diff --git a/scorch.asm b/scorch.asm index 2d3c104..e109f83 100644 --- a/scorch.asm +++ b/scorch.asm @@ -619,8 +619,8 @@ PlayerXdeath .proc MetodOfDeath lda random - and #%00011111 ; range 0-31 (reduced to 0 - 15 - why??? ) - cmp #19 ; we have 19 weapons in table + and #%00011111 ; range 0-31 + cmp #20 ; we have 20 weapons in table (from 0 to 19) bcs MetodOfDeath tay lda weaponsOfDeath,y diff --git a/scorch.xex b/scorch.xex index e0368ff..455fd2c 100644 Binary files a/scorch.xex and b/scorch.xex differ