diff --git a/scorch.asm b/scorch.asm index dc52539..526bf0a 100644 --- a/scorch.asm +++ b/scorch.asm @@ -115,7 +115,6 @@ .zpvar HowToDraw .byte .zpvar gravity .byte .zpvar LineLength .word - ;.zpvar LineAddress4x4 .word .zpvar tracerflag .byte .zpvar isInventory .byte .zpvar DifficultyLevel .byte @@ -132,7 +131,7 @@ ; libraries ;----------------------------------------------- .IF TARGET = 5200 - OPT h-f+ + OPT h-f+ ; no headers, single block --> cart bin file icl 'lib/5200SYS.ASM' icl 'lib/5200MACRO.ASM' /* .enum @kbcode @@ -184,7 +183,6 @@ ; Game loading address ORG $4000 - ;opt f+ ; single block WeaponFont ins 'artwork/weapons_AW6_mod.fnt' ; 'artwork/weapons.fnt' @@ -226,15 +224,15 @@ FirstSTART ; one time zero variables in RAM (non zero page) lda #0 ldy #OneTimeZeroVariablesCount-1 -@ sta OneTimeZeroVariables,y - dey +@ sta OneTimeZeroVariables,y + dey bpl @- ; initialize variables in RAM (non zero page) ldy #initialvaluesCount-1 -@ lda initialvaluesStart,y - sta variablesToInitialize,y - dey +@ lda initialvaluesStart,y + sta variablesToInitialize,y + dey bpl @-