From c9855b66bae5ce4e834480287f63d5c5ede8d02b Mon Sep 17 00:00:00 2001 From: pkali Date: Mon, 5 Sep 2022 22:29:16 -0400 Subject: [PATCH] typos, not important --- scorch.asm | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) diff --git a/scorch.asm b/scorch.asm index ff1c750..b34b4a8 100644 --- a/scorch.asm +++ b/scorch.asm @@ -35,7 +35,7 @@ ;and due to being always short of time/energy (to finish the game) ;we decided it must go in 'English' to let other people work on it -.def target = 800 ;5200 ; or 800 +.def target = 800 ; 5200 ; or 800 .macro build dta d"1.13" ; number of this build (3 bytes) @@ -168,7 +168,12 @@ .ENDIF ;Game loading address - ORG $3000 + .IF target = 5200 + ORG $3000 + .ELSE + ORG $3000 + .ENDIF + WeaponFont ins 'artwork/weapons_AW6_mod.fnt' ; 'artwork/weapons.fnt' ;----------------------------------------------- @@ -1700,8 +1705,8 @@ PLAYER .IF target=5200 MODUL equ $b000 ;address of RMT module - opt h- ;RMT module is standard Atari binary file already - ins "artwork/sfx/scorch_SFX-only-str.rmt" ;include music RMT module + opt h- ;RMT module is standard Atari binary file already + ins "artwork/sfx/scorch_SFX-only-str.rmt" ;include music RMT module opt h+ .ELSE