[GH-ISSUE #85] Slight sound issues when new round starts #255

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opened 2026-05-20 22:35:01 +02:00 by Pecus · 1 comment
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Originally created by @mikerro on GitHub (Jun 3, 2022).
Original GitHub issue: https://github.com/pkali/scorch_src/issues/85

Originally assigned to: @pkali on GitHub.

Sometimes after finishing round (and starting next one), there occur some "unwanted" sounds. Especially between "next player" SFX and "shoot" one. Either something plays twice here, or it just some glitch.

Originally created by @mikerro on GitHub (Jun 3, 2022). Original GitHub issue: https://github.com/pkali/scorch_src/issues/85 Originally assigned to: @pkali on GitHub. Sometimes after finishing round (and starting next one), there occur some "unwanted" sounds. Especially between "next player" SFX and "shoot" one. Either something plays twice here, or it just some glitch.
Pecus added the bug label 2026-05-20 22:35:01 +02:00
Pecus closed this issue 2026-05-20 22:35:01 +02:00
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@pkali commented on GitHub (Jun 4, 2022):

glitches are bitches :)))

<!-- gh-comment-id:1146603804 --> @pkali commented on GitHub (Jun 4, 2022): glitches are bitches :)))
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Reference: starred/scorch_src#255