Manuals executables

This commit is contained in:
Pecusx
2025-12-29 20:48:17 +01:00
parent d498cd181e
commit e54b111300
7 changed files with 219 additions and 219 deletions
+30 -30
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@@ -41,7 +41,7 @@ Select options with cursor keys or a joystick.
The **G**, **TAB**, **SELECT**, long press of first joystick button or second joystick button (supported Joy 2B+ standard or compatible), and on the Atari 5200 console, the **5** controller key changes the color of the mountains (3 versions to choose from).
If the cursor indicates the the number of players and 4 or 6 players are selected, pressing **TAB** activates team play. This is indicated by the letter “t” next to the word **Players**. Team play is limited to 4 or 6 players and a maximum of 20 rounds. Players with odd numbers are assigned to A-Team, and players with even numbers are assigned to B-Team.
If the cursor indicates the the number of players and 4 or 6 players are selected, pressing **TAB** activates team play. This is indicated by the letter **t** next to the word **Players**. Team play is limited to 4 or 6 players and a maximum of 20 rounds. Players with odd numbers are assigned to A-Team, and players with even numbers are assigned to B-Team.
If the cursor indicates the wind strength selection option **Wind**, pressing **TAB** changes the way the wind strength is drawn from "every round" to "every turn" and vice versa. Drawing every turn is indicated by the **?** sign next to the word **Wind**.
@@ -113,19 +113,19 @@ The keyboard controls cursor keys or joystick: left/right - change the angle of
| A800 | Function |
|--------------|--------------------|
| **SPACE**/**FIRE** | shoot (see )|
| **TAB**/**SELECT** | weapon change ()|
| **I** | inventory ()|
| **A**/**OPTION** | defensives ()|
| **SPACE**/**FIRE** | shoot (see ¡)|
| **TAB**/**SELECT** | weapon change (¡)|
| **I** | inventory (¡)|
| **A**/**OPTION** | defensives (¡)|
| **M** | music on/off |
| **S** | sound on/off |
| **START** | turbo mode ()|
| **O** | game over ()|
| **START**+**OPTION** | immediate quit ()|
| **G** | color scheme ()|
| **ESC** | return ()|
| **Y** | confirm ()|
| **CTRL**+**HELP** | visual debug ()|
| **START** | turbo mode (¡)|
| **O** | game over (¡)|
| **START**+**OPTION** | immediate quit (¡)|
| **G** | color scheme (¡)|
| **ESC** | return (¡)|
| **Y** | confirm (¡)|
| **CTRL**+**HELP** | visual debug (¡)|
* **shoot** or joystick button pressed briefly - firing a shot.
@@ -224,27 +224,27 @@ And here are the values of maximum energy loss for individual weapons. If a weap
| Funky Bomb | 168 88 (*5) |
| MIRV | 136 (*5) |
| Death's Head | 240 (*5) |
| Napalm | 40 (see ) |
| Hot Napalm | 80 () |
| Napalm | 40 (see ¡) |
| Hot Napalm | 80 (¡) |
| Baby Roller | 88 |
| Roller | 168 |
| Heavy Roller | 240 |
| Riot Charge | 0 () |
| Riot Blast | 0 () |
| Riot Bomb | 0 () |
| Heavy Riot Bomb | 0 () |
| Digger | 0 () |
| Heavy Digger | 0 () |
| Sandhog | 0 () |
| Heavy Sandhog | 0 () |
| Dirt Clod | 0 () |
| Dirt Ball | 0 () |
| Ton of Dirt | 0 () |
| Liquid Dirt | 0 () |
| Dirt Charge | 0 () |
| Propaganda | 0 () |
| Stomp | 0 () |
| Laser | 100 () |
| Riot Charge | 0 (¡) |
| Riot Blast | 0 (¡) |
| Riot Bomb | 0 (¡) |
| Heavy Riot Bomb | 0 (¡) |
| Digger | 0 (¡) |
| Heavy Digger | 0 (¡) |
| Sandhog | 0 (¡) |
| Heavy Sandhog | 0 (¡) |
| Dirt Clod | 0 (¡) |
| Dirt Ball | 0 (¡) |
| Ton of Dirt | 0 (¡) |
| Liquid Dirt | 0 (¡) |
| Dirt Charge | 0 (¡) |
| Propaganda | 0 (¡) |
| Stomp | 0 (¡) |
| Laser | 100 (¡) |
Remarks:
* **Napalm** - this weapon is different and the distance from the center is not determined, simply any tank in the range of the flames loses 40 units of energy.