[GH-ISSUE #71] Tanks stay unaffected by bullets #60

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opened 2026-05-20 22:32:23 +02:00 by Pecus · 2 comments
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Originally created by @mikerro on GitHub (May 18, 2022).
Original GitHub issue: https://github.com/pkali/scorch_src/issues/71

Don't remember how it looks in original game but when you fire bullet and it goes straight to the tank (not ground below it), then perticular tank remains unaffected.

Originally created by @mikerro on GitHub (May 18, 2022). Original GitHub issue: https://github.com/pkali/scorch_src/issues/71 Don't remember how it looks in original game but when you fire bullet and it goes straight to the tank (not ground below it), then perticular tank remains unaffected.
Pecus added the enhancement label 2026-05-20 22:32:23 +02:00
Pecus closed this issue 2026-05-20 22:32:23 +02:00
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@pkali commented on GitHub (May 21, 2022):

This is true. Collisions are detected with the ground only (excl. Laser). It must stay this way, but I'll move it to the 'enhancement' category. Will revisit.

<!-- gh-comment-id:1133670158 --> @pkali commented on GitHub (May 21, 2022): This is true. Collisions are detected with the ground only (excl. Laser). It must stay this way, but I'll move it to the 'enhancement' category. Will revisit.
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@Pecusx commented on GitHub (Jun 6, 2022):

Thanks to the new CheckCollisionWithTank procedure, the problem shouldn't be a problem anymore.

<!-- gh-comment-id:1147236743 --> @Pecusx commented on GitHub (Jun 6, 2022): Thanks to the new CheckCollisionWithTank procedure, the problem shouldn't be a problem anymore.
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Reference: starred/scorch_src#60