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randomizeforce fix
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+2
-2
@@ -10,8 +10,8 @@ PMGraph = $0800 ; real PM start = $0b00
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; Generated tables
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; Generated tables
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linetableL = $0b00 - screenHeight*2
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linetableL = $0b00 - (screenHeight+1)*2
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linetableH = $0b00 - screenHeight
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linetableH = $0b00 - (screenHeight+1)
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display = $1010 ;screen takes $2K due to clearing routine
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display = $1010 ;screen takes $2K due to clearing routine
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+2
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@@ -200,7 +200,7 @@ FirstSTART
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sta (modify),y
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sta (modify),y
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adw temp #40
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adw temp #40
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iny
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iny
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cpy #screenheight
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cpy #screenheight+1
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bne @-
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bne @-
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@@ -1362,7 +1362,7 @@ UsageLoop
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sta temp2+1
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sta temp2+1
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cpw RandBoundaryLow temp2
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cpw RandBoundaryLow temp2
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bcs RandomizeForce
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seq:bcs RandomizeForce
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cpw RandBoundaryHigh temp2
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cpw RandBoundaryHigh temp2
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bcc RandomizeForce
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bcc RandomizeForce
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