diff --git a/scorch.xex b/scorch.xex index 51e7caf..0810c80 100644 Binary files a/scorch.xex and b/scorch.xex differ diff --git a/weapons.asm b/weapons.asm index f3dc2cd..faa1b4b 100644 --- a/weapons.asm +++ b/weapons.asm @@ -1207,8 +1207,18 @@ notpressed bpl notpressed ;---esc pressed-quit game--- rts - @ + cmp #$3f ; A + bne @+ +callActivation + ; Hide all tanks - after inventory they may have other shapes + mva #1 Erase + jsr DrawTanks + mva #0 Erase + jsr DefensivesActivate + jmp afterInventory + +@ cmp #$0d ; I bne @+ callInventory @@ -1219,6 +1229,7 @@ callInventory ; mva #$ff isInventory jsr Purchase +afterInventory mva #0 dmactls ; dark screen jsr WaitOneFrame lda #song_ingame