mirror of
https://github.com/Pecusx/Young-lumberjack.git
synced 2026-05-21 06:39:43 +02:00
Power flash
This commit is contained in:
@@ -103,6 +103,7 @@
|
||||
mwa #gamescreen_r_ph2p3 animation_addr
|
||||
waitRTC
|
||||
mwa #gamescreen_r_ph2p4 animation_addr
|
||||
jsr RestoreRedBar
|
||||
waitRTC
|
||||
mwa #gamescreen_r_ph3p1 animation_addr
|
||||
waitRTC
|
||||
@@ -138,6 +139,7 @@ AnimationR2 = AnimationR1
|
||||
mwa #gamescreen_l_ph2p3 animation_addr
|
||||
waitRTC
|
||||
mwa #gamescreen_l_ph2p4 animation_addr
|
||||
jsr RestoreRedBar
|
||||
waitRTC
|
||||
mwa #gamescreen_l_ph3p1 animation_addr
|
||||
waitRTC
|
||||
@@ -173,6 +175,7 @@ AnimationL2 = AnimationL1
|
||||
mwa #gamescreen_r_ph2p7 animation_addr
|
||||
waitRTC
|
||||
mwa #gamescreen_r_ph2p8 animation_addr
|
||||
jsr RestoreRedBar
|
||||
waitRTC
|
||||
mwa #gamescreen_r_ph3p6 animation_addr
|
||||
waitRTC
|
||||
@@ -207,6 +210,7 @@ AnimationL2 = AnimationL1
|
||||
mwa #gamescreen_l_ph2p7 animation_addr
|
||||
waitRTC
|
||||
mwa #gamescreen_l_ph2p8 animation_addr
|
||||
jsr RestoreRedBar
|
||||
waitRTC
|
||||
mwa #gamescreen_l_ph3p6 animation_addr
|
||||
waitRTC
|
||||
@@ -241,6 +245,7 @@ AnimationL2 = AnimationL1
|
||||
mwa #gamescreen_r_ph2p3 animation_addr
|
||||
waitRTC
|
||||
mwa #gamescreen_r_ph2p4 animation_addr
|
||||
jsr RestoreRedBar
|
||||
waitRTC
|
||||
mwa #gamescreen_r_ph3p1 animation_addr
|
||||
waitRTC
|
||||
@@ -274,6 +279,7 @@ AnimationR5 = AnimationR4
|
||||
mwa #gamescreen_l_ph2p3 animation_addr
|
||||
waitRTC
|
||||
mwa #gamescreen_l_ph2p4 animation_addr
|
||||
jsr RestoreRedBar
|
||||
waitRTC
|
||||
mwa #gamescreen_l_ph3p1 animation_addr
|
||||
waitRTC
|
||||
@@ -307,6 +313,7 @@ AnimationL5 = AnimationL4
|
||||
mwa #gamescreen_r_ph2p7 animation_addr
|
||||
waitRTC
|
||||
mwa #gamescreen_r_ph2p8 animation_addr
|
||||
jsr RestoreRedBar
|
||||
waitRTC
|
||||
mwa #gamescreen_r_ph3p6 animation_addr
|
||||
waitRTC
|
||||
@@ -339,6 +346,7 @@ AnimationL5 = AnimationL4
|
||||
mwa #gamescreen_l_ph2p7 animation_addr
|
||||
waitRTC
|
||||
mwa #gamescreen_l_ph2p8 animation_addr
|
||||
jsr RestoreRedBar
|
||||
waitRTC
|
||||
mwa #gamescreen_l_ph3p6 animation_addr
|
||||
waitRTC
|
||||
@@ -371,6 +379,7 @@ AnimationL5 = AnimationL4
|
||||
mwa #gamescreen_r_ph2p3 animation_addr
|
||||
waitRTC
|
||||
mwa #gamescreen_r_ph2p4 animation_addr
|
||||
jsr RestoreRedBar
|
||||
waitRTC
|
||||
mwa #gamescreen_r_ph3p1 animation_addr
|
||||
waitRTC
|
||||
@@ -406,6 +415,7 @@ AnimationR8 = AnimationR7
|
||||
mwa #gamescreen_l_ph2p3 animation_addr
|
||||
waitRTC
|
||||
mwa #gamescreen_l_ph2p4 animation_addr
|
||||
jsr RestoreRedBar
|
||||
waitRTC
|
||||
mwa #gamescreen_l_ph3p1 animation_addr
|
||||
waitRTC
|
||||
@@ -441,6 +451,7 @@ AnimationL8 = AnimationL7
|
||||
mwa #gamescreen_r_ph2p7 animation_addr
|
||||
waitRTC
|
||||
mwa #gamescreen_r_ph2p8 animation_addr
|
||||
jsr RestoreRedBar
|
||||
waitRTC
|
||||
mwa #gamescreen_r_ph3p6 animation_addr
|
||||
waitRTC
|
||||
@@ -475,6 +486,7 @@ AnimationL8 = AnimationL7
|
||||
mwa #gamescreen_l_ph2p7 animation_addr
|
||||
waitRTC
|
||||
mwa #gamescreen_l_ph2p8 animation_addr
|
||||
jsr RestoreRedBar
|
||||
waitRTC
|
||||
mwa #gamescreen_l_ph3p6 animation_addr
|
||||
waitRTC
|
||||
|
||||
@@ -453,6 +453,13 @@ LevelOver
|
||||
bpl @-
|
||||
rts
|
||||
.endp
|
||||
|
||||
;--------------------------------------------------
|
||||
.proc RestoreRedBar
|
||||
;--------------------------------------------------
|
||||
mva #$38 COLOR2 ; red
|
||||
rts
|
||||
.endp
|
||||
;--------------------------------------------------
|
||||
.proc initialize
|
||||
;--------------------------------------------------
|
||||
@@ -621,6 +628,7 @@ not_max_lev
|
||||
;--------------------------------------------------
|
||||
.proc PowerUp
|
||||
;--------------------------------------------------
|
||||
mva #$3F COLOR2 ; red
|
||||
inc PowerValue
|
||||
lda PowerValue
|
||||
cmp #49
|
||||
|
||||
BIN
Binary file not shown.
Reference in New Issue
Block a user