fresh page as requested

This commit is contained in:
2023-06-03 00:13:01 -04:00
parent daa9c4501f
commit 3e0b801e8f
6 changed files with 120 additions and 130 deletions
+49 -49
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@@ -478,57 +478,57 @@ WeaponSymbols
.by $5e ;ind_Auto_Defense ;_46
.by $7c ;ind_Spy_Hard ;_47
; Names of weapons (16 chars long)
; Names of weapons (max 16 chars long)
NamesOfWeapons ;the comment is an index in the tables
dta d"Baby Missile " ; 0
dta d"Missile " ; 1
dta d"Baby Nuke " ; 2
dta d"Nuke " ; 3
dta d"LeapFrog " ; 4
dta d"Funky Bomb " ; 5
dta d"MIRV " ; 6
dta d"Death's Head " ; 7
dta d"Napalm " ; 8
dta d"Hot Napalm " ; 9
dta d"Tracer " ; 10
dta d"Smoke Tracer " ; 11
dta d"Baby Roller " ; 12
dta d"Roller " ; 13
dta d"Heavy Roller " ; 14
dta d"Riot Charge " ; 15
dta d"Riot Blast " ; 16
dta d"Riot Bomb " ; 17
dta d"Heavy Riot Bomb " ; 18
dta d"Baby Digger " ; 19
dta d"Digger " ; 20
dta d"Heavy Digger " ; 21
dta d"Sandhog " ; 22
dta d"Heavy Sandhog " ; 23
dta d"Dirt Clod " ; 24
dta d"Dirt Ball " ; 25
dta d"Ton of Dirt " ; 26
dta d"Liquid Dirt " ; 27
dta d"Dirt Charge " ; 28
dta d"Stomp " ; 29
dta d"Best F...g Gifts" ; 30
dta d"Laser " ; 31
dta d"Baby Missil", d"e"* ; 0
dta d"Missil", d"e"* ; 1
dta d"Baby Nuk", d"e"* ; 2
dta d"Nuk", d"e"* ; 3
dta d"LeapFro", d"g"* ; 4
dta d"Funky Bom", d"b"* ; 5
dta d"MIR", d"V"* ; 6
dta d"Death's Hea", d"d"* ; 7
dta d"Napal", d"m"* ; 8
dta d"Hot Napal", d"m"* ; 9
dta d"Trace", d"r"* ; 10
dta d"Smoke Trace", d"r"* ; 11
dta d"Baby Rolle", d"r"* ; 12
dta d"Rolle", d"r"* ; 13
dta d"Heavy Rolle", d"r"* ; 14
dta d"Riot Charg", d"e"* ; 15
dta d"Riot Blas", d"t"* ; 16
dta d"Riot Bom", d"b"* ; 17
dta d"Heavy Riot Bom", d"b"* ; 18
dta d"Baby Digge", d"r"* ; 19
dta d"Digge", d"r"* ; 20
dta d"Heavy Digge", d"r"* ; 21
dta d"Sandho", d"g"* ; 22
dta d"Heavy Sandho", d"g"* ; 23
dta d"Dirt Clo", d"d"* ; 24
dta d"Dirt Bal", d"l"* ; 25
dta d"Ton of Dir", d"t"* ; 26
dta d"Liquid Dir", d"t"* ; 27
dta d"Dirt Charg", d"e"* ; 28
dta d"Stom", d"p"* ; 29
dta d"Best F...g Gift", d"s"* ; 30
dta d"Lase", d"r"* ; 31
;------defensives
dta d"White Flag " ; 32
dta d"Battery " ; 33
dta d"Hovercraft " ; 34
dta d"Parachute " ; 35 - no energy
dta d"Strong Parachute" ; 36 - with energy (earlier Battery)
dta d"Mag Deflector " ; 37 - with shield and energy
dta d"Shield " ; 38 - shield for one shot - no energy
dta d"Heavy Shield " ; 39 - shield with energy
dta d"Force Shield " ; 40 - shield with energy and parachute
dta d"Bouncy Castle " ; 41 - with shield and energy
dta d"Long Schlong " ; 42
dta d"Nuclear Winter " ; 43
dta d"Lazy Boy " ; 44
dta d"Lazy Darwin " ; 45
dta d"Auto Defense " ; 46
dta d"Spy Hard " ; 47
dta d"White Fla", d"g"* ; 32
dta d"Batter", d"y"* ; 33
dta d"Hovercraf", d"t"* ; 34
dta d"Parachut", d"e"* ; 35 - no energy
dta d"Strong Parachut", d"e"* ; 36 - with energy (earlier Battery)
dta d"Mag Deflecto", d"r"* ; 37 - with shield and energy
dta d"Shiel", d"d"* ; 38 - shield for one shot - no energy
dta d"Heavy Shiel", d"d"* ; 39 - shield with energy
dta d"Force Shiel", d"d"* ; 40 - shield with energy and parachute
dta d"Bouncy Castl", d"e"* ; 41 - with shield and energy
dta d"Long Schlon", d"g"* ; 42
dta d"Nuclear Winte", d"r"* ; 43
dta d"Lazy Bo", d"y"* ; 44
dta d"Lazy Darwi", d"n"* ; 45
dta d"Auto Defens", d"e"* ; 46
dta d"Spy Har", d"d"* ; 47
DefensiveEnergy = *-number_of_offensives ; to fake the table for ALL weapons
.by 00 ; White Flag