diff --git a/artwork/sfx/scorch_trial0d_stripped.rmt b/artwork/sfx/scorch_trial0d1_stripped.rmt similarity index 89% rename from artwork/sfx/scorch_trial0d_stripped.rmt rename to artwork/sfx/scorch_trial0d1_stripped.rmt index 011c6ca..d580321 100644 Binary files a/artwork/sfx/scorch_trial0d_stripped.rmt and b/artwork/sfx/scorch_trial0d1_stripped.rmt differ diff --git a/definitions.asm b/definitions.asm index d8d7814..169c730 100644 --- a/definitions.asm +++ b/definitions.asm @@ -19,8 +19,8 @@ price_LeapFrog_______ = 192 ;_4 price_Funky_Bomb_____ = 293 ;_5 price_MIRV___________ = 456 ;_6 price_Death_s_Head___ = 337 ;_7 -price_Napalm_________ = 0 ;496 ;_8 -price_Hot_Napalm_____ = 0 ;511 ;_9 +price_Napalm_________ = $ffff ;496 ;_8 +price_Hot_Napalm_____ = $ffff ;511 ;_9 price_Tracer_________ = 102 ;_10 price_Smoke_Tracer___ = 291 ;_11 price_Baby_Roller____ = 689 ;_12 @@ -41,8 +41,8 @@ price_Dirt_Ball______ = 130 ;_26 price_Ton_of_Dirt____ = 171 ;_27 price_Liquid_Dirt____ = 100; 530 ;_28 price_Dirt_Charge____ = 581 ;_29 -price_Earth_Disrupter = 0 ;430 ;_30 -price_Plasma_Blast___ = 0 ;274 ;_31 +price_Earth_Disrupter = $ffff ;430 ;_30 +price_Plasma_Blast___ = $ffff ;274 ;_31 price_Laser__________ = 577 ;_32 price______________33 = 0 price______________34 = 0 @@ -59,22 +59,22 @@ price______________44 = 0 price______________45 = 0 price______________46 = 0 price______________47 = 0 -price_Heat_Guidance__ = 0 ;_48_($30) -price_Bal_Guidance___ = 0 ;_49 -price_Horz_Guidance__ = 0 ;_50 -price_Vert_Guidance__ = 0 ;_51 -price_Lazy_Boy_______ = 0 ;_52 +price_Heat_Guidance__ = $ffff ;_48_($30) +price_Bal_Guidance___ = $ffff ;_49 +price_Horz_Guidance__ = $ffff ;_50 +price_Vert_Guidance__ = $ffff ;_51 +price_Lazy_Boy_______ = $ffff ;_52 price_Parachute______ = 1100 ;_53 -price_Battery________ = 0 ;_54 -price_Mag_Deflector__ = 0 ;_55 -price_Shield_________ = 0 ;_56 -price_Force_Shield___ = 0 ;_57 -price_Heavy_Shield___ = 0 ;_58 -price_Super_Mag______ = 0 ;_59 -price_Auto_Defense___ = 0 ;_60 -price_Fuel_Tank______ = 0 ;_61 -price_Contact_Trigger = 0 ;_62 -price______________63 = 0 +price_Battery________ = $ffff ;_54 +price_Mag_Deflector__ = $ffff ;_55 +price_Shield_________ = $ffff ;_56 +price_Force_Shield___ = $ffff ;_57 +price_Heavy_Shield___ = $ffff ;_58 +price_Super_Mag______ = $ffff ;_59 +price_Auto_Defense___ = $ffff ;_60 +price_Fuel_Tank______ = $ffff ;_61 +price_Contact_Trigger = $ffff ;_62 +price______________63 = $ffff ;-------------------------------- ; names of RMT instruments (sfx) ;-------------------------------- diff --git a/display.asm b/display.asm index 93ab9b3..ef03629 100755 --- a/display.asm +++ b/display.asm @@ -111,25 +111,7 @@ OptionsHere dta d"Missiles : slug slow norm fast hare " dta d"Seppuku : nevr rare norm oftn alws " OptionsScreenEnd -; ------------------------------------------------- -NameScreen - dta d" Enter names of players " - dta d" Tank 01 Name:" -NameAdr - dta d" " - dta d" Human/Atari (difficulty level) " - dta d" " -NamesOfLevels - dta d" HUMAN Moron Shooter " - dta d" Poolshark Toosser Chooser " - dta d" Spoiler Cyborg Unknown " - dta d" " - dta d"Tab"* - dta d" - Player/Difficulty level " - dta d" " - dta d"Return"* - dta d" - Proceed " -;--------------------------------------------------- +;----------------------------------------------- MoreUp dta d" " dta 92,92,92 @@ -161,7 +143,26 @@ EmptyLine dta d" " LastLine :40 dta $ff -;----------------------------------------------- +; ------------------------------------------------- + .ALIGN $1000 +NameScreen + dta d" Enter names of players " + dta d" Tank 01 Name:" +NameAdr + dta d" " + dta d" Human/Atari (difficulty level) " + dta d" " +NamesOfLevels + dta d" HUMAN Moron Shooter " + dta d" Poolshark Toosser Chooser " + dta d" Spoiler Cyborg Unknown " + dta d" " + dta d"Tab"* + dta d" - Player/Difficulty level " + dta d" " + dta d"Return"* + dta d" - Proceed " +;--------------------------------------------------- textbuffer ; 0123456789012345678901234567890123456789 dta d"Player: " diff --git a/scorch.asm b/scorch.asm index c2b2ba8..10182c9 100644 --- a/scorch.asm +++ b/scorch.asm @@ -1224,7 +1224,7 @@ TankFont MODUL equ $b000 ;address of RMT module opt h- ;RMT module is standard Atari binary file already - ins "artwork/sfx/scorch_trial0d_stripped.rmt" ;include music RMT module + ins "artwork/sfx/scorch_trial0d1_stripped.rmt" ;include music RMT module opt h+ ; ; diff --git a/scorch.xex b/scorch.xex index e5f0072..9a643a2 100644 Binary files a/scorch.xex and b/scorch.xex differ