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manual chapter delay jump
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@@ -338,6 +338,7 @@ The game has 8 difficulty levels of computer-controlled opponents. Or actually 7
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* **Unknown** - Before firing each shot, he randomly chooses a course of action from **Poolshark** to **Cyborg** and applies his tactics. However, the tactics of weapon purchases are always identical to **Tosser**.
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### AI weapon purchase
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Buying a weapon (offensive or defensive) works as follows:
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First, one of the weapons is drawn (among all possible offensive or defensive weapons). Then a check is performed to see if the drawn weapon is in the list of weapons possible for purchase by the tank. If not, no weapon is bought in this trial, and if so, its price is checked. If the tank has that much money, the weapon is bought, otherwise the trial ends without making a purchase.
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