Better timings

This commit is contained in:
Pecusx
2025-05-24 20:14:34 +02:00
parent 65f4602427
commit 828a42e01e
2 changed files with 7 additions and 7 deletions
+7 -7
View File
@@ -596,27 +596,27 @@ no_next_credit
.proc TimberLogoAnimate
;--------------------------------------------------
lda SyncByte
and #%00000111 ; for slower animation
and #%00000011 ; for slower animation
bne no_timber_animation
inc AnimTimer
; animations
; check if animation in progress
; eyes....
ldx EyesPhase
beq no_eyes
beq no_eyes ; eyes up (no animation)
cpx #5
beq no_eyes
beq no_eyes ; eyes down (no animation)
; eyes animation in progress
; next phase
inx
cpx #5
cpx #5 ; after last phase of eyes down animation
bne not_end_v1
ldx #0
ldx #0 ; set to mo animation phase
beq not_end_v2
not_end_v1
cpx #10
cpx #10 ; after last phase of eyes up animation
bne not_end_v2
ldx #5
ldx #5 ; set to mo animation phase
not_end_v2
stx EyesPhase
jsr MenuEyesSet
BIN
View File
Binary file not shown.