build 128

This commit is contained in:
2022-02-19 15:56:26 -05:00
parent 3c4c537a7a
commit d54c38d0bf
9 changed files with 89 additions and 63 deletions
+4 -4
View File
@@ -35,7 +35,7 @@
;we decided it must go in 'English' to let other people work on it
.zpvar xdraw .word = $80 ;variable X for plot
.zpvar ydraw .word;variable Y for plot (like in Atari Basic - Y=0 in upper right corner of the screen)
.zpvar ydraw .word ;variable Y for plot (like in Atari Basic - Y=0 in upper right corner of the screen)
.zpvar xbyte .word
.zpvar ybyte .word
@@ -46,8 +46,8 @@
.zpvar oldplot .word
.zpvar xc .word
.zpvar temp .word ;temporary word for the most embeded loops only
.zpvar temp2 .word;same as above
.zpvar tempXROLLER .word;same as above for XROLLER routine
.zpvar temp2 .word ;same as above
.zpvar tempXROLLER .word ;same as above for XROLLER routine
;(used also in result display routine)
.zpvar xtempDRAW .word ;same as above for XDRAW routine
.zpvar ytempDRAW .word ;same as above for XDRAW routine
@@ -84,7 +84,7 @@ MaxPlayers = 6
icl 'artwork/HIMARS14.asm'
;Game loading address
ORG $3010 ;two hex thousands for screen
ORG $3010 ;one hex thousands for screen
;-----------------------------------------------
;Screen displays go first to avoid crossing 4kb barrier
;-----------------------------------------------