RIP colors

This commit is contained in:
Pecusx
2025-04-15 23:05:05 +02:00
parent d846df8bcb
commit 016b07a94e
2 changed files with 11 additions and 4 deletions
+11 -4
View File
@@ -279,6 +279,7 @@ no_new_cloud3
no_clouds_change
lda StateFlag
cmp #1
bne wait_for_timer
; only during game
; power down
@@ -410,19 +411,25 @@ DLI4
rti
DLI5
pha
lda StateFlag
sta WSYNC
cmp #1 ; game
bne @+
mva GameColors+c_buckle COLPF2 ; button and buckle
mva #>font_game_upper CHBASE
@ mva #>font_game_upper CHBASE
mwa #IngameDLI1.DLI6 VDSLST
pla
rti
DLI6
pha
lda StateFlag
cmp #1 ; game
bne @+
sta WSYNC
sta WSYNC
sta WSYNC
mva GameColors+c_pants COLPF2 ; blue pants
pla
@ pla
rti
.endp
;--------------------------------------------------
@@ -496,7 +503,7 @@ EndOfStartScreen */
mva #>font_game_upper CHBAS
jsr SetPMr1
pause 5
mva #0 StateFlag
mva #1 StateFlag
rts
.endp
;--------------------------------------------------
@@ -681,7 +688,7 @@ branch_ok
jsr LevelReset
mva #24 PowerValue ; half power
jsr draw_PowerBar
mva #0 StateFlag
mva #1 StateFlag
go_loop
;jsr WaitForKeyRelease
jmp loop
BIN
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