diff --git a/scorch.bin b/scorch.bin index 7b99faf..d1efd87 100644 Binary files a/scorch.bin and b/scorch.bin differ diff --git a/scorch.xex b/scorch.xex index 5532562..33483f5 100644 Binary files a/scorch.xex and b/scorch.xex differ diff --git a/textproc.asm b/textproc.asm index 1984f92..f1ecb58 100644 --- a/textproc.asm +++ b/textproc.asm @@ -2047,14 +2047,21 @@ NextChar02 iny cpy #$08 bne NextChar02 - ; memory !!!! + ;========================= + ; displaying number of active controller port or AI level + ;========================= ldx TankNr ldy #$5e ; Computer symbol lda SkillTable,x + tax bne ThisIsAI ldy #$0a ; Joystick symbol + ldx JoystickNumber + inx ; tricky ThisIsAI sty statusBuffer+16 + lda digits,x + sta statusBuffer+17 ; rts .endp ;------------------------------------------------- @@ -2062,15 +2069,6 @@ ThisIsAI ;------------------------------------------------- ldx TankNr - ;========================= - ; displaying number of active controller port - ;========================= - ldy SkillTable,x - bne LevelOfAI - ldy JoystickNumber -LevelOfAI - lda digits+1,y - sta statusBuffer+17 ;========================= ;displaying symbol of the weapon