETROK_m]) return AKEY_CTRL_m;
|
|
if (Key_State[RETROK_n]) return AKEY_CTRL_n;
|
|
if (Key_State[RETROK_o]) return AKEY_CTRL_o;
|
|
if (Key_State[RETROK_p]) return AKEY_CTRL_p;
|
|
if (Key_State[RETROK_q]) return AKEY_CTRL_q;
|
|
if (Key_State[RETROK_r]) return AKEY_CTRL_r;
|
|
if (Key_State[RETROK_s]) return AKEY_CTRL_s;
|
|
if (Key_State[RETROK_t]) return AKEY_CTRL_t;
|
|
if (Key_State[RETROK_u]) return AKEY_CTRL_u;
|
|
if (Key_State[RETROK_v]) return AKEY_CTRL_v;
|
|
if (Key_State[RETROK_w]) return AKEY_CTRL_w;
|
|
if (Key_State[RETROK_x]) return AKEY_CTRL_x;
|
|
if (Key_State[RETROK_y]) return AKEY_CTRL_y;
|
|
if (Key_State[RETROK_z]) return AKEY_CTRL_z;
|
|
|
|
/* these three keys also type control-graphics characters, but
|
|
there don't seem to be AKEY_ values for them! */
|
|
if (Key_State[RETROK_COMMA]) return (AKEY_CTRL | AKEY_COMMA);
|
|
if (Key_State[RETROK_PERIOD]) return (AKEY_CTRL | AKEY_FULLSTOP);
|
|
if (Key_State[RETROK_SEMICOLON]) return (AKEY_CTRL | AKEY_SEMICOLON);
|
|
|
|
if (Key_State[RETROK_F7]) return (AKEY_CTRL | AKEY_F1);
|
|
if (Key_State[RETROK_F8]) return (AKEY_CTRL | AKEY_F2);
|
|
if (Key_State[RETROK_F9]) return (AKEY_CTRL | AKEY_F3);
|
|
if (Key_State[RETROK_F10]) return (AKEY_CTRL | AKEY_F4);
|
|
|
|
// cursor keys
|
|
if (Key_State[RETROK_PLUS]) return AKEY_LEFT;
|
|
if (Key_State[RETROK_ASTERISK]) return AKEY_RIGHT;
|
|
if (Key_State[RETROK_EQUALS]) return AKEY_DOWN;
|
|
if (Key_State[RETROK_UNDERSCORE]) return AKEY_UP;
|
|
}
|
|
|
|
/* handle all keys */
|
|
|
|
if (INPUT_key_shift) {
|
|
if (Key_State[RETROK_a]) return AKEY_A;
|
|
if (Key_State[RETROK_b]) return AKEY_B;
|
|
if (Key_State[RETROK_c]) return AKEY_C;
|
|
if (Key_State[RETROK_d]) return AKEY_D;
|
|
if (Key_State[RETROK_e]) return AKEY_E;
|
|
if (Key_State[RETROK_f]) return AKEY_F;
|
|
if (Key_State[RETROK_g]) return AKEY_G;
|
|
if (Key_State[RETROK_h]) return AKEY_H;
|
|
if (Key_State[RETROK_i]) return AKEY_I;
|
|
if (Key_State[RETROK_j]) return AKEY_J;
|
|
if (Key_State[RETROK_k]) return AKEY_K;
|
|
if (Key_State[RETROK_l]) return AKEY_L;
|
|
if (Key_State[RETROK_m]) return AKEY_M;
|
|
if (Key_State[RETROK_n]) return AKEY_N;
|
|
if (Key_State[RETROK_o]) return AKEY_O;
|
|
if (Key_State[RETROK_p]) return AKEY_P;
|
|
if (Key_State[RETROK_q]) return AKEY_Q;
|
|
if (Key_State[RETROK_r]) return AKEY_R;
|
|
if (Key_State[RETROK_s]) return AKEY_S;
|
|
if (Key_State[RETROK_t]) return AKEY_T;
|
|
if (Key_State[RETROK_u]) return AKEY_U;
|
|
if (Key_State[RETROK_v]) return AKEY_V;
|
|
if (Key_State[RETROK_w]) return AKEY_W;
|
|
if (Key_State[RETROK_x]) return AKEY_X;
|
|
if (Key_State[RETROK_y]) return AKEY_Y;
|
|
if (Key_State[RETROK_z]) return AKEY_Z;
|
|
|
|
if (Key_State[RETROK_1]) return AKEY_EXCLAMATION;
|
|
if (Key_State[RETROK_2]) return AKEY_DBLQUOTE;
|
|
if (Key_State[RETROK_3]) return AKEY_HASH;
|
|
if (Key_State[RETROK_4]) return AKEY_DOLLAR;
|
|
if (Key_State[RETROK_5]) return AKEY_PERCENT;
|
|
if (Key_State[RETROK_6]) return AKEY_AMPERSAND;
|
|
if (Key_State[RETROK_7]) return AKEY_QUOTE;
|
|
if (Key_State[RETROK_8]) return AKEY_AT;
|
|
if (Key_State[RETROK_9]) return AKEY_PARENLEFT;
|
|
if (Key_State[RETROK_0]) return AKEY_PARENRIGHT;
|
|
|
|
if (Key_State[RETROK_BACKSLASH]) return AKEY_BAR;
|
|
if (Key_State[RETROK_COMMA]) return AKEY_BRACKETLEFT;
|
|
if (Key_State[RETROK_PERIOD]) return AKEY_BRACKETRIGHT;
|
|
if (Key_State[RETROK_UNDERSCORE]) return AKEY_MINUS;
|
|
if (Key_State[RETROK_PLUS]) return AKEY_BACKSLASH;
|
|
if (Key_State[RETROK_EQUALS]) return AKEY_BAR;
|
|
if (Key_State[RETROK_LEFTBRACKET]) return AKEY_BRACKETLEFT; // no curly braces on Atari
|
|
if (Key_State[RETROK_RIGHTBRACKET]) return AKEY_BRACKETRIGHT; // no curly braces on Atari
|
|
if (Key_State[RETROK_SEMICOLON]) return AKEY_COLON;
|
|
if (Key_State[RETROK_QUOTE]) return AKEY_DBLQUOTE;
|
|
if (Key_State[RETROK_SLASH]) return AKEY_QUESTION;
|
|
if (Key_State[RETROK_ASTERISK]) return AKEY_CIRCUMFLEX;
|
|
if (Key_State[RETROK_LESS]) return AKEY_LESS;
|
|
if (Key_State[RETROK_GREATER]) return AKEY_GREATER;
|
|
|
|
if (Key_State[RETROK_F7]) return (AKEY_SHFT | AKEY_F1);
|
|
if (Key_State[RETROK_F8]) return (AKEY_SHFT | AKEY_F2);
|
|
if (Key_State[RETROK_F9]) return (AKEY_SHFT | AKEY_F3);
|
|
if (Key_State[RETROK_F10]) return (AKEY_SHFT | AKEY_F4);
|
|
|
|
} else {
|
|
if (Key_State[RETROK_a]) return AKEY_a;
|
|
if (Key_State[RETROK_b]) return AKEY_b;
|
|
if (Key_State[RETROK_c]) return AKEY_c;
|
|
if (Key_State[RETROK_d]) return AKEY_d;
|
|
if (Key_State[RETROK_e]) return AKEY_e;
|
|
if (Key_State[RETROK_f]) return AKEY_f;
|
|
if (Key_State[RETROK_g]) return AKEY_g;
|
|
if (Key_State[RETROK_h]) return AKEY_h;
|
|
if (Key_State[RETROK_i]) return AKEY_i;
|
|
if (Key_State[RETROK_j]) return AKEY_j;
|
|
if (Key_State[RETROK_k]) return AKEY_k;
|
|
if (Key_State[RETROK_l]) return AKEY_l;
|
|
if (Key_State[RETROK_m]) return AKEY_m;
|
|
if (Key_State[RETROK_n]) return AKEY_n;
|
|
if (Key_State[RETROK_o]) return AKEY_o;
|
|
if (Key_State[RETROK_p]) return AKEY_p;
|
|
if (Key_State[RETROK_q]) return AKEY_q;
|
|
if (Key_State[RETROK_r]) return AKEY_r;
|
|
if (Key_State[RETROK_s]) return AKEY_s;
|
|
if (Key_State[RETROK_t]) return AKEY_t;
|
|
if (Key_State[RETROK_u]) return AKEY_u;
|
|
if (Key_State[RETROK_v]) return AKEY_v;
|
|
if (Key_State[RETROK_w]) return AKEY_w;
|
|
if (Key_State[RETROK_x]) return AKEY_x;
|
|
if (Key_State[RETROK_y]) return AKEY_y;
|
|
if (Key_State[RETROK_z]) return AKEY_z;
|
|
|
|
if (Key_State[RETROK_0]) return AKEY_0;
|
|
if (Key_State[RETROK_1]) return AKEY_1;
|
|
if (Key_State[RETROK_2]) return AKEY_2;
|
|
if (Key_State[RETROK_3]) return AKEY_3;
|
|
if (Key_State[RETROK_4]) return AKEY_4;
|
|
if (Key_State[RETROK_5]) return AKEY_5;
|
|
if (Key_State[RETROK_6]) return AKEY_6;
|
|
if (Key_State[RETROK_7]) return AKEY_7;
|
|
if (Key_State[RETROK_8]) return AKEY_8;
|
|
if (Key_State[RETROK_9]) return AKEY_9;
|
|
|
|
if (Key_State[RETROK_BACKSLASH]) return AKEY_BACKSLASH;
|
|
if (Key_State[RETROK_COMMA]) return AKEY_COMMA;
|
|
if (Key_State[RETROK_PERIOD]) return AKEY_FULLSTOP;
|
|
if (Key_State[RETROK_MINUS]) return AKEY_MINUS;
|
|
if (Key_State[RETROK_PLUS]) return AKEY_PLUS;
|
|
if (Key_State[RETROK_EQUALS]) return AKEY_EQUAL;
|
|
if (Key_State[RETROK_LEFTBRACKET]) return AKEY_BRACKETLEFT;
|
|
if (Key_State[RETROK_RIGHTBRACKET]) return AKEY_BRACKETRIGHT;
|
|
if (Key_State[RETROK_SEMICOLON]) return AKEY_SEMICOLON;
|
|
if (Key_State[RETROK_QUOTE]) return AKEY_QUOTE;
|
|
if (Key_State[RETROK_SLASH]) return AKEY_SLASH;
|
|
if (Key_State[RETROK_ASTERISK]) return AKEY_ASTERISK;
|
|
if (Key_State[RETROK_LESS]) return AKEY_LESS;
|
|
if (Key_State[RETROK_GREATER]) return AKEY_GREATER;
|
|
if (Key_State[RETROK_UNDERSCORE]) return AKEY_UNDERSCORE;
|
|
|
|
if (Key_State[RETROK_F7]) return AKEY_F1;
|
|
if (Key_State[RETROK_F8]) return AKEY_F2;
|
|
if (Key_State[RETROK_F9]) return AKEY_F3;
|
|
if (Key_State[RETROK_F10]) return AKEY_F4;
|
|
}
|
|
|
|
/* FIXME joy bind */
|
|
if (!UI_is_active)
|
|
{
|
|
if (SHOWKEYDELAY)
|
|
SHOWKEYDELAY--;
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
if (SHOWKEY == -1)
|
|
{
|
|
if (mbt[i][RETRO_DEVICE_ID_JOYPAD_SELECT])
|
|
INPUT_key_consol &= (~INPUT_CONSOL_SELECT);
|
|
if (mbt[i][RETRO_DEVICE_ID_JOYPAD_START])
|
|
INPUT_key_consol &= (~INPUT_CONSOL_START);
|
|
if (mbt[i][RETRO_DEVICE_ID_JOYPAD_L])
|
|
INPUT_key_consol &= (~INPUT_CONSOL_OPTION);
|
|
if (mbt[i][RETRO_DEVICE_ID_JOYPAD_R])
|
|
return AKEY_UI;
|
|
if (mbt[i][RETRO_DEVICE_ID_JOYPAD_Y])
|
|
return AKEY_SPACE;
|
|
if (mbt[i][RETRO_DEVICE_ID_JOYPAD_L2])
|
|
return AKEY_ESCAPE;
|
|
if (mbt[i][RETRO_DEVICE_ID_JOYPAD_X])
|
|
return AKEY_RETURN;
|
|
if (mbt[i][RETRO_DEVICE_ID_JOYPAD_R2])
|
|
return AKEY_HELP;
|
|
}
|
|
|
|
if (mbt[i][RETRO_DEVICE_ID_JOYPAD_L3])
|
|
if (!SHOWKEYDELAY)
|
|
{
|
|
SHOWKEY = -SHOWKEY;
|
|
SHOWKEYDELAY = 20;
|
|
}
|
|
}
|
|
|
|
/* not quite working when controller Device Type is ATARI Keyboard.. FIXME!*/
|
|
//if (atari_devices[0] == RETRO_DEVICE_ATARI_KEYBOARD && (Key_State[RETROK_F11]))
|
|
// if (!SHOWKEYDELAY)
|
|
// {
|
|
// SHOWKEY = -SHOWKEY;
|
|
// SHOWKEYDELAY = 20;
|
|
// Key_State[RETROK_F11] = 0;
|
|
// }
|
|
}
|
|
|
|
/* not a big fan of hard coding input.. but it helps in a pinch of one accidently unmaps the controls
|
|
and this code is only used when the UI is active */
|
|
if (UI_is_active){
|
|
// whithout kbd in GUI
|
|
if (MXjoy[0] & 0x04)
|
|
return AKEY_LEFT;
|
|
if (MXjoy[0] & 0x08)
|
|
return AKEY_RIGHT;
|
|
if (MXjoy[0] & 0x01)
|
|
return AKEY_UP;
|
|
if (MXjoy[0] & 0x02)
|
|
return AKEY_DOWN;
|
|
if (MXjoy[0] & 0x10)
|
|
return AKEY_RETURN;
|
|
if (MXjoy[0] & 0x80)
|
|
return AKEY_ESCAPE;
|
|
}
|
|
|
|
/* This is my alternate internal UI controls... mapped based on players controller mapping. I can't decide which is the best to use
|
|
Maybe give the player the option? */
|
|
//if (UI_is_active) {
|
|
// for (int i = 0; i < 4; i++)
|
|
// {
|
|
// if (mbt[i][RETRO_DEVICE_ID_JOYPAD_LEFT])
|
|
// return AKEY_LEFT;
|
|
// if (mbt[i][RETRO_DEVICE_ID_JOYPAD_RIGHT])
|
|
// return AKEY_RIGHT;
|
|
// if (mbt[i][RETRO_DEVICE_ID_JOYPAD_UP])
|
|
// return AKEY_UP;
|
|
// if (mbt[i][RETRO_DEVICE_ID_JOYPAD_DOWN])
|
|
// return AKEY_DOWN;
|
|
|
|
// if (atari_devices[i] == RETRO_DEVICE_ATARI_JOYSTICK)
|
|
// whichButton = RETRO_DEVICE_ID_JOYPAD_A;
|
|
// else if (atari_devices[i] == RETRO_DEVICE_ATARI_5200_JOYSTICK)
|
|
// whichButton = RETRO_DEVICE_ID_JOYPAD_B;
|
|
// if (mbt[i][whichButton])
|
|
// return AKEY_RETURN;
|
|
|
|
// if (atari_devices[i] == RETRO_DEVICE_ATARI_JOYSTICK)
|
|
// whichButton = RETRO_DEVICE_ID_JOYPAD_R2;
|
|
// else if (atari_devices[i] == RETRO_DEVICE_ATARI_5200_JOYSTICK)
|
|
// whichButton = RETRO_DEVICE_ID_JOYPAD_A;
|
|
// if (mbt[i][whichButton])
|
|
// return AKEY_ESCAPE;
|
|
// }
|
|
//}
|
|
|
|
return AKEY_NONE;
|
|
}
|
|
|
|
/*
|
|
int PLATFORM_GetRawKey(void)
|
|
{
|
|
input_poll_cb();
|
|
|
|
for(i=0;i<320;i++)
|
|
Key_State[i]=input_state_cb(0, RETRO_DEVICE_KEYBOARD, 0,i) ? 0x80: 0;
|
|
}
|
|
*/
|
|
|
|
void retro_Render(void)
|
|
{
|
|
int x, y;
|
|
UBYTE *src, *src_line;
|
|
UWORD *dst, *dst_line;
|
|
|
|
src_line = ((UBYTE *) Screen_atari) + 24;
|
|
dst_line = Retro_Screen;
|
|
|
|
for (y = 0; y < 240; y++) {
|
|
|
|
src = src_line;
|
|
dst = dst_line;
|
|
|
|
for (x = 0; x < 336; x += 8) {
|
|
|
|
*dst++ = palette[*src++]; *dst++ = palette[*src++];
|
|
*dst++ = palette[*src++]; *dst++ = palette[*src++];
|
|
*dst++ = palette[*src++]; *dst++ = palette[*src++];
|
|
*dst++ = palette[*src++]; *dst++ = palette[*src++];
|
|
}
|
|
|
|
src_line += 384;
|
|
dst_line += 336;
|
|
}
|
|
}
|
|
|
|
void PLATFORM_DisplayScreen(void)
|
|
{
|
|
retro_Render();
|
|
}
|
|
|
|
extern float retro_fps;
|
|
extern long long retro_frame_counter;
|
|
|
|
double PLATFORM_Time(void)
|
|
{
|
|
return retro_frame_counter * (1000.0 / retro_fps);
|
|
}
|
|
|
|
void PLATFORM_PaletteUpdate(void)
|
|
{
|
|
retro_PaletteUpdate();
|
|
}
|
|
|
|
static void get_platform_PORT(unsigned char *s0, unsigned char *s1, unsigned char *s2, unsigned char *s3)
|
|
{
|
|
int stick0, stick1, stick2, stick3;
|
|
stick0 = stick1 = stick2 = stick3 = INPUT_STICK_CENTRE;
|
|
|
|
/* only send trigger (joyleft) if paddle mode is active and trigger button pressed*/
|
|
if (!UI_is_active && paddle_mode)
|
|
{
|
|
if (PLATFORM_kbd_joy_0_enabled) {
|
|
if ((MXjoy[0] & 0x80))
|
|
stick0 &= INPUT_STICK_LEFT;
|
|
}
|
|
|
|
if (PLATFORM_kbd_joy_1_enabled) {
|
|
if ((MXjoy[1] & 0x80))
|
|
stick1 &= INPUT_STICK_LEFT;
|
|
}
|
|
|
|
if (PLATFORM_kbd_joy_2_enabled) {
|
|
if ((MXjoy[2] & 0x80))
|
|
stick2 &= INPUT_STICK_LEFT;
|
|
}
|
|
|
|
if (PLATFORM_kbd_joy_3_enabled) {
|
|
if ((MXjoy[3] & 0x80))
|
|
stick3 &= INPUT_STICK_LEFT;
|
|
}
|
|
|
|
*s0 = stick0;
|
|
*s1 = stick1;
|
|
*s2 = stick2;
|
|
*s3 = stick3;
|
|
|
|
/* trig is all we care about */
|
|
return;
|
|
}
|
|
|
|
if (PLATFORM_kbd_joy_0_enabled) {
|
|
if (MXjoy[0] & 0x04)
|
|
stick0 &= INPUT_STICK_LEFT;
|
|
if (MXjoy[0] & 0x08)
|
|
stick0 &= INPUT_STICK_RIGHT;
|
|
if (MXjoy[0] & 0x01)
|
|
stick0 &= INPUT_STICK_FORWARD;
|
|
if (MXjoy[0] & 0x02)
|
|
stick0 &= INPUT_STICK_BACK;
|
|
}
|
|
if (PLATFORM_kbd_joy_1_enabled) {
|
|
|
|
if (MXjoy[1] & 0x04)
|
|
stick1 &= INPUT_STICK_LEFT;
|
|
if (MXjoy[1] & 0x08)
|
|
stick1 &= INPUT_STICK_RIGHT;
|
|
if (MXjoy[1] & 0x01)
|
|
stick1 &= INPUT_STICK_FORWARD;
|
|
if (MXjoy[1] & 0x02)
|
|
stick1 &= INPUT_STICK_BACK;
|
|
}
|
|
if (PLATFORM_kbd_joy_2_enabled) {
|
|
if (MXjoy[2] & 0x04)
|
|
stick2 &= INPUT_STICK_LEFT;
|
|
if (MXjoy[2] & 0x08)
|
|
stick2 &= INPUT_STICK_RIGHT;
|
|
if (MXjoy[2] & 0x01)
|
|
stick2 &= INPUT_STICK_FORWARD;
|
|
if (MXjoy[2] & 0x02)
|
|
stick2 &= INPUT_STICK_BACK;
|
|
}
|
|
if (PLATFORM_kbd_joy_3_enabled) {
|
|
if (MXjoy[3] & 0x04)
|
|
stick3 &= INPUT_STICK_LEFT;
|
|
if (MXjoy[3] & 0x08)
|
|
stick3 &= INPUT_STICK_RIGHT;
|
|
if (MXjoy[3] & 0x01)
|
|
stick3 &= INPUT_STICK_FORWARD;
|
|
if (MXjoy[3] & 0x02)
|
|
stick3 &= INPUT_STICK_BACK;
|
|
}
|
|
|
|
if (swap_joysticks) {
|
|
*s1 = stick0;
|
|
*s0 = stick1;
|
|
*s2 = stick2;
|
|
*s3 = stick3;
|
|
}
|
|
else {
|
|
*s0 = stick0;
|
|
*s1 = stick1;
|
|
*s2 = stick2;
|
|
*s3 = stick3;
|
|
}
|
|
|
|
}
|
|
|
|
static void get_platform_TRIG(unsigned char *t0, unsigned char *t1, unsigned char *t2, unsigned char *t3)
|
|
{
|
|
int trig0, trig1, trig2, trig3;
|
|
trig0 = trig1 = trig2 = trig3 = 1;
|
|
|
|
if (PLATFORM_kbd_joy_0_enabled) {
|
|
trig0 = MXjoy[0] & 0x80 ? 0:1;
|
|
}
|
|
|
|
if (PLATFORM_kbd_joy_1_enabled) {
|
|
trig1 = MXjoy[1] & 0x80 ? 0:1;
|
|
}
|
|
|
|
if (PLATFORM_kbd_joy_2_enabled) {
|
|
trig2 = MXjoy[2] & 0x80 ? 0:1;
|
|
}
|
|
|
|
if (PLATFORM_kbd_joy_3_enabled) {
|
|
trig3 = MXjoy[3] & 0x80 ? 0:1;
|
|
}
|
|
|
|
if (swap_joysticks) {
|
|
*t1 = trig0;
|
|
*t0 = trig1;
|
|
*t2 = trig2;
|
|
*t3 = trig3;
|
|
}
|
|
else {
|
|
*t0 = trig0;
|
|
*t1 = trig1;
|
|
*t2 = trig2;
|
|
*t3 = trig3;
|
|
}
|
|
|
|
}
|
|
|
|
int PLATFORM_PORT(int num)
|
|
{
|
|
if (SHOWKEY == 1 )
|
|
return 0xff;
|
|
|
|
if (num == 0) {
|
|
UBYTE a, b, c, d;
|
|
get_platform_PORT(&a, &b, &c, &d);
|
|
|
|
return (b << 4) | (a & 0x0f);
|
|
}
|
|
if (num == 1) {
|
|
UBYTE a, b, c, d;
|
|
get_platform_PORT(&a, &b, &c, &d);
|
|
|
|
return (d << 4) | (c & 0x0f);
|
|
}
|
|
|
|
return 0xff;
|
|
}
|
|
|
|
int PLATFORM_TRIG(int num)
|
|
{
|
|
UBYTE a, b, c, d;
|
|
|
|
if (SHOWKEY == 1)
|
|
return 0x01;
|
|
|
|
get_platform_TRIG(&a, &b, &c, &d);
|
|
|
|
switch (num) {
|
|
case 0:
|
|
return a;
|
|
case 1:
|
|
return b;
|
|
case 2:
|
|
return c;
|
|
case 3:
|
|
return d;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return 0x01;
|
|
}
|
|
|
|
|
|
/////////////////////////////////////////////////////////////
|
|
// SOUND
|
|
/////////////////////////////////////////////////////////////
|
|
|
|
|
|
int PLATFORM_SoundSetup(Sound_setup_t *setup)
|
|
{
|
|
//force 16 bit stereo sound at 44100
|
|
setup->freq=44100;
|
|
setup->sample_size=2;
|
|
setup->channels=2;
|
|
// setup->buffer_ms=20;
|
|
setup->buffer_frames = 1024;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void PLATFORM_SoundExit(void)
|
|
{
|
|
|
|
}
|
|
|
|
void PLATFORM_SoundPause(void)
|
|
{
|
|
|
|
}
|
|
|
|
void PLATFORM_SoundContinue(void)
|
|
{
|
|
|
|
}
|
|
|
|
void PLATFORM_SoundLock(void)
|
|
{
|
|
|
|
}
|
|
|
|
void PLATFORM_SoundUnlock(void)
|
|
{
|
|
|
|
}
|