Black Hole added :)

This commit is contained in:
Pecusx
2023-10-03 10:03:53 +02:00
parent e4bf9e077f
commit 58170eea81
10 changed files with 32 additions and 9 deletions
+3 -2
View File
@@ -24,7 +24,7 @@
;---------------------------------------------------
.macro build
dta d"1.33" ; number of this build (4 bytes)
dta d"1.41" ; number of this build (4 bytes)
.endm
.macro RMTSong
@@ -35,7 +35,7 @@
icl 'definitions.asm'
;---------------------------------------------------
FirstZpageVariable = $53 ; $57
FirstZpageVariable = $52 ; $57
.zpvar DliColorBack .byte = FirstZpageVariable
.zpvar MeteorsFlag .byte ; set 7th bit - block meteors
.zpvar MeteorsRound .byte ; set 7th bit - block meteors in round
@@ -44,6 +44,7 @@ FirstZpageVariable = $53 ; $57
.zpvar WindChangeInRound .byte ; wind change after each turn (not round only) flag - (0 - round only, >0 - each turn)
.zpvar RandomMountains .byte ; mountains type change after each turn flag - (0 - round only, >0 - each turn)
.zpvar FastSoilDown .byte ; 0 - standard, >0 - fast
.zpvar BlackHole .byte ; 0 - no, >0 - yes
.zpvar JoystickNumber .byte
.zpvar LazyFlag .byte ; 7 bit - run Lazy Darwin, 6 bit - run Lazy Boy or Darwin (!) after inventory, 0 - nothing
.zpvar SpyHardFlag .byte ; >$7f - run SpyHard after inventory